Player Matchup

Anhur
Anhur
TwitchMafi
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Vrtchu
Achilles
Level 85
God Stats
6W - 9L
1,462 SR
Queue Stats
121W - 112L
1,497 Elo+
Party 1
Scylla
Scylla
oMinaaa
Scylla
Level 6
God Stats
2W - 2L
1,667 SR
Queue Stats
4W - 14L
1,239 Elo+
Party 1
Team Averages
Level 38
1,543 SR
1,412 Elo+

VS

Team Averages
Level 27
1,441 SR
1,415 Elo+
Tiamat
Tiamat
Caval405
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
iZambie
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
salaverga
Heimdallr
Level 11
God Stats
1W - 1L
1,324 SR
Queue Stats
8W - 13L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 4 / 2
9,622
601
5,680
15,733
4,179
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Vrtchu
Achilles
13
3 / 2 / 3
9,648
603
7,540
15,264
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
oMinaaa
Scylla
11
0 / 5 / 4
8,646
540
1,982
9,747
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Caval405
Tiamat
14
3 / 1 / 7
10,276
642
8,498
6,035
3,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
iZambie
Baba Yaga
13
1 / 3 / 9
9,710
607
11,839
8,223
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
salaverga
Heimdallr
15
7 / 3 / 4
11,389
712
14,031
10,923
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
11
11
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Caval405
Tiamat
3
1
7
6.5
L
Anhur
4
4
2
1.25
L
Achilles
Vrtchu
Achilles
3
2
3
2.25
W
Baba Yaga
iZambie
Baba Yaga
1
3
9
1.83
L
Scylla
oMinaaa
Scylla
0
5
4
0.4
W
Heimdallr
salaverga
Heimdallr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
34,368
40,744
Taken
25,181
20,344
Mitigated
10,611
10,237
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Caval405
Tiamat
8,498
891
0
2,590
6,035
3,765
626
553
5,392
22,142
0
L
Anhur
5,680
1,832
0
3,854
15,733
4,179
0
6,105
9,622
0
31,318
L
Achilles
Vrtchu
Achilles
7,540
1,494
831
4,424
15,264
13,738
0
8,210
7,054
0
29,749
W
Baba Yaga
iZambie
Baba Yaga
11,839
910
211
2,935
8,223
2,779
479
208
7,769
34,295
0
L
Scylla
oMinaaa
Scylla
1,982
707
0
1,128
9,747
2,427
0
6,070
3,677
13,254
0
W
Heimdallr
salaverga
Heimdallr
14,031
5,226
0
2,955
10,923
4,067
1,054
1,039
9,674
0
62,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
31,375
138
Minions Killed
162
0
Camps Cleared
0
932,935
Distance Traveled
813,599
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,276
642
28
2
0
272,639
5
L
Anhur
9,622
601
55
3
0
332,640
0
L
Achilles
9,648
603
56
4
0
360,752
2
W
Baba Yaga
9,710
607
39
2
0
271,146
0
L
Scylla
8,646
540
27
2
0
239,543
0
W
Heimdallr
11,389
712
95
6
0
269,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role