Player Matchup

Ymir
Ymir
Bounty141
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Cupid
Cupid
Kereliuk96
Cupid
Level 15
God Stats
1W - 0L
1,667 SR
Queue Stats
3W - 1L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
ScoopberDooper
Guan Yu
Level 28
God Stats
36W - 21L
1,708 SR
Queue Stats
113W - 129L
1,438 Elo+
Solo
Poseidon
Poseidon
Silmick2000
Poseidon
Level 28
God Stats
22W - 29L
1,550 SR
Queue Stats
818W - 792L
1,437 Elo+
Solo
Thor
Thor
lautinho444
Thor
Level 6
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,377 Elo+

VS

Team Averages
Level 31
1,562 SR
1,520 Elo+
Cupid
Cupid
Limplication
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,393 Elo+
Solo
Nike
Nike
NebulonRanger
Nike
Level 14
God Stats
8W - 7L
1,702 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Nox
Nox
ShadowHoundGod
Nox
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Spirithooves
Fenrir
Level 67
God Stats
8W - 10L
1,607 SR
Queue Stats
46W - 63L
1,503 Elo+
Party 1
Ares
Ares
WerewolfBewbies
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 5
5,997
500
4,731
9,176
5,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
10
4 / 3 / 2
6,196
516
5,859
7,702
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
6,032
503
1,308
5,137
2,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Silmick2000
Poseidon
13
3 / 2 / 2
7,417
618
4,372
4,119
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 2
6,736
561
4,516
5,959
1,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,894
491
3,912
9,623
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 0
5,739
478
2,643
3,868
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

10
1 / 3 / 2
5,641
470
3,108
3,947
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
2 / 1 / 1
6,133
511
4,439
8,405
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 4
6,234
520
6,962
14,074
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
9
9
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
5
1.17
W
Cupid
4
3
2
1.67
L
3
5
1
0.7
L
1
0
0
1
W
0
1
0
0
L
1
3
2
0.67
W
Poseidon
Silmick2000
Poseidon
3
2
2
2
L
Fenrir
2
1
1
2.5
L
2
4
4
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
21,064
32,093
Taken
39,917
13,032
Mitigated
17,444
8,839
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,731
449
268
1,363
9,176
5,272
70
3,537
5,639
20,153
0
W
Cupid
5,859
3,127
445
2,674
7,702
2,159
1,254
2,657
5,045
0
21,603
L
3,912
2,847
388
3,112
9,623
3,625
0
2,715
6,908
0
29,686
L
2,643
88
0
750
3,868
3,116
0
0
3,868
0
25,016
W
1,308
48
0
2,224
5,137
2,355
0
386
4,451
0
24,384
L
3,108
304
0
380
3,947
1,322
0
1,263
2,684
16,959
0
W
Poseidon
Silmick2000
Poseidon
4,372
552
0
680
4,119
1,320
350
2,173
1,946
40,113
0
L
Fenrir
4,439
683
0
4,751
8,405
2,975
0
1,336
7,069
0
36,390
L
6,962
461
0
4,338
14,074
6,406
0
3,789
10,285
17,149
0
W
4,516
1,104
0
1,185
5,959
1,926
0
1,317
4,642
0
29,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
29,641
252
Minions Killed
214
0
Camps Cleared
0
1,105,349
Distance Traveled
1,019,348
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,997
500
30
3
0
227,968
3
W
Cupid
6,196
516
41
3
0
188,065
1
L
Cupid
5,894
491
43
4
0
184,664
1
L
Nike
5,739
478
54
5
0
166,981
1
W
Guan Yu
6,032
503
49
4
0
203,593
3
L
Nox
5,641
470
36
3
0
242,761
0
W
Poseidon
7,417
618
84
7
0
259,745
6
L
Fenrir
6,133
511
67
6
0
234,671
3
L
Ares
6,234
520
14
1
0
190,271
3
W
Thor
6,736
561
48
4
0
225,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role