Player Matchup

Arachne
Arachne
DioXiTy
Arachne
Level 22
God Stats
77W - 54L
1,607 SR
Queue Stats
298W - 384L
1,531 Elo+
Party 2
Janus
Janus
NimblyPumpkin
Janus
Level 29
God Stats
19W - 30L
1,616 SR
Queue Stats
188W - 234L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
WIx RED DOG x17
Sun Wukong
Level 35
God Stats
49W - 49L
1,685 SR
Queue Stats
265W - 331L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
WIx SCHLITZ x68
Cthulhu
Level 25
God Stats
57W - 57L
1,529 SR
Queue Stats
460W - 558L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
hi im ST0KES
Danzaburou
Level 45
God Stats
6W - 12L
1,300 SR
Queue Stats
650W - 744L
1,485 Elo+
Party 2
Team Averages
Level 31
1,547 SR
1,508 Elo+

VS

Team Averages
Level 23
1,571 SR
1,543 Elo+
Ra
Ra
ArcticPhoenix44
Ra
Level 28
God Stats
9W - 12L
1,657 SR
Queue Stats
513W - 599L
1,494 Elo+
Solo
Jing Wei
Jing Wei
BrandonParton
Jing Wei
Level 27
God Stats
1W - 2L
1,605 SR
Queue Stats
45W - 36L
1,586 Elo+
Party 1
Set
Set
DementedHilbily
Set
Level 24
God Stats
11W - 15L
1,467 SR
Queue Stats
130W - 118L
1,559 Elo+
Party 1
Athena
Athena
KiingUneek
Athena
Level 28
God Stats
7W - 7L
1,628 SR
Queue Stats
137W - 133L
1,542 Elo+
Solo
Bellona
Bellona
mynameis_BRUCE11
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioXiTy
Arachne
18
8 / 3 / 4
10,733
565
16,712
14,467
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 0 / 2
11,546
608
12,294
7,860
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WIx RED DOG x17
Sun Wukong
16
3 / 1 / 2
9,688
510
6,821
12,505
7,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 4
7,973
420
7,728
11,742
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
hi im ST0KES
Danzaburou
14
2 / 1 / 6
8,662
456
7,831
9,406
3,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,023
475
6,521
14,526
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
BrandonParton
Jing Wei
15
1 / 2 / 2
8,715
459
9,501
13,969
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 2
8,870
467
6,759
14,031
6,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
KiingUneek
Athena
12
1 / 4 / 3
8,551
450
9,091
17,373
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 2 / 0
7,297
384
1,797
9,946
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
22
Kills
8
8
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Jing Wei
BrandonParton
Jing Wei
1
2
2
1
L
4
5
2
1
W
Arachne
DioXiTy
Arachne
8
3
4
3.33
L
Athena
KiingUneek
Athena
1
4
3
0.63
W
8
0
2
9
W
Sun Wukong
WIx RED DOG x17
Sun Wukong
3
1
2
4
W
1
3
4
1
W
Danzaburou
hi im ST0KES
Danzaburou
2
1
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,386
Damage
33,669
55,980
Taken
69,845
29,285
Mitigated
41,131
19,108
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,521
384
128
1,405
14,526
4,964
70
10,109
3,857
47,549
0
L
Jing Wei
BrandonParton
Jing Wei
9,501
6,918
0
9,411
13,969
5,684
125
2,759
10,985
0
66,542
L
6,759
3,414
0
4,329
14,031
6,344
0
2,094
11,866
0
48,036
W
Arachne
DioXiTy
Arachne
16,712
11,636
0
5,362
14,467
8,983
432
3,308
11,093
0
83,898
L
Athena
KiingUneek
Athena
9,091
2,226
0
1,103
17,373
15,296
0
3,940
13,169
29,846
0
W
12,294
1,817
414
2,778
7,860
2,829
944
3,523
4,337
82,939
0
W
Sun Wukong
WIx RED DOG x17
Sun Wukong
6,821
1,471
9
2,935
12,505
7,503
851
3,173
9,132
0
57,538
W
7,728
308
204
3,489
11,742
6,631
812
2,931
8,811
29,132
0
W
Danzaburou
hi im ST0KES
Danzaburou
7,831
4,132
0
3,917
9,406
3,339
297
2,677
6,729
0
41,768
L
1,797
382
0
643
9,946
8,843
555
0
9,946
5,026
28,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
42,456
542
Minions Killed
403
0
Camps Cleared
0
1,720,264
Distance Traveled
1,780,971
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,023
475
88
5
0
340,069
1
L
Jing Wei
8,715
459
127
7
0
321,288
0
L
Set
8,870
467
82
4
0
376,222
0
W
Arachne
10,733
565
134
7
0
389,930
3
L
Athena
8,551
450
45
2
0
403,847
3
W
Janus
11,546
608
161
8
0
357,595
6
W
Sun Wukong
9,688
510
114
6
0
326,455
1
W
Cthulhu
7,973
420
48
3
0
336,480
0
W
Danzaburou
8,662
456
85
4
0
309,804
4
L
Bellona
7,297
384
61
3
0
339,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role