Player Matchup

Tiamat
Tiamat
ColeFriggin
Tiamat
Level 22
God Stats
7W - 3L
1,764 SR
Queue Stats
19W - 11L
1,632 Elo+
Party 2
Cerberus
Cerberus
SpiffyKoala
Cerberus
Level 22
God Stats
2W - 0L
1,507 SR
Queue Stats
7W - 4L
1,463 Elo+
Party 2
Neith
Neith
ecksecks
Neith
Level 28
God Stats
11W - 6L
1,623 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 2
Team Averages
Level 24
1,631 SR
1,553 Elo+

VS

Team Averages
Level 26
1,414 SR
1,308 Elo+
Skadi
Skadi
AceGrenades
Skadi
Level 58
God Stats
5W - 12L
1,373 SR
Queue Stats
23W - 31L
1,468 Elo+
Party 1
Chaac
Chaac
DURBCITY69
Chaac
Level 13
God Stats
4W - 11L
1,344 SR
Queue Stats
36W - 100L
1,158 Elo+
Party 1
Baron Samedi
Baron Samedi
WalterPFreely
Baron Samedi
Level 8
God Stats
1W - 3L
1,524 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 2 / 8
10,584
706
13,290
11,714
9,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SpiffyKoala
Cerberus
12
0 / 4 / 14
10,043
670
6,189
13,500
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ecksecks
Neith
14
9 / 1 / 5
10,900
727
11,522
6,319
2,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,589
639
7,490
11,479
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
3 / 7 / 2
9,323
622
6,761
15,624
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
WalterPFreely
Baron Samedi
13
2 / 4 / 4
9,535
636
7,709
9,634
3,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Tiamat
7
2
8
5.5
L
Chaac
3
7
2
0.57
W
Cerberus
SpiffyKoala
Cerberus
0
4
14
1.75
L
Baron Samedi
WalterPFreely
Baron Samedi
2
4
4
1
W
Neith
ecksecks
Neith
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
21,960
31,533
Taken
36,737
26,638
Mitigated
18,133
8,915
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,490
2,973
0
2,190
11,479
4,267
0
5,504
5,711
0
28,871
W
Tiamat
13,290
1,011
180
4,298
11,714
9,559
496
2,776
8,819
38,623
0
L
Chaac
6,761
823
0
2,399
15,624
10,035
0
8,006
7,257
0
31,403
W
Cerberus
SpiffyKoala
Cerberus
6,189
254
0
2,923
13,500
14,614
234
2,459
10,816
18,798
0
L
Baron Samedi
WalterPFreely
Baron Samedi
7,709
430
1,299
1,439
9,634
3,831
0
5,306
4,182
42,865
0
W
Neith
ecksecks
Neith
11,522
5,000
0
1,514
6,319
2,465
2,421
2,533
3,661
0
44,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
28,447
147
Minions Killed
171
0
Camps Cleared
0
768,781
Distance Traveled
727,955
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,589
639
48
3
0
200,367
0
W
Tiamat
10,584
706
51
3
0
273,891
2
L
Chaac
9,323
622
55
4
0
254,220
0
W
Cerberus
10,043
670
36
2
0
250,368
0
L
Baron Samedi
9,535
636
68
5
0
273,368
3
W
Neith
10,900
727
60
4
0
244,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role