Player Matchup

Hou Yi
Hou Yi
Cahhti
Hou Yi
Level 121
God Stats
3W - 9L
1,500 SR
Queue Stats
128W - 135L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Gluwie
Cthulhu
Level 86
God Stats
15W - 5L
1,746 SR
Queue Stats
332W - 287L
1,566 Elo+
Party 1
Vulcan
Vulcan
Jadronn
Vulcan
Level 133
God Stats
8W - 9L
1,521 SR
Queue Stats
420W - 372L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
RavenFixer
Hun Batz
Level 56
God Stats
2W - 0L
1,503 SR
Queue Stats
64W - 51L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Sinn Sloth
Baron Samedi
Level 144
God Stats
5W - 7L
1,445 SR
Queue Stats
256W - 234L
1,646 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,618 Elo+

VS

Team Averages
Level 120
1,636 SR
1,613 Elo+
Cupid
Cupid
Bobin10101
Cupid
Level 127
God Stats
9W - 7L
1,615 SR
Queue Stats
261W - 273L
1,579 Elo+
Party 2
Nox
Nox
Lewzicaa
Nox
Level 120
God Stats
19W - 14L
1,500 SR
Queue Stats
384W - 349L
1,619 Elo+
Party 3
Chang'e
Chang'e
MacNationSGT
Chang'e
Level 158
God Stats
8W - 7L
1,501 SR
Queue Stats
182W - 181L
1,623 Elo+
Party 3
King Arthur
King Arthur
Nixtfo
King Arthur
Level 103
God Stats
20W - 13L
1,850 SR
Queue Stats
230W - 220L
1,606 Elo+
Party 2
Fenrir
Fenrir
TrailaParkJesus
Fenrir
Level 90
God Stats
4W - 5L
1,717 SR
Queue Stats
235W - 194L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cahhti
Hou Yi
12
2 / 1 / 1
6,870
573
5,531
7,880
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Gluwie
Cthulhu
12
1 / 0 / 2
7,037
586
6,289
9,584
6,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Jadronn
Vulcan
11
0 / 2 / 1
6,100
508
4,130
3,973
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
RavenFixer
Hun Batz
13
6 / 2 / 0
7,474
623
7,547
9,644
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sinn Sloth
Baron Samedi
10
0 / 0 / 3
6,001
500
4,044
5,736
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 3 / 1
6,135
511
3,788
9,411
2,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
6,057
505
3,815
6,940
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MacNationSGT
Chang'e
11
2 / 0 / 1
6,740
562
4,387
6,853
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nixtfo
King Arthur
9
0 / 3 / 1
5,577
465
6,391
10,453
7,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 2
6,423
535
4,128
8,194
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
3
1
0.17
W
Hou Yi
Cahhti
Hou Yi
2
1
1
2.5
W
Cthulhu
Gluwie
Cthulhu
1
0
2
2
W
Vulcan
Jadronn
Vulcan
0
2
1
0.25
L
2
2
1
1.25
L
Chang'e
MacNationSGT
Chang'e
2
0
1
2.5
L
King Arthur
Nixtfo
King Arthur
0
3
1
0.17
W
Hun Batz
RavenFixer
Hun Batz
6
2
0
3
W
Baron Samedi
Sinn Sloth
Baron Samedi
0
0
3
1.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
22,509
36,817
Taken
41,851
16,516
Mitigated
17,514
16,798
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,788
2,033
95
4,280
9,411
2,607
78
131
9,280
0
43,970
W
Hou Yi
Cahhti
Hou Yi
5,531
3,036
0
4,181
7,880
2,213
0
707
7,173
0
38,960
W
Cthulhu
Gluwie
Cthulhu
6,289
776
0
5,136
9,584
6,782
0
0
9,584
42,523
0
W
Vulcan
Jadronn
Vulcan
4,130
1,305
0
754
3,973
1,387
0
2,321
1,478
38,355
0
L
3,815
470
0
1,391
6,940
3,049
0
3,141
3,799
13,810
0
L
Chang'e
MacNationSGT
Chang'e
4,387
89
393
3,209
6,853
1,991
0
3,496
3,357
37,797
0
L
King Arthur
Nixtfo
King Arthur
6,391
891
0
2,815
10,453
7,064
0
5,532
4,921
0
29,551
W
Hun Batz
RavenFixer
Hun Batz
7,547
1,401
0
3,380
9,644
3,633
0
2,111
7,477
0
49,714
W
Baron Samedi
Sinn Sloth
Baron Samedi
4,044
171
551
2,796
5,736
2,501
0
2,675
2,903
20,118
0
L
4,128
858
0
1,406
8,194
2,803
0
2,163
6,031
0
42,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
30,932
356
Minions Killed
340
0
Camps Cleared
0
1,158,816
Distance Traveled
1,103,332
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,135
511
83
7
0
191,648
2
W
Hou Yi
6,870
573
78
7
0
203,867
2
W
Cthulhu
7,037
586
83
7
0
221,625
6
W
Vulcan
6,100
508
76
6
0
239,497
2
L
Nox
6,057
505
24
2
0
219,711
3
L
Chang'e
6,740
562
94
8
0
230,833
0
L
King Arthur
5,577
465
52
4
0
196,104
4
W
Hun Batz
7,474
623
94
8
0
253,492
4
W
Baron Samedi
6,001
500
25
2
0
240,335
5
L
Fenrir
6,423
535
87
7
0
265,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role