Player Matchup

Discordia
Discordia
BatWing8882320
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,587 Elo+
Solo
Nemesis
Nemesis
Csv Cookies
Nemesis
Level 12
God Stats
2W - 2L
1,700 SR
Queue Stats
78W - 81L
1,570 Elo+
Party 2
Fenrir
Fenrir
OAKCEO036
Fenrir
Level 16
God Stats
4W - 3L
1,422 SR
Queue Stats
38W - 31L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Tanjiro IX
Amaterasu
Level 5
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 2
Artemis
Artemis
tonythetigger9
Artemis
Level 17
God Stats
2W - 6L
1,291 SR
Queue Stats
6W - 21L
1,355 Elo+
Solo
Team Averages
Level 11
1,523 SR
1,541 Elo+

VS

Team Averages
Level 17
1,576 SR
1,522 Elo+
Ao Kuang
Ao Kuang
AlexanderP9090
Ao Kuang
Level 24
God Stats
15W - 13L
1,377 SR
Queue Stats
217W - 220L
1,431 Elo+
Solo
Guan Yu
Guan Yu
BasedCatposter
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Arachne
Arachne
Conn2277
Arachne
Level 24
God Stats
19W - 15L
1,681 SR
Queue Stats
297W - 283L
1,520 Elo+
Party 1
Raijin
Raijin
Norsemen2014
Raijin
Level 28
God Stats
3W - 1L
1,823 SR
Queue Stats
331W - 267L
1,541 Elo+
Party 1
Kali
Kali
YellowLxser
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BatWing8882320
Discordia
17
9 / 4 / 7
11,825
538
21,094
10,728
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Csv Cookies
Nemesis
17
3 / 5 / 6
10,752
489
4,991
14,805
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
OAKCEO036
Fenrir
20
10 / 3 / 11
13,527
615
18,423
19,131
14,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Tanjiro IX
Amaterasu
13
1 / 9 / 4
8,808
400
2,358
13,157
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 4 / 1
12,068
549
16,453
12,801
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 7 / 2
11,017
501
11,337
25,972
11,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 9 / 7
9,801
446
10,045
20,914
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Conn2277
Arachne
11
5 / 5 / 4
8,742
397
6,248
8,538
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
17
10 / 5 / 3
11,164
507
12,446
19,898
7,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 5 / 0
5,843
266
192
3,295
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
31
Kills
25
25
Deaths
31
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
7
2
0.86
L
5
9
7
0.94
W
Discordia
BatWing8882320
Discordia
9
4
7
3.13
L
Arachne
Conn2277
Arachne
5
5
4
1.4
W
Nemesis
Csv Cookies
Nemesis
3
5
6
1.2
L
Raijin
10
5
3
2.3
W
Fenrir
OAKCEO036
Fenrir
10
3
11
5.17
W
Amaterasu
Tanjiro IX
Amaterasu
1
9
4
0.33
L
0
5
0
0
W
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,319
Damage
40,268
70,622
Taken
78,617
33,189
Mitigated
47,581
18,824
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
11,337
3,469
0
11,810
25,972
11,831
510
6,568
19,058
53,064
0
L
10,045
2,050
584
3,252
20,914
23,266
461
3,657
17,075
0
32,691
W
Discordia
BatWing8882320
Discordia
21,094
3,036
0
736
10,728
3,357
969
5,224
5,118
61,897
0
L
Arachne
Conn2277
Arachne
6,248
4,418
0
959
8,538
4,307
0
821
7,613
0
30,312
W
Nemesis
Csv Cookies
Nemesis
4,991
1,339
0
4,602
14,805
5,672
378
4,301
10,243
0
61,249
L
Raijin
12,446
257
0
1,518
19,898
7,359
0
7,471
11,856
54,003
0
W
Fenrir
OAKCEO036
Fenrir
18,423
7,622
0
7,401
19,131
14,825
1,122
5,728
13,034
0
97,000
W
Amaterasu
Tanjiro IX
Amaterasu
2,358
1,574
0
1,394
13,157
4,788
648
4,380
8,503
0
28,174
L
192
119
0
101
3,295
818
167
1,230
1,921
0
2,125
W
16,453
9,040
207
4,484
12,801
4,547
4,958
3,155
9,466
0
82,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,980
Gold Earned
46,567
500
Minions Killed
294
0
Camps Cleared
0
1,966,639
Distance Traveled
1,438,733
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,017
501
86
4
0
331,481
1
L
Guan Yu
9,801
446
62
3
0
389,447
1
W
Discordia
11,825
538
98
4
0
386,669
3
L
Arachne
8,742
397
57
3
0
267,099
1
W
Nemesis
10,752
489
95
4
0
498,851
6
L
Raijin
11,164
507
85
4
0
358,609
4
W
Fenrir
13,527
615
157
7
0
397,536
0
W
Amaterasu
8,808
400
36
2
0
367,231
2
L
Kali
5,843
266
4
0
0
92,097
0
W
Artemis
12,068
549
114
5
0
316,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role