Player Matchup

Sylvanus
Sylvanus
Masters
AstraI Arrow
Sylvanus
Masters
Level 108
God Stats
20W - 7L
1,808 SR
Queue Stats
281W - 224L
2,493 MMR
Party 1
Eset
Eset
Masters
SanguineScribe
Eset
Masters
Level 84
God Stats
19W - 11L
1,775 SR
Queue Stats
103W - 62L
2,691 MMR
Party 1
King Arthur
King Arthur
Diamond I
Xx_ZwareShag_xX
King Arthur
Diamond I
Level 160
God Stats
4W - 1L
1,747 SR
Queue Stats
184W - 168L
2,423 MMR
Party 2
Neith
Neith
Masters
l Jxstice
Neith
Masters
Level 157
God Stats
14W - 16L
1,837 SR
Queue Stats
310W - 254L
2,636 MMR
Solo
Ravana
Ravana
Diamond III
xeddy_kingx
Ravana
Diamond III
Level 153
God Stats
4W - 1L
1,905 SR
Queue Stats
256W - 229L
2,191 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,814 SR
2,487 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,673 SR
2,473 MMR
Danzaburou
Danzaburou
Diamond IV
Darth-GomJ
Danzaburou
Diamond IV
Level 157
God Stats
8W - 3L
1,766 SR
Queue Stats
230W - 216L
2,293 MMR
Solo
Bellona
Bellona
Diamond II
Incentiuis
Bellona
Diamond II
Level 156
God Stats
6W - 3L
1,857 SR
Queue Stats
86W - 54L
2,381 MMR
Solo
Ganesha
Ganesha
Diamond IV
Jormunganker
Ganesha
Diamond IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 30L
2,345 MMR
Solo
Geb
Geb
Diamond II
SJW TheLegend27
Geb
Diamond II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 80L
2,454 MMR
Solo
Thoth
Thoth
Masters
Slxndeer-
Thoth
Masters
Level 160
God Stats
12W - 9L
1,741 SR
Queue Stats
355W - 274L
2,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstraI Arrow
Sylvanus
12
2 / 1 / 9
7,982
532
7,662
12,751
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 4
8,379
559
8,433
8,269
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Xx_ZwareShag_xX
King Arthur
14
1 / 2 / 0
7,962
531
8,224
11,866
5,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
l Jxstice
Neith
16
5 / 0 / 2
9,330
622
9,856
8,961
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
16
3 / 1 / 4
9,229
615
4,103
6,489
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetApolloNemesisChang'ePersephone

VS

Bans
JanusSobekCu ChulainnGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darth-GomJ
Danzaburou
12
0 / 4 / 1
7,006
467
3,808
9,837
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Incentiuis
Bellona
12
2 / 0 / 0
7,196
480
5,523
14,416
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Jormunganker
Ganesha
8
0 / 7 / 2
5,866
391
3,394
13,841
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
5,246
350
2,012
4,325
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Slxndeer-
Thoth
14
4 / 4 / 0
8,047
536
8,701
9,454
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
6
6
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AstraI Arrow
Sylvanus
2
1
9
6.5
L
Danzaburou
Darth-GomJ
Danzaburou
0
4
1
0.13
L
Bellona
Incentiuis
Bellona
2
0
0
2
L
Ganesha
Jormunganker
Ganesha
0
7
2
0.14
L
0
1
1
0.5
W
5
2
4
3.5
L
Thoth
Slxndeer-
Thoth
4
4
0
1
W
King Arthur
Xx_ZwareShag_xX
King Arthur
1
2
0
0.5
W
Neith
l Jxstice
Neith
5
0
2
6
W
Ravana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,278
Damage
23,438
48,336
Taken
51,873
26,516
Mitigated
23,241
22,942
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AstraI Arrow
Sylvanus
7,662
2,448
1,277
4,636
12,751
9,686
983
5,186
7,273
21,165
0
L
Danzaburou
Darth-GomJ
Danzaburou
3,808
1,248
0
2,648
9,837
2,825
0
1,054
8,783
0
43,238
L
Bellona
Incentiuis
Bellona
5,523
3,170
0
4,605
14,416
10,271
0
243
13,969
0
42,601
L
Ganesha
Jormunganker
Ganesha
3,394
768
0
1,797
13,841
5,634
0
8,236
5,349
12,884
0
L
2,012
608
0
441
4,325
1,843
0
1,119
3,162
15,967
0
W
8,433
1,439
316
1,895
8,269
2,928
1,075
4,853
3,156
56,797
0
L
Thoth
Slxndeer-
Thoth
8,701
333
0
1,461
9,454
2,668
0
4,951
4,311
54,877
0
W
King Arthur
Xx_ZwareShag_xX
King Arthur
8,224
901
0
4,510
11,866
5,996
248
218
11,648
0
52,179
W
Neith
l Jxstice
Neith
9,856
5,914
0
6,514
8,961
4,337
1,511
1,627
7,334
0
76,915
W
Ravana
4,103
1,178
0
3,794
6,489
3,569
0
1,591
4,818
0
67,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
33,361
522
Minions Killed
348
0
Camps Cleared
0
1,443,443
Distance Traveled
1,235,464
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,982
532
18
1
0
274,273
0
L
Danzaburou
7,006
467
96
6
0
261,531
4
L
Bellona
7,196
480
102
7
0
289,637
0
L
Ganesha
5,866
391
10
1
0
261,874
3
L
Geb
5,246
350
36
2
0
152,849
1
W
Eset
8,379
559
118
8
0
289,534
5
L
Thoth
8,047
536
104
7
0
269,573
3
W
King Arthur
7,962
531
92
6
0
313,174
0
W
Neith
9,330
622
150
10
0
232,900
6
W
Ravana
9,229
615
144
10
0
333,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role