Player Matchup

Bellona
Bellona
Galilea-mtz-14
Bellona
Level 74
God Stats
3W - 3L
1,754 SR
Queue Stats
108W - 98L
1,673 Elo+
Solo
Ullr
Ullr
Lil_Spooky_38
Ullr
Level 129
God Stats
23W - 22L
1,580 SR
Queue Stats
343W - 314L
1,591 Elo+
Solo
Fenrir
Fenrir
SumunsCrazy
Fenrir
Level 128
God Stats
1W - 0L
1,262 SR
Queue Stats
29W - 20L
1,844 Elo+
Solo
Sol
Sol
Zaytip
Sol
Level 101
God Stats
3W - 3L
1,311 SR
Queue Stats
267W - 217L
1,580 Elo+
Solo
Xbalanque
Xbalanque
x WackoCrowd x
Xbalanque
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 74L
1,436 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,625 Elo+

VS

Team Averages
Level 114
1,498 SR
1,616 Elo+
Baba Yaga
Baba Yaga
DigBickWill
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 245L
1,686 Elo+
Party 1
Hel
Hel
InIt4TheMemez
Hel
Level 154
God Stats
1W - 2L
1,473 SR
Queue Stats
678W - 644L
1,550 Elo+
Solo
Arachne
Arachne
ProdigiousKinito
Arachne
Level 79
God Stats
0W - 3L
1,285 SR
Queue Stats
113W - 123L
1,715 Elo+
Party 1
Fafnir
Fafnir
Steyelz
Fafnir
Level 129
God Stats
0W - 1L
1,684 SR
Queue Stats
72W - 70L
1,645 Elo+
Party 1
Izanami
Izanami
xFraust
Izanami
Level 107
God Stats
2W - 5L
1,547 SR
Queue Stats
41W - 55L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 13
8,512
655
3,086
12,829
14,175
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 8
10,022
771
7,433
8,989
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
16
5 / 2 / 7
10,158
781
6,224
10,356
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Zaytip
Sol
18
2 / 0 / 8
10,228
787
15,140
7,667
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
x WackoCrowd x
Xbalanque
16
5 / 2 / 10
10,086
776
14,831
12,162
4,803
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DigBickWill
Baba Yaga
15
5 / 3 / 1
9,727
748
12,381
10,996
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 6
8,028
618
9,820
6,639
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 3
7,655
589
3,883
12,610
6,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Steyelz
Fafnir
13
0 / 5 / 5
8,381
645
5,638
15,902
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
xFraust
Izanami
16
1 / 2 / 3
8,973
690
7,576
9,827
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
16
Kills
7
7
Deaths
16
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DigBickWill
Baba Yaga
5
3
1
1.83
W
0
3
13
2.17
L
0
1
6
3
W
4
0
8
8
L
1
5
3
0.5
L
Fafnir
Steyelz
Fafnir
0
5
5
0.5
W
Fenrir
5
2
7
4.25
W
Sol
Zaytip
Sol
2
0
8
6
W
Xbalanque
x WackoCrowd x
Xbalanque
5
2
10
5
L
Izanami
xFraust
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
39,298
52,003
Taken
55,974
31,227
Mitigated
36,923
12,170
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DigBickWill
Baba Yaga
12,381
740
0
1,774
10,996
5,610
96
1,279
9,717
26,856
0
W
3,086
363
1,636
1,157
12,829
14,175
294
7,656
4,636
54
10,581
L
9,820
281
4,317
4,039
6,639
2,576
0
1,693
4,946
31,431
0
W
7,433
2,357
0
571
8,989
3,321
1,254
4,847
3,853
0
29,930
L
3,883
3,515
0
998
12,610
6,062
0
3,790
8,820
0
8,600
L
Fafnir
Steyelz
Fafnir
5,638
791
0
2,448
15,902
18,402
3
3,573
12,329
13,473
0
W
Fenrir
6,224
2,573
0
2,303
10,356
5,847
525
5,592
4,515
0
32,918
W
Sol
Zaytip
Sol
15,140
4,009
0
4,353
7,667
3,081
2,694
3,454
4,061
55,632
0
W
Xbalanque
x WackoCrowd x
Xbalanque
14,831
2,242
0
2,150
12,162
4,803
647
5,179
6,505
0
37,397
L
Izanami
xFraust
Izanami
7,576
4,650
0
952
9,827
4,273
0
5,355
4,472
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
42,764
343
Minions Killed
261
11
Camps Cleared
6
1,223,514
Distance Traveled
1,158,994
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,727
748
39
3
0
231,713
0
W
Bellona
8,512
655
18
1
2
240,556
0
L
Hel
8,028
618
64
5
3
222,732
2
W
Ullr
10,022
771
68
5
1
219,373
1
L
Arachne
7,655
589
21
2
1
222,571
0
L
Fafnir
8,381
645
18
1
1
217,505
1
W
Fenrir
10,158
781
80
6
5
264,896
4
W
Sol
10,228
787
109
8
2
243,922
3
W
Xbalanque
10,086
776
68
5
1
254,767
0
L
Izanami
8,973
690
119
9
1
264,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role