Player Matchup

Vulcan
Vulcan
AJTooGreat
Vulcan
Level 24
God Stats
66W - 64L
1,519 SR
Queue Stats
102W - 109L
1,430 Elo+
Party 1
Achilles
Achilles
Difrakk
Achilles
Level 6
God Stats
8W - 4L
1,890 SR
Queue Stats
31W - 28L
1,277 Elo+
Solo
Danzaburou
Danzaburou
Jetbelly876
Danzaburou
Level 13
God Stats
9W - 7L
1,630 SR
Queue Stats
29W - 29L
1,517 Elo+
Solo
Izanami
Izanami
Who Xim
Izanami
Level 9
God Stats
71W - 63L
1,587 SR
Queue Stats
578W - 586L
1,501 Elo+
Party 1
Merlin
Merlin
l H3ATH3N l
Merlin
Level 101
God Stats
36W - 36L
1,493 SR
Queue Stats
315W - 305L
1,466 Elo+
Party 1
Team Averages
Level 31
1,624 SR
1,438 Elo+

VS

Team Averages
Level 15
1,461 SR
1,362 Elo+
Kukulkan
Kukulkan
A_Ripe_Papaya
Kukulkan
Level 9
God Stats
0W - 3L
1,178 SR
Queue Stats
17W - 14L
1,447 Elo+
Solo
Serqet
Serqet
Bently454
Serqet
Level 18
God Stats
37W - 30L
1,585 SR
Queue Stats
44W - 37L
1,449 Elo+
Solo
Neith
Neith
Hero9444
Neith
Level 28
God Stats
25W - 25L
1,540 SR
Queue Stats
178W - 208L
1,398 Elo+
Solo
Izanami
Izanami
MiltonnotliM
Izanami
Level 13
God Stats
2W - 8L
1,500 SR
Queue Stats
20W - 34L
1,310 Elo+
Solo
Ares
Ares
Unfadingabyss18
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AJTooGreat
Vulcan
19
8 / 3 / 24
13,020
1,085
19,661
10,015
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Difrakk
Achilles
19
9 / 6 / 21
12,752
1,063
14,611
15,424
13,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Jetbelly876
Danzaburou
18
5 / 4 / 18
12,402
1,034
14,030
13,667
5,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Who Xim
Izanami
20
10 / 3 / 17
12,710
1,059
15,644
16,566
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
5 / 1 / 24
12,675
1,056
13,716
9,491
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_Ripe_Papaya
Kukulkan
18
7 / 0 / 3
13,156
1,096
19,184
4,324
1,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Bently454
Serqet
18
7 / 12 / 8
13,299
1,108
17,362
23,232
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Hero9444
Neith
18
3 / 4 / 4
11,778
982
13,761
16,367
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
MiltonnotliM
Izanami
18
0 / 5 / 6
11,031
919
6,244
12,210
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 16 / 7
11,076
923
6,244
27,728
12,814
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
45
37
Kills
17
17
Deaths
37
104
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AJTooGreat
Vulcan
8
3
24
6.67
L
Kukulkan
A_Ripe_Papaya
Kukulkan
7
0
3
8.5
L
Serqet
Bently454
Serqet
7
12
8
0.92
W
Achilles
Difrakk
Achilles
9
6
21
3.25
L
Neith
Hero9444
Neith
3
4
4
1.25
W
Danzaburou
Jetbelly876
Danzaburou
5
4
18
3.5
L
Izanami
MiltonnotliM
Izanami
0
5
6
0.6
L
0
16
7
0.22
W
Izanami
Who Xim
Izanami
10
3
17
6.17
W
Merlin
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,662
Damage
62,795
65,163
Taken
83,861
33,789
Mitigated
33,273
11,739
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AJTooGreat
Vulcan
19,661
5,392
678
1,544
10,015
4,205
0
4,146
5,214
36,805
0
L
Kukulkan
A_Ripe_Papaya
Kukulkan
19,184
1,064
0
0
4,324
1,481
0
1,588
2,736
58,257
0
L
Serqet
Bently454
Serqet
17,362
4,355
0
822
23,232
8,906
0
9,029
14,203
0
22,982
W
Achilles
Difrakk
Achilles
14,611
6,037
0
38
15,424
13,235
0
5,840
8,668
63
16,894
L
Neith
Hero9444
Neith
13,761
7,133
0
3,092
16,367
5,587
0
7,264
9,103
0
42,859
W
Danzaburou
Jetbelly876
Danzaburou
14,030
8,665
0
2,932
13,667
5,450
0
4,396
8,782
54
28,539
L
Izanami
MiltonnotliM
Izanami
6,244
3,324
0
2,327
12,210
4,485
0
4,607
7,603
0
28,372
L
6,244
322
0
395
27,728
12,814
0
11,006
16,449
12,670
0
W
Izanami
Who Xim
Izanami
15,644
14,033
0
5,991
16,566
6,911
0
8,015
7,849
0
60,454
W
Merlin
13,716
1,086
0
556
9,491
3,988
0
2,796
5,983
42,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,559
Gold Earned
60,340
258
Minions Killed
255
8
Camps Cleared
6
1,011,603
Distance Traveled
1,117,367
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,020
1,085
62
5
0
222,420
0
L
Kukulkan
13,156
1,096
116
10
1
258,457
0
L
Serqet
13,299
1,108
19
2
1
263,583
0
W
Achilles
12,752
1,063
2
0
0
205,070
0
L
Neith
11,778
982
67
6
2
216,914
0
W
Danzaburou
12,402
1,034
25
2
4
162,657
3
L
Izanami
11,031
919
46
4
1
214,962
0
L
Ares
11,076
923
7
1
1
163,451
0
W
Izanami
12,710
1,059
115
10
3
207,497
0
W
Merlin
12,675
1,056
54
5
1
213,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role