Player Matchup

Artemis
Artemis
Anagawad
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo
Yemoja
Yemoja
Sawatsu02
Yemoja
Level 23
God Stats
2W - 4L
1,346 SR
Queue Stats
68W - 84L
1,393 Elo+
Solo
Izanami
Izanami
Tchozen_
Izanami
Level 29
God Stats
9W - 8L
1,491 SR
Queue Stats
121W - 122L
1,484 Elo+
Solo
Anubis
Anubis
luchetta08
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 38L
1,133 Elo+
Solo
Da Ji
Da Ji
temp-436328
Da Ji
Level 25
God Stats
13W - 7L
1,288 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,392 Elo+

VS

Team Averages
Level 15
1,510 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JaafarayB
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
Xz_Vico_Loko_zX
Ao Kuang
Level 20
God Stats
2W - 2L
1,808 SR
Queue Stats
44W - 47L
1,503 Elo+
Solo
Jormungandr
Jormungandr
espalhalixo45
Jormungandr
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 66L
1,390 Elo+
Party 1
Izanami
Izanami
pinas2
Izanami
Level 28
God Stats
14W - 10L
1,489 SR
Queue Stats
36W - 47L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anagawad
Artemis
15
7 / 4 / 17
10,199
567
14,894
15,281
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Sawatsu02
Yemoja
15
4 / 1 / 14
10,185
566
6,719
6,288
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tchozen_
Izanami
18
11 / 0 / 6
11,849
658
16,748
9,597
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
luchetta08
Anubis
14
6 / 6 / 7
9,908
550
7,103
7,909
3,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 1 / 4
11,788
655
5,845
11,201
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 15 / 0
6,061
337
1,124
12,575
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
JaafarayB
Chaac
12
1 / 10 / 3
7,321
407
5,584
18,871
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
14
11 / 1 / 0
9,552
531
8,692
11,435
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
espalhalixo45
Jormungandr
12
0 / 3 / 1
7,968
443
4,503
12,375
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
pinas2
Izanami
11
0 / 7 / 0
7,071
393
6,253
15,350
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
35
Kills
12
12
Deaths
36
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
15
0
0
W
Artemis
Anagawad
Artemis
7
4
17
3.88
L
Chaac
JaafarayB
Chaac
1
10
3
0.25
W
Yemoja
Sawatsu02
Yemoja
4
1
14
11
W
Izanami
Tchozen_
Izanami
11
0
6
14
L
Ao Kuang
11
1
0
11
L
Jormungandr
espalhalixo45
Jormungandr
0
3
1
0.17
W
Anubis
luchetta08
Anubis
6
6
7
1.58
L
Izanami
pinas2
Izanami
0
7
0
0
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,309
Damage
26,156
50,276
Taken
70,606
22,963
Mitigated
34,845
24,207
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,124
480
0
0
12,575
3,285
111
4,697
7,878
12,655
0
W
Artemis
Anagawad
Artemis
14,894
9,794
0
7,185
15,281
6,354
2,331
6,245
8,911
0
45,953
L
Chaac
JaafarayB
Chaac
5,584
931
0
3,331
18,871
13,629
303
4,096
14,775
47
25,100
W
Yemoja
Sawatsu02
Yemoja
6,719
1,387
3,456
2,708
6,288
4,588
1,408
3,416
2,872
32,017
0
W
Izanami
Tchozen_
Izanami
16,748
13,550
0
4,747
9,597
4,096
8,440
1,475
8,072
0
103,171
L
Ao Kuang
8,692
2,326
0
4,843
11,435
4,076
1,045
483
10,952
47,914
0
L
Jormungandr
espalhalixo45
Jormungandr
4,503
980
0
825
12,375
8,797
210
3,179
9,196
34,137
0
W
Anubis
luchetta08
Anubis
7,103
1,273
0
0
7,909
3,105
1,551
1,161
6,448
40,818
0
L
Izanami
pinas2
Izanami
6,253
3,868
0
1,586
15,350
5,058
536
1,367
13,983
0
41,568
W
5,845
1,539
0
6,111
11,201
4,820
1,089
2,062
9,114
0
86,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
37,973
527
Minions Killed
275
0
Camps Cleared
0
1,633,487
Distance Traveled
1,487,048
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,061
337
22
1
0
273,158
3
W
Artemis
10,199
567
60
3
0
301,905
3
L
Chaac
7,321
407
33
2
0
314,611
1
W
Yemoja
10,185
566
50
3
0
338,356
0
W
Izanami
11,849
658
188
10
0
337,454
3
L
Ao Kuang
9,552
531
90
5
0
287,735
1
L
Jormungandr
7,968
443
54
3
0
350,531
0
W
Anubis
9,908
550
77
4
0
260,250
0
L
Izanami
7,071
393
76
4
0
261,013
4
W
Da Ji
11,788
655
152
8
0
395,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role