Player Matchup

Hercules
Hercules
Astro67
Hercules
Level 5
God Stats
2W - 10L
1,500 SR
Queue Stats
12W - 26L
1,125 Elo+
Party 2
Xbalanque
Xbalanque
DapperHiru
Xbalanque
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 35L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
FTPotamus
Sun Wukong
Level 21
God Stats
11W - 3L
1,823 SR
Queue Stats
78W - 54L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
OtakuGlizzy
Tsukuyomi
Level 3
God Stats
7W - 16L
1,150 SR
Queue Stats
11W - 26L
1,125 Elo+
Party 2
Ymir
Ymir
YvngMk
Ymir
Level 3
God Stats
8W - 11L
1,246 SR
Queue Stats
13W - 29L
1,125 Elo+
Party 2
Team Averages
Level 24
1,444 SR
1,195 Elo+

VS

Team Averages
Level 19
1,433 SR
1,372 Elo+
Neith
Neith
Alkaponii
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
Moigamer700
Chang'e
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 75L
1,599 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NikDozh56
Tsukuyomi
Level 25
God Stats
55W - 30L
1,451 SR
Queue Stats
117W - 107L
1,333 Elo+
Party 1
Arachne
Arachne
Skabbycam320
Arachne
Level 26
God Stats
6W - 4L
1,479 SR
Queue Stats
21W - 30L
1,221 Elo+
Party 1
Guan Yu
Guan Yu
applegater
Guan Yu
Level 5
God Stats
2W - 1L
1,236 SR
Queue Stats
2W - 2L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astro67
Hercules
20
1 / 7 / 17
14,488
852
11,041
32,536
38,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
DapperHiru
Xbalanque
20
18 / 6 / 7
18,221
1,072
74,912
21,973
11,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
FTPotamus
Sun Wukong
20
3 / 7 / 16
15,737
926
23,556
33,088
31,593
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
OtakuGlizzy
Tsukuyomi
20
2 / 4 / 10
13,901
818
8,935
10,623
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
YvngMk
Ymir
20
3 / 6 / 17
16,828
990
11,164
23,660
24,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alkaponii
Neith
20
3 / 9 / 16
14,987
882
27,342
28,073
21,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Moigamer700
Chang'e
20
1 / 6 / 18
14,862
874
20,755
30,692
15,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
NikDozh56
Tsukuyomi
20
18 / 6 / 10
19,093
1,123
41,578
26,712
15,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Skabbycam320
Arachne
19
4 / 2 / 8
14,249
838
7,260
9,531
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
applegater
Guan Yu
20
4 / 4 / 16
15,328
902
13,565
42,063
65,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
98
27
Kills
30
30
Deaths
27
67
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
Alkaponii
Neith
3
9
16
1.22
W
Hercules
Astro67
Hercules
1
7
17
1.36
W
Xbalanque
DapperHiru
Xbalanque
18
6
7
3.58
W
Sun Wukong
FTPotamus
Sun Wukong
3
7
16
1.57
L
Chang'e
Moigamer700
Chang'e
1
6
18
1.67
L
Tsukuyomi
NikDozh56
Tsukuyomi
18
6
10
3.83
W
Tsukuyomi
OtakuGlizzy
Tsukuyomi
2
4
10
1.75
L
Arachne
Skabbycam320
Arachne
4
2
8
4
W
Ymir
YvngMk
Ymir
3
6
17
1.92
L
Guan Yu
applegater
Guan Yu
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,608
Damage
110,500
121,880
Taken
137,071
111,806
Mitigated
124,365
12,877
Healing
33,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alkaponii
Neith
27,342
16,084
0
5,447
28,073
21,728
0
1,535
26,181
0
54,903
W
Hercules
Astro67
Hercules
11,041
2,687
0
3,092
32,536
38,338
0
6,218
24,292
657
28,699
W
Xbalanque
DapperHiru
Xbalanque
74,912
35,294
0
2,602
21,973
11,077
0
3,853
18,035
0
126,031
W
Sun Wukong
FTPotamus
Sun Wukong
23,556
5,135
0
5,373
33,088
31,593
0
5,143
27,050
780
65,460
L
Chang'e
Moigamer700
Chang'e
20,755
3,193
4,918
4,808
30,692
15,734
0
1,183
29,302
61,317
0
L
Tsukuyomi
NikDozh56
Tsukuyomi
41,578
13,633
0
4,385
26,712
15,845
0
2,144
23,627
0
59,953
W
Tsukuyomi
OtakuGlizzy
Tsukuyomi
8,935
2,117
0
452
10,623
6,121
0
2,013
8,560
153
16,266
L
Arachne
Skabbycam320
Arachne
7,260
5,907
0
1,463
9,531
5,138
0
2,092
7,364
0
11,677
W
Ymir
YvngMk
Ymir
11,164
3,154
0
1,358
23,660
24,677
0
3,528
19,781
22,760
0
L
Guan Yu
applegater
Guan Yu
13,565
2,482
4,770
8,119
42,063
65,920
0
5,782
35,956
0
35,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,175
Gold Earned
78,519
307
Minions Killed
241
5
Camps Cleared
10
1,385,727
Distance Traveled
1,370,725
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,987
882
60
4
2
268,913
1
W
Hercules
14,488
852
40
2
0
266,210
2
W
Xbalanque
18,221
1,072
112
7
3
295,709
0
W
Sun Wukong
15,737
926
105
6
1
316,764
1
L
Chang'e
14,862
874
96
6
0
267,085
0
L
Tsukuyomi
19,093
1,123
27
2
6
346,342
0
W
Tsukuyomi
13,901
818
14
1
0
219,718
0
L
Arachne
14,249
838
17
1
0
162,951
0
W
Ymir
16,828
990
36
2
1
287,326
3
L
Guan Yu
15,328
902
41
2
2
325,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role