Player Matchup

Nox
Nox
Jħøņšøņ
Nox
Level 60
God Stats
11W - 16L
1,281 SR
Queue Stats
761W - 858L
1,285 Elo+
Solo
Yemoja
Yemoja
OG JOEY C
Yemoja
Level 64
God Stats
63W - 74L
1,398 SR
Queue Stats
174W - 267L
1,324 Elo+
Party 1
Neith
Neith
PRTCT THS HSE
Neith
Level 69
God Stats
13W - 17L
1,283 SR
Queue Stats
288W - 428L
1,306 Elo+
Party 1
Nemesis
Nemesis
S1RGhxst
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
clasicororono
Ne Zha
Level 87
God Stats
120W - 143L
1,416 SR
Queue Stats
265W - 321L
1,339 Elo+
Solo
Team Averages
Level 69
1,376 SR
1,351 Elo+

VS

Team Averages
Level 99
1,467 SR
1,344 Elo+
Heimdallr
Heimdallr
CustomChain94
Heimdallr
Level 138
God Stats
17W - 20L
1,438 SR
Queue Stats
162W - 161L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
KingSeb
Ao Kuang
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,202 Elo+
Party 2
Sylvanus
Sylvanus
Rampant Psyco
Sylvanus
Level 109
God Stats
16W - 11L
1,544 SR
Queue Stats
34W - 27L
1,428 Elo+
Solo
Chang'e
Chang'e
RazaPhysics
Chang'e
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 114L
1,377 Elo+
Party 2
Anubis
Anubis
Shipnx
Anubis
Level 59
God Stats
12W - 18L
1,353 SR
Queue Stats
313W - 385L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 6
13,995
451
13,208
24,739
8,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
OG JOEY C
Yemoja
20
2 / 1 / 10
13,167
425
15,680
17,348
6,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
13 / 8 / 7
16,099
519
32,331
25,170
9,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
S1RGhxst
Nemesis
20
9 / 8 / 3
15,712
507
20,153
27,971
9,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 5 / 5
16,068
518
21,354
27,542
14,950
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CustomChain94
Heimdallr
9
1 / 3 / 0
8,533
275
2,859
10,159
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
KingSeb
Ao Kuang
17
3 / 13 / 8
12,180
393
10,980
30,950
12,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Rampant Psyco
Sylvanus
19
3 / 8 / 4
12,958
418
14,693
30,312
35,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
RazaPhysics
Chang'e
20
10 / 7 / 9
15,075
486
29,602
27,045
18,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Shipnx
Anubis
20
14 / 6 / 5
15,563
502
29,994
29,273
18,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
37
Kills
31
31
Deaths
37
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CustomChain94
Heimdallr
1
3
0
0.33
W
2
9
6
0.56
L
Ao Kuang
KingSeb
Ao Kuang
3
13
8
0.54
W
Yemoja
OG JOEY C
Yemoja
2
1
10
7
W
13
8
7
2.06
L
Sylvanus
Rampant Psyco
Sylvanus
3
8
4
0.63
L
Chang'e
RazaPhysics
Chang'e
10
7
9
2.07
W
Nemesis
S1RGhxst
Nemesis
9
8
3
1.31
L
Anubis
Shipnx
Anubis
14
6
5
2.75
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,726
Damage
88,128
122,770
Taken
127,739
48,714
Mitigated
88,005
47,190
Healing
51,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CustomChain94
Heimdallr
2,859
906
0
2,846
10,159
2,916
0
1,452
8,707
0
22,974
W
13,208
1,899
0
5,458
24,739
8,794
3,090
19,361
5,378
81,310
0
L
Ao Kuang
KingSeb
Ao Kuang
10,980
3,678
0
6,756
30,950
12,757
43
4,588
26,204
39,925
0
W
Yemoja
OG JOEY C
Yemoja
15,680
3,143
5,809
9,715
17,348
6,438
1,628
10,861
6,487
64,817
0
W
32,331
15,815
0
5,685
25,170
9,121
3,917
20,412
4,758
0
114,161
L
Sylvanus
Rampant Psyco
Sylvanus
14,693
2,348
1,737
10,305
30,312
35,274
192
12,031
18,041
52,816
0
L
Chang'e
RazaPhysics
Chang'e
29,602
1,087
4,506
10,593
27,045
18,682
1,390
3,945
23,042
81,921
0
W
Nemesis
S1RGhxst
Nemesis
20,153
8,621
0
8,009
27,971
9,411
0
18,892
9,079
0
94,232
L
Anubis
Shipnx
Anubis
29,994
185
315
14,267
29,273
18,376
1,230
6,204
22,857
93,674
0
W
21,354
8,897
948
11,566
27,542
14,950
4,595
15,743
11,799
0
120,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,041
Gold Earned
64,309
684
Minions Killed
419
0
Camps Cleared
0
2,741,467
Distance Traveled
1,980,111
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,533
275
30
1
0
190,379
1
W
Nox
13,995
451
152
5
0
501,781
10
L
Ao Kuang
12,180
393
61
2
0
425,968
4
W
Yemoja
13,167
425
89
3
0
580,157
2
W
Neith
16,099
519
167
5
0
455,203
0
L
Sylvanus
12,958
418
77
2
0
388,432
2
L
Chang'e
15,075
486
120
4
0
496,495
0
W
Nemesis
15,712
507
119
4
0
558,142
5
L
Anubis
15,563
502
131
4
0
478,837
1
W
Ne Zha
16,068
518
157
5
0
646,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role