Player Matchup

Guan Yu
Guan Yu
BM Jeeves
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,545 Elo+
Solo
Thanatos
Thanatos
PlasmaAce1
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,573 Elo+
Solo
Hades
Hades
TONYKNEECAPS69
Hades
Level 28
God Stats
15W - 10L
1,521 SR
Queue Stats
354W - 388L
1,486 Elo+
Party 1
Ymir
Ymir
peckish-tip3
Ymir
Level 24
God Stats
11W - 12L
1,526 SR
Queue Stats
21W - 21L
1,615 Elo+
Solo
Neith
Neith
vintageTEEBS
Neith
Level 27
God Stats
71W - 55L
1,577 SR
Queue Stats
387W - 380L
1,518 Elo+
Party 1
Team Averages
Level 23
1,525 SR
1,547 Elo+

VS

Team Averages
Level 23
1,563 SR
1,544 Elo+
Raijin
Raijin
A9NL_SaVAG3
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Kali
Kali
BigBoyCupcakes
Kali
Level 29
God Stats
3W - 2L
1,786 SR
Queue Stats
51W - 40L
1,618 Elo+
Solo
Medusa
Medusa
Frank_1650
Medusa
Level 29
God Stats
13W - 21L
1,485 SR
Queue Stats
45W - 67L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Jxst Don
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,474 Elo+
Solo
Aphrodite
Aphrodite
ksuhy
Aphrodite
Level 28
God Stats
7W - 11L
1,545 SR
Queue Stats
128W - 153L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BM Jeeves
Guan Yu
11
3 / 2 / 6
8,038
502
10,757
15,436
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
PlasmaAce1
Thanatos
15
5 / 2 / 3
9,546
597
7,469
10,348
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 4
7,394
462
2,987
9,356
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 0
11,285
705
8,630
8,666
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 4
8,783
549
6,304
9,086
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
10 / 3 / 1
9,858
616
11,022
10,566
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 1
8,281
518
5,259
14,526
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Frank_1650
Medusa
11
0 / 4 / 4
6,903
431
8,235
12,835
3,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jxst Don
Ne Zha
9
1 / 3 / 0
6,217
389
1,529
6,889
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ksuhy
Aphrodite
10
0 / 4 / 6
6,865
429
4,381
11,306
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
15
15
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
10
3
1
3.5
W
Guan Yu
BM Jeeves
Guan Yu
3
2
6
3
L
4
5
1
0.9
L
Medusa
Frank_1650
Medusa
0
4
4
0.5
L
Ne Zha
Jxst Don
Ne Zha
1
3
0
0.33
W
Thanatos
PlasmaAce1
Thanatos
5
2
3
3.25
W
1
6
4
0.5
L
Aphrodite
ksuhy
Aphrodite
0
4
6
0.75
W
7
1
0
7
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
30,426
52,892
Taken
56,122
31,423
Mitigated
21,810
24,025
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,022
1,190
0
2,643
10,566
4,001
0
3,908
6,658
65,839
0
W
Guan Yu
BM Jeeves
Guan Yu
10,757
1,237
998
3,788
15,436
13,969
420
5,159
10,177
0
29,110
L
5,259
3,009
0
5,561
14,526
4,650
0
1,499
13,027
0
45,823
L
Medusa
Frank_1650
Medusa
8,235
3,538
0
2,467
12,835
3,459
0
1,153
11,682
0
35,821
L
Ne Zha
Jxst Don
Ne Zha
1,529
609
0
1,216
6,889
2,447
0
3,651
3,238
0
19,926
W
Thanatos
PlasmaAce1
Thanatos
7,469
1,214
0
9,332
10,348
3,795
0
1,068
9,218
0
61,200
W
2,987
385
84
2,692
9,356
3,822
1,070
3,130
6,079
33,454
0
L
Aphrodite
ksuhy
Aphrodite
4,381
852
3,457
4,418
11,306
7,253
0
1,209
10,097
17,974
0
W
8,630
2,711
0
3,704
8,666
6,876
416
2,779
5,757
75,836
2,619
W
6,304
1,275
0
3,427
9,086
2,961
566
2,733
6,258
0
51,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
38,124
430
Minions Killed
346
0
Camps Cleared
0
1,524,786
Distance Traveled
1,349,981
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,858
616
130
8
0
265,738
2
W
Guan Yu
8,038
502
24
2
0
334,312
6
L
Kali
8,281
518
89
6
0
306,756
0
L
Medusa
6,903
431
61
4
0
300,821
5
L
Ne Zha
6,217
389
43
3
0
180,058
3
W
Thanatos
9,546
597
93
6
0
360,874
3
W
Hades
7,394
462
63
4
0
268,432
0
L
Aphrodite
6,865
429
23
1
0
296,608
20
W
Ymir
11,285
705
155
10
0
305,331
4
W
Neith
8,783
549
95
6
0
255,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role