Player Matchup

Kukulkan
Kukulkan
Indigosoul222
Kukulkan
Level 7
God Stats
1W - 3L
1,527 SR
Queue Stats
16W - 17L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Omar23122
Cthulhu
Level 26
God Stats
18W - 13L
1,633 SR
Queue Stats
40W - 42L
1,676 Elo+
Solo
Izanami
Izanami
Player One9675
Izanami
Level 19
God Stats
5W - 3L
1,626 SR
Queue Stats
279W - 301L
1,640 Elo+
Solo
Ares
Ares
Steaktips69
Ares
Level 7
God Stats
2W - 1L
1,898 SR
Queue Stats
7W - 5L
1,724 Elo+
Solo
Nemesis
Nemesis
thedogguy123
Nemesis
Level 24
God Stats
33W - 20L
1,658 SR
Queue Stats
114W - 116L
1,676 Elo+
Solo
Team Averages
Level 17
1,668 SR
1,659 Elo+

VS

Team Averages
Level 11
1,606 SR
1,677 Elo+
Aphrodite
Aphrodite
CBT on Wiki4316
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,745 Elo+
Party 1
Cupid
Cupid
Dykatsuki
Cupid
Level 12
God Stats
6W - 5L
1,653 SR
Queue Stats
12W - 11L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Immasnake8634
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,745 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowKitsune-IV
Sun Wukong
Level 4
God Stats
2W - 2L
1,698 SR
Queue Stats
16W - 16L
1,690 Elo+
Solo
Tsukuyomi
Tsukuyomi
legible_protein8
Tsukuyomi
Level 23
God Stats
10W - 9L
1,681 SR
Queue Stats
113W - 124L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Indigosoul222
Kukulkan
14
0 / 6 / 3
8,625
392
11,448
10,575
4,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Omar23122
Cthulhu
11
4 / 2 / 2
8,770
399
7,321
8,965
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 2 / 2
11,324
515
13,078
16,339
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 3
8,526
388
5,247
17,877
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
thedogguy123
Nemesis
16
7 / 7 / 2
10,579
481
12,099
19,829
9,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CBT on Wiki4316
Aphrodite
16
1 / 1 / 4
10,360
471
6,603
12,215
11,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Dykatsuki
Cupid
14
3 / 4 / 2
9,387
427
2,310
12,084
5,511
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Danzaburou
Immasnake8634
Danzaburou
18
7 / 3 / 1
12,256
557
15,372
18,477
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ShadowKitsune-IV
Sun Wukong
16
3 / 0 / 9
10,713
487
10,559
14,145
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Tsukuyomi
19
8 / 6 / 5
12,158
553
19,189
20,514
8,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
22
22
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CBT on Wiki4316
Aphrodite
1
1
4
3
W
Cupid
Dykatsuki
Cupid
3
4
2
1
W
Danzaburou
Immasnake8634
Danzaburou
7
3
1
2.5
L
Kukulkan
Indigosoul222
Kukulkan
0
6
3
0.25
L
Cthulhu
Omar23122
Cthulhu
4
2
2
2.5
L
2
2
2
1.5
W
Sun Wukong
ShadowKitsune-IV
Sun Wukong
3
0
9
7.5
L
1
5
3
0.5
W
Tsukuyomi
8
6
5
1.75
L
Nemesis
thedogguy123
Nemesis
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
54,033
73,585
Taken
77,435
36,483
Mitigated
40,517
13,517
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CBT on Wiki4316
Aphrodite
6,603
961
4,905
8,272
12,215
11,644
558
2,635
9,530
60,295
0
W
Cupid
Dykatsuki
Cupid
2,310
1,448
83
1,237
12,084
5,511
273
3,532
8,510
0
39,714
W
Danzaburou
Immasnake8634
Danzaburou
15,372
5,994
0
7,553
18,477
8,088
2,451
4,184
14,251
0
93,757
L
Kukulkan
Indigosoul222
Kukulkan
11,448
313
292
833
10,575
4,512
392
253
10,322
55,870
0
L
Cthulhu
Omar23122
Cthulhu
7,321
262
43
750
8,965
4,022
268
224
8,741
32,155
0
L
13,078
8,874
0
8,678
16,339
6,638
67
1,401
14,938
0
100,787
W
Sun Wukong
ShadowKitsune-IV
Sun Wukong
10,559
1,147
0
3,061
14,145
6,484
961
4,444
9,663
0
54,816
L
5,247
92
0
1,808
17,877
12,290
0
1,957
15,920
26,705
0
W
Tsukuyomi
19,189
6,605
0
4,573
20,514
8,790
612
8,631
11,465
0
92,951
L
Nemesis
thedogguy123
Nemesis
12,099
6,311
0
1,113
19,829
9,021
932
2,768
17,061
0
56,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
54,874
461
Minions Killed
555
0
Camps Cleared
0
1,762,904
Distance Traveled
1,981,409
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,360
471
110
5
0
384,661
5
W
Cupid
9,387
427
71
3
0
306,807
0
W
Danzaburou
12,256
557
155
7
0
401,424
2
L
Kukulkan
8,625
392
94
4
0
366,499
0
L
Cthulhu
8,770
399
82
4
0
213,596
2
L
Izanami
11,324
515
185
8
0
378,026
3
W
Sun Wukong
10,713
487
78
4
0
473,453
2
L
Ares
8,526
388
30
1
0
385,282
5
W
Tsukuyomi
12,158
553
141
6
0
415,064
0
L
Nemesis
10,579
481
70
3
0
419,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role