Player Matchup

Zhong Kui
Zhong Kui
C2A123
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Caroor
Sylvanus
Level 101
God Stats
1W - 1L
1,460 SR
Queue Stats
41W - 52L
1,561 Elo+
Party 2
Kali
Kali
LCP1720
Kali
Level 159
God Stats
5W - 1L
1,297 SR
Queue Stats
399W - 411L
1,534 Elo+
Solo
Da Ji
Da Ji
MichaelWeston
Da Ji
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,481 Elo+
Solo
Ares
Ares
Warkey98
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,515 Elo+

VS

Team Averages
Level 135
1,621 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Akillian
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baconsaber
Cthulhu
Level 128
God Stats
31W - 24L
1,733 SR
Queue Stats
908W - 909L
1,614 Elo+
Party 1
Ganesha
Ganesha
Remedeez
Ganesha
Level 139
God Stats
1W - 2L
1,741 SR
Queue Stats
333W - 314L
1,599 Elo+
Party 1
Tiamat
Tiamat
Sorrocko
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 147L
1,579 Elo+
Solo
Hun Batz
Hun Batz
kwaHekiMlihP
Hun Batz
Level 141
God Stats
9W - 11L
1,630 SR
Queue Stats
368W - 387L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C2A123
Zhong Kui
18
7 / 4 / 8
10,862
836
22,716
25,299
23,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Caroor
Sylvanus
18
1 / 5 / 16
9,914
763
12,687
24,034
28,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
LCP1720
Kali
19
5 / 6 / 12
11,732
902
13,582
21,535
15,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 5 / 10
10,580
814
11,001
12,530
7,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
18
3 / 5 / 16
10,580
814
9,673
20,640
25,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akillian
Baron Samedi
18
9 / 3 / 13
11,238
864
24,054
14,813
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Baconsaber
Cthulhu
18
7 / 4 / 13
10,931
841
22,298
17,305
19,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Remedeez
Ganesha
15
0 / 6 / 17
9,187
707
8,632
22,957
22,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Sorrocko
Tiamat
17
4 / 4 / 16
10,596
815
15,932
16,638
14,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kwaHekiMlihP
Hun Batz
16
4 / 5 / 12
10,446
804
13,993
16,725
10,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
95
22
Kills
24
25
Deaths
22
62
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akillian
Baron Samedi
9
3
13
5.17
L
Cthulhu
Baconsaber
Cthulhu
7
4
13
3.38
W
Zhong Kui
C2A123
Zhong Kui
7
4
8
2.75
W
Sylvanus
Caroor
Sylvanus
1
5
16
1.8
W
Kali
LCP1720
Kali
5
6
12
1.83
W
6
5
10
2.2
L
Ganesha
Remedeez
Ganesha
0
6
17
1.42
L
Tiamat
Sorrocko
Tiamat
4
4
16
3
W
Ares
3
5
16
2.2
L
Hun Batz
kwaHekiMlihP
Hun Batz
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,659
Damage
84,909
104,038
Taken
88,438
99,380
Mitigated
75,962
41,915
Healing
42,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akillian
Baron Samedi
24,054
1,201
12,960
5,579
14,813
8,333
1,483
9,356
5,307
38,789
0
L
Cthulhu
Baconsaber
Cthulhu
22,298
720
6,166
2,871
17,305
19,380
608
8,177
8,856
36,849
0
W
Zhong Kui
C2A123
Zhong Kui
22,716
1,430
2,344
10,203
25,299
23,160
1,527
19,475
5,824
46,340
0
W
Sylvanus
Caroor
Sylvanus
12,687
1,832
9,296
8,254
24,034
28,003
257
16,066
7,968
19,544
0
W
Kali
LCP1720
Kali
13,582
6,978
2,338
6,619
21,535
15,306
2,693
13,214
8,321
0
32,553
W
11,001
1,516
1,746
710
12,530
7,276
811
8,048
4,482
0
20,394
L
Ganesha
Remedeez
Ganesha
8,632
808
1,979
1,882
22,957
22,787
331
11,156
11,313
13,781
0
L
Tiamat
Sorrocko
Tiamat
15,932
1,737
2,249
3,476
16,638
14,863
1,632
6,475
10,055
25,272
0
W
Ares
9,673
479
0
405
20,640
25,635
270
14,113
6,527
17,226
0
L
Hun Batz
kwaHekiMlihP
Hun Batz
13,993
1,025
2,608
2,893
16,725
10,599
562
8,690
7,831
0
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
52,398
141
Minions Killed
143
0
Camps Cleared
0
1,133,920
Distance Traveled
1,126,625
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,238
864
40
3
0
226,180
5
L
Cthulhu
10,931
841
19
1
0
213,278
1
W
Zhong Kui
10,862
836
71
5
0
228,078
1
W
Sylvanus
9,914
763
13
1
0
196,633
1
W
Kali
11,732
902
31
2
0
253,165
2
W
Da Ji
10,580
814
18
1
0
215,036
0
L
Ganesha
9,187
707
1
0
0
222,183
0
L
Tiamat
10,596
815
45
3
0
223,502
2
W
Ares
10,580
814
8
1
0
241,008
2
L
Hun Batz
10,446
804
38
3
0
241,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role