Player Matchup

Vulcan
Vulcan
BaronSarin
Vulcan
Level 29
God Stats
4W - 2L
1,241 SR
Queue Stats
27W - 28L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Gothidk
Sun Wukong
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 12L
1,440 Elo+
Solo
Ne Zha
Ne Zha
KingJosh2023
Ne Zha
Level 25
God Stats
3W - 5L
1,396 SR
Queue Stats
65W - 61L
1,486 Elo+
Solo
Freya
Freya
OldManSkinny
Freya
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 37L
1,500 Elo+
Solo
Achilles
Achilles
coolhipfundad
Achilles
Level 16
God Stats
31W - 29L
1,572 SR
Queue Stats
41W - 43L
1,457 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,475 Elo+

VS

Team Averages
Level 23
1,283 SR
1,286 Elo+
Thoth
Thoth
CrimsonBird2001
Thoth
Level 46
God Stats
31W - 27L
1,251 SR
Queue Stats
172W - 186L
1,274 Elo+
Party 1
Erlang Shen
Erlang Shen
Dangerwaves
Erlang Shen
Level 28
God Stats
29W - 29L
1,348 SR
Queue Stats
102W - 139L
1,245 Elo+
Party 1
Cupid
Cupid
FishLegend
Cupid
Level 7
God Stats
0W - 4L
1,234 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Nemesis
Nemesis
TruckSoundsGrr
Nemesis
Level 17
God Stats
4W - 4L
1,373 SR
Queue Stats
17W - 37L
1,303 Elo+
Party 1
Chernobog
Chernobog
scorch20
Chernobog
Level 17
God Stats
9W - 16L
1,207 SR
Queue Stats
92W - 130L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BaronSarin
Vulcan
11
5 / 3 / 2
7,005
584
6,778
5,544
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Gothidk
Sun Wukong
12
3 / 0 / 5
6,878
573
5,876
7,852
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
11
5 / 2 / 0
7,154
596
2,611
6,839
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 1
6,871
573
3,453
7,500
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
coolhipfundad
Achilles
11
3 / 0 / 1
6,361
530
2,824
3,794
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,447
537
4,894
6,043
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Dangerwaves
Erlang Shen
10
1 / 6 / 0
5,730
478
4,966
12,301
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
9
2 / 3 / 2
5,808
484
1,867
6,990
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 2
5,481
457
1,331
5,489
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
scorch20
Chernobog
9
0 / 3 / 2
5,668
472
3,341
6,110
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
18
Kills
7
7
Deaths
18
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BaronSarin
Vulcan
5
3
2
2
L
4
4
1
1.13
L
Erlang Shen
Dangerwaves
Erlang Shen
1
6
0
0.17
L
Cupid
2
3
2
1
W
Sun Wukong
Gothidk
Sun Wukong
3
0
5
5.5
W
Ne Zha
5
2
0
2.5
W
2
2
1
1.25
L
0
2
2
0.5
W
Achilles
coolhipfundad
Achilles
3
0
1
3.5
L
Chernobog
scorch20
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
16,399
31,529
Taken
36,933
11,714
Mitigated
11,504
13,395
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BaronSarin
Vulcan
6,778
1,802
195
848
5,544
1,527
1,395
2,822
2,470
31,085
0
L
4,894
88
0
293
6,043
1,751
515
2,572
3,471
27,694
0
L
Erlang Shen
Dangerwaves
Erlang Shen
4,966
2,844
0
4,162
12,301
4,377
661
0
11,926
0
26,107
L
Cupid
1,867
628
263
1,961
6,990
1,968
24
4,090
2,900
0
18,714
W
Sun Wukong
Gothidk
Sun Wukong
5,876
1,631
0
3,288
7,852
4,336
276
0
7,852
0
32,923
W
Ne Zha
2,611
324
0
3,594
6,839
2,229
0
502
6,279
0
34,771
W
3,453
1,449
0
4,458
7,500
2,428
115
1,041
6,345
33,136
0
L
1,331
463
0
1,814
5,489
1,561
171
104
5,310
0
16,605
W
Achilles
coolhipfundad
Achilles
2,824
550
0
1,012
3,794
1,194
989
87
3,689
0
18,290
L
Chernobog
scorch20
Chernobog
3,341
2,298
0
1,941
6,110
1,847
515
3,465
2,645
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
29,134
281
Minions Killed
246
0
Camps Cleared
0
1,072,374
Distance Traveled
1,094,544
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,005
584
49
4
0
207,839
2
L
Thoth
6,447
537
53
4
0
245,412
3
L
Erlang Shen
5,730
478
53
4
0
207,107
2
L
Cupid
5,808
484
40
3
0
190,157
0
W
Sun Wukong
6,878
573
57
5
0
201,520
0
W
Ne Zha
7,154
596
80
7
0
216,082
0
W
Freya
6,871
573
60
5
0
210,663
3
L
Nemesis
5,481
457
45
4
0
251,407
2
W
Achilles
6,361
530
35
3
0
236,270
2
L
Chernobog
5,668
472
55
5
0
200,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role