Player Matchup

Osiris
Osiris
Azuporã
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,296 Elo+
Party 2
Merlin
Merlin
LPanice
Merlin
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 2
Jormungandr
Jormungandr
ZeusEdu
Jormungandr
Level 29
God Stats
13W - 32L
1,344 SR
Queue Stats
44W - 164L
1,293 Elo+
Solo
Team Averages
Level 21
1,377 SR
1,289 Elo+

VS

Team Averages
Level 91
1,429 SR
1,319 Elo+
Rama
Rama
G0ZEN
Rama
Level 28
God Stats
9W - 13L
1,287 SR
Queue Stats
32W - 44L
1,364 Elo+
Party 1
Merlin
Merlin
Zerma
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,211 Elo+
Party 1
Bacchus
Bacchus
nahsev
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azuporã
Osiris
13
2 / 6 / 3
10,107
632
7,849
16,388
10,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
LPanice
Merlin
13
3 / 7 / 3
10,670
667
6,995
9,648
3,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ZeusEdu
Jormungandr
13
2 / 4 / 1
9,484
593
8,927
19,427
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
G0ZEN
Rama
13
6 / 3 / 7
11,163
698
9,534
10,961
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Zerma
Merlin
15
6 / 3 / 11
11,680
730
17,386
8,383
3,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
nahsev
Bacchus
14
5 / 2 / 10
10,634
665
10,210
15,391
18,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
17
17
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
Azuporã
Osiris
2
6
3
0.58
W
Rama
G0ZEN
Rama
6
3
7
3.17
L
Merlin
LPanice
Merlin
3
7
3
0.64
W
Merlin
Zerma
Merlin
6
3
11
3.83
L
Jormungandr
ZeusEdu
Jormungandr
2
4
1
0.63
W
Bacchus
nahsev
Bacchus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
37,130
45,463
Taken
34,735
28,047
Mitigated
26,804
3,293
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Azuporã
Osiris
7,849
2,419
0
210
16,388
10,112
0
9,872
6,516
0
31,797
W
Rama
G0ZEN
Rama
9,534
7,395
219
3,132
10,961
4,746
1,805
5,448
5,263
0
41,866
L
Merlin
LPanice
Merlin
6,995
352
0
1,112
9,648
3,696
0
7,676
1,972
28,842
0
W
Merlin
Zerma
Merlin
17,386
2,078
0
1,000
8,383
3,276
367
4,127
4,031
70,415
0
L
Jormungandr
ZeusEdu
Jormungandr
8,927
1,319
27
1,944
19,427
14,239
0
10,148
9,279
28,882
0
W
Bacchus
nahsev
Bacchus
10,210
264
0
0
15,391
18,782
274
5,690
9,445
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
33,477
111
Minions Killed
174
0
Camps Cleared
0
788,465
Distance Traveled
843,772
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,107
632
43
3
0
288,818
2
W
Rama
11,163
698
52
3
0
250,843
2
L
Merlin
10,670
667
47
3
0
224,706
4
W
Merlin
11,680
730
96
6
0
268,880
1
L
Jormungandr
9,484
593
21
1
0
274,941
0
W
Bacchus
10,634
665
26
2
0
324,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role