Player Matchup

Skadi
Skadi
Dfusion641
Skadi
Level 140
God Stats
1W - 1L
1,744 SR
Queue Stats
120W - 85L
1,610 Elo+
Solo
Thoth
Thoth
Everri
Thoth
Level 80
God Stats
3W - 3L
1,294 SR
Queue Stats
327W - 239L
1,707 Elo+
Solo
Da Ji
Da Ji
KhotaHirano
Da Ji
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,639 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WZRD-Antonio
Cu Chulainn
Level 122
God Stats
2W - 3L
1,310 SR
Queue Stats
13W - 7L
1,639 Elo+
Party 1
Ares
Ares
zoo_wee_lu
Ares
Level 108
God Stats
244W - 197L
1,584 SR
Queue Stats
331W - 315L
1,619 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,643 Elo+

VS

Team Averages
Level 117
1,652 SR
1,615 Elo+
Agni
Agni
Darknightyy8302
Agni
Level 66
God Stats
0W - 2L
1,544 SR
Queue Stats
179W - 175L
1,616 Elo+
Solo
Serqet
Serqet
ThePussGrabber
Serqet
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,566 Elo+
Solo
Neith
Neith
Xx73rdFearxX
Neith
Level 145
God Stats
10W - 5L
1,721 SR
Queue Stats
151W - 161L
1,658 Elo+
Solo
Tiamat
Tiamat
baldyfaegot
Tiamat
Level 128
God Stats
26W - 17L
1,656 SR
Queue Stats
44W - 38L
1,664 Elo+
Solo
King Arthur
King Arthur
lucky3515
King Arthur
Level 123
God Stats
17W - 13L
1,839 SR
Queue Stats
271W - 288L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 0 / 3
8,113
901
1,660
2,253
655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Everri
Thoth
15
9 / 1 / 4
10,614
1,179
15,972
5,834
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 7
9,282
1,031
4,949
9,507
3,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
WZRD-Antonio
Cu Chulainn
16
2 / 1 / 6
9,627
1,070
5,742
11,286
8,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 7
8,914
990
8,214
8,105
8,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

283

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,970
997
6,159
10,188
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 0
8,360
929
5,100
7,833
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

14
0 / 0 / 3
8,279
920
3,614
4,739
1,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
15
1 / 2 / 3
8,902
989
9,820
6,588
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
lucky3515
King Arthur
15
2 / 3 / 3
9,377
1,042
9,448
11,136
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
5
5
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Skadi
0
0
3
1.5
W
Thoth
Everri
Thoth
9
1
4
11
W
2
2
7
2.75
L
1
2
0
0.5
W
Cu Chulainn
WZRD-Antonio
Cu Chulainn
2
1
6
5
L
0
0
3
1.5
L
Tiamat
1
2
3
1.25
L
King Arthur
lucky3515
King Arthur
2
3
3
1.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
34,141
36,985
Taken
40,484
23,975
Mitigated
24,594
390
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
450
0
160
10,188
3,077
0
6,191
3,997
18,456
0
W
Skadi
1,660
738
0
85
2,253
655
0
523
1,282
0
5,799
W
Thoth
Everri
Thoth
15,972
123
0
305
5,834
2,046
0
3,386
2,098
32,100
0
W
4,949
1,533
0
0
9,507
3,790
0
3,225
5,330
0
15,859
L
5,100
388
0
483
7,833
3,295
0
4,594
3,239
0
10,809
W
Cu Chulainn
WZRD-Antonio
Cu Chulainn
5,742
594
0
0
11,286
8,540
0
4,283
6,368
0
44,412
L
3,614
1,759
0
2,555
4,739
1,342
0
3,559
1,180
0
27,108
L
Tiamat
9,820
276
0
836
6,588
5,981
0
3,886
2,702
35,520
0
L
King Arthur
lucky3515
King Arthur
9,448
188
0
484
11,136
10,899
0
5,956
5,180
0
18,934
W
8,214
261
0
0
8,105
8,944
0
3,294
4,378
12,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
43,888
189
Minions Killed
184
3
Camps Cleared
10
811,234
Distance Traveled
897,869
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,970
997
25
3
5
160,984
0
W
Skadi
8,113
901
15
2
0
110,083
0
W
Thoth
10,614
1,179
41
5
0
171,022
0
W
Da Ji
9,282
1,031
37
4
3
181,315
0
L
Serqet
8,360
929
16
2
3
208,366
3
W
Cu Chulainn
9,627
1,070
88
10
0
175,822
0
L
Neith
8,279
920
48
5
0
139,387
3
L
Tiamat
8,902
989
68
8
1
189,441
0
L
King Arthur
9,377
1,042
27
3
1
199,691
0
W
Ares
8,914
990
8
1
0
172,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role