Player Matchup

Bellona
Bellona
Borat2020
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,082 Elo+
Party 1
Fenrir
Fenrir
ChbiSnipes
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
Zaikaen
Apollo
Level 15
God Stats
3W - 12L
1,676 SR
Queue Stats
74W - 95L
1,055 Elo+
Party 1
Vamana
Vamana
blackace59
Vamana
Level 13
God Stats
6W - 9L
1,506 SR
Queue Stats
11W - 14L
1,443 Elo+
Party 1
Hel
Hel
yukichan95
Hel
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1
Team Averages
Level 12
1,536 SR
1,246 Elo+

VS

Team Averages
Level 27
1,340 SR
1,312 Elo+
Arachne
Arachne
CriispyQ
Arachne
Level 5
God Stats
6W - 7L
1,150 SR
Queue Stats
13W - 15L
1,310 Elo+
Solo
Izanami
Izanami
D3ATHSHOCK
Izanami
Level 84
God Stats
3W - 1L
1,522 SR
Queue Stats
36W - 19L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
ExuberantShadow
Cthulhu
Level 5
God Stats
2W - 4L
1,251 SR
Queue Stats
15W - 12L
1,168 Elo+
Party 2
King Arthur
King Arthur
OnyxDragoon
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,168 Elo+
Party 2
Hades
Hades
Trevmercs
Hades
Level 16
God Stats
1W - 2L
1,276 SR
Queue Stats
17W - 34L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borat2020
Bellona
12
1 / 8 / 3
8,198
356
7,900
19,642
18,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ChbiSnipes
Fenrir
10
2 / 12 / 2
7,737
336
4,000
18,184
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Zaikaen
Apollo
14
0 / 11 / 1
9,164
398
2,284
17,184
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
blackace59
Vamana
17
4 / 5 / 0
10,865
472
9,045
22,018
11,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 12 / 4
8,005
348
4,191
15,593
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CriispyQ
Arachne
16
7 / 2 / 11
11,219
488
10,704
10,252
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
D3ATHSHOCK
Izanami
20
27 / 0 / 10
14,796
643
36,780
15,512
7,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 21
12,675
551
10,915
10,399
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
OnyxDragoon
King Arthur
16
4 / 2 / 7
11,198
487
8,725
14,910
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Trevmercs
Hades
11
2 / 3 / 8
8,630
375
3,351
7,691
4,264
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
105
8
Kills
48
48
Deaths
9
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
Borat2020
Bellona
1
8
3
0.31
L
Fenrir
ChbiSnipes
Fenrir
2
12
2
0.25
W
Arachne
CriispyQ
Arachne
7
2
11
6.25
W
Izanami
D3ATHSHOCK
Izanami
27
0
10
32
W
8
2
21
9.25
W
King Arthur
OnyxDragoon
King Arthur
4
2
7
3.75
W
Hades
Trevmercs
Hades
2
3
8
2
L
Apollo
Zaikaen
Apollo
0
11
1
0.05
L
Vamana
blackace59
Vamana
4
5
0
0.8
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
70,475
92,621
Taken
58,764
48,859
Mitigated
37,352
12,859
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Borat2020
Bellona
7,900
1,484
0
626
19,642
18,232
0
3,931
15,511
5,353
36,188
L
Fenrir
ChbiSnipes
Fenrir
4,000
627
0
1,783
18,184
6,804
0
2,644
15,515
0
23,992
W
Arachne
CriispyQ
Arachne
10,704
8,328
0
3,687
10,252
6,158
941
255
9,909
0
54,183
W
Izanami
D3ATHSHOCK
Izanami
36,780
29,022
0
10,080
15,512
7,309
7,334
2,491
12,971
0
161,777
W
10,915
936
774
2,569
10,399
9,395
810
1,327
8,927
35,967
0
W
King Arthur
OnyxDragoon
King Arthur
8,725
1,462
0
1,175
14,910
10,226
0
721
14,117
0
72,713
W
Hades
Trevmercs
Hades
3,351
294
91
692
7,691
4,264
365
650
6,891
15,145
0
L
Apollo
Zaikaen
Apollo
2,284
2,046
0
3,248
17,184
5,757
845
1,453
15,631
0
36,724
L
Vamana
blackace59
Vamana
9,045
3,549
0
3,079
22,018
11,585
2,248
2,401
19,292
0
66,036
L
4,191
1,224
1,778
2,345
15,593
6,481
230
3,612
11,931
22,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
58,518
328
Minions Killed
483
0
Camps Cleared
0
1,933,046
Distance Traveled
2,087,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,198
356
66
3
0
415,945
0
L
Fenrir
7,737
336
32
1
0
413,541
0
W
Arachne
11,219
488
87
4
0
445,189
0
W
Izanami
14,796
643
233
10
0
405,519
0
W
Cthulhu
12,675
551
44
2
0
489,846
0
W
King Arthur
11,198
487
103
4
0
448,263
0
W
Hades
8,630
375
16
1
0
298,387
2
L
Apollo
9,164
398
81
4
0
320,445
0
L
Vamana
10,865
472
114
5
0
444,739
0
L
Hel
8,005
348
35
2
0
338,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role