Player Matchup

Izanami
Izanami
Silver I
AlwixBB
Izanami
Silver I
Level 114
God Stats
1W - 4L
1,470 SR
Queue Stats
7W - 15L
1,444 MMR
Solo
Agni
Agni
Gold IV
JohanEliteXx
Agni
Gold IV
Level 158
God Stats
2W - 2L
1,785 SR
Queue Stats
352W - 343L
1,427 MMR
Solo
Sylvanus
Sylvanus
Silver I
TISOKI
Sylvanus
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,457 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Tøkørø
Cu Chulainn
Gold IV
Level 159
God Stats
10W - 7L
1,689 SR
Queue Stats
192W - 181L
1,433 MMR
Solo
Hun Batz
Hun Batz
Gold III
iAngelBeats
Hun Batz
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 179L
1,436 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,589 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 63
1,650 SR
1,439 MMR
Guan Yu
Guan Yu
Silver III
Gabyoz
Guan Yu
Silver III
Level 32
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 13L
1,446 MMR
Solo
Ymir
Ymir
Gold V
Noswaddd
Ymir
Gold V
Level 101
God Stats
2W - 1L
1,451 SR
Queue Stats
43W - 36L
1,443 MMR
Solo
Merlin
Merlin
Gold III
Potter72
Merlin
Gold III
Level 47
God Stats
6W - 5L
1,926 SR
Queue Stats
105W - 113L
1,533 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
Ssilence772
Heimdallr
Gold IV
Level 88
God Stats
103W - 108L
1,530 SR
Queue Stats
550W - 553L
1,352 MMR
Party 2
Tyr
Tyr
Silver I
rloforti
Tyr
Silver I
Level 47
God Stats
3W - 1L
1,640 SR
Queue Stats
245W - 233L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlwixBB
Izanami
16
0 / 5 / 2
9,607
457
3,951
11,877
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 0
9,640
459
8,107
11,245
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TISOKI
Sylvanus
12
1 / 2 / 3
8,170
389
5,254
9,989
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Tøkørø
Cu Chulainn
17
3 / 2 / 1
10,871
518
17,929
17,132
22,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iAngelBeats
Hun Batz
16
4 / 3 / 1
9,607
457
11,447
16,281
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloSetJanusTsukuyomiDanzaburou

VS

Bans
ScyllaNu WaGaneshaNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gabyoz
Guan Yu
18
5 / 1 / 3
11,263
536
6,792
15,509
10,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
14
4 / 3 / 6
9,813
467
7,383
14,253
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Potter72
Merlin
17
1 / 2 / 5
10,841
516
8,462
13,037
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Ssilence772
Heimdallr
20
6 / 0 / 3
12,303
586
13,760
10,308
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 3 / 2
12,057
574
11,515
16,920
20,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
18
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlwixBB
Izanami
0
5
2
0.2
W
Guan Yu
Gabyoz
Guan Yu
5
1
3
6.5
L
1
6
0
0.17
W
Ymir
4
3
6
2.33
W
Merlin
Potter72
Merlin
1
2
5
1.75
W
Heimdallr
Ssilence772
Heimdallr
6
0
3
7.5
L
Sylvanus
TISOKI
Sylvanus
1
2
3
1.25
L
Cu Chulainn
Tøkørø
Cu Chulainn
3
2
1
1.75
L
Hun Batz
iAngelBeats
Hun Batz
4
3
1
1.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
47,912
66,524
Taken
70,027
40,344
Mitigated
50,982
16,746
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlwixBB
Izanami
3,951
3,100
0
1,899
11,877
4,052
0
1,066
10,807
0
84,180
W
Guan Yu
Gabyoz
Guan Yu
6,792
995
618
6,958
15,509
10,610
0
2,157
13,253
0
79,029
L
8,107
624
0
700
11,245
3,972
0
4,018
6,935
72,054
0
W
Ymir
7,383
1,340
0
2,387
14,253
11,088
0
4,065
10,140
31,297
0
W
Merlin
Potter72
Merlin
8,462
169
0
3,122
13,037
4,985
808
3,549
9,172
77,315
0
W
Heimdallr
Ssilence772
Heimdallr
13,760
6,743
0
3,720
10,308
4,117
760
3,087
7,181
0
100,696
L
Sylvanus
TISOKI
Sylvanus
5,254
1,731
1,065
3,740
9,989
4,480
0
3,013
6,976
24,154
0
L
Cu Chulainn
Tøkørø
Cu Chulainn
17,929
3,708
0
4,249
17,132
22,165
0
2,068
14,975
0
79,392
L
Hun Batz
iAngelBeats
Hun Batz
11,447
2,603
0
5,093
16,281
5,675
0
5,288
10,833
0
67,940
W
11,515
2,117
0
6,014
16,920
20,182
0
0
16,920
175
88,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
56,277
613
Minions Killed
685
0
Camps Cleared
0
1,945,316
Distance Traveled
2,076,876
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,607
457
178
8
0
384,717
5
W
Guan Yu
11,263
536
122
6
0
462,084
5
L
Agni
9,640
459
152
7
0
338,642
4
W
Ymir
9,813
467
29
1
0
398,684
7
W
Merlin
10,841
516
157
7
0
401,626
2
W
Heimdallr
12,303
586
187
9
0
398,663
4
L
Sylvanus
8,170
389
27
1
0
363,677
7
L
Cu Chulainn
10,871
518
155
7
0
391,368
1
L
Hun Batz
9,607
457
101
5
0
466,912
7
W
Tyr
12,057
574
190
9
0
415,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role