Player Matchup

Serqet
Serqet
KiraBitesZaDusto
Serqet
Level 79
God Stats
2W - 1L
1,552 SR
Queue Stats
125W - 144L
1,587 Elo+
Party 4
Sun Wukong
Sun Wukong
ScrambledGreg
Sun Wukong
Level 77
God Stats
9W - 6L
1,878 SR
Queue Stats
390W - 364L
1,523 Elo+
Party 3
Chernobog
Chernobog
TsunhereTsundere
Chernobog
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 4
Khepri
Khepri
URockWaitCnclTht
Khepri
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
327W - 353L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
dubzies
Nu Wa
Level 107
God Stats
5W - 7L
1,492 SR
Queue Stats
191W - 235L
1,537 Elo+
Party 3
Team Averages
Level 76
1,545 SR
1,535 Elo+

VS

Team Averages
Level 64
1,578 SR
1,563 Elo+
Danzaburou
Danzaburou
CrazyCaucasian
Danzaburou
Level 100
God Stats
34W - 16L
1,749 SR
Queue Stats
580W - 532L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
RamboFTW
Ne Zha
Level 76
God Stats
4W - 5L
1,642 SR
Queue Stats
327W - 308L
1,625 Elo+
Party 1
Tiamat
Tiamat
SinZvHD
Tiamat
Level 56
God Stats
5W - 8L
1,552 SR
Queue Stats
37W - 51L
1,459 Elo+
Party 1
Nike
Nike
minty0
Nike
Level 68
God Stats
1W - 1L
1,575 SR
Queue Stats
4W - 4L
1,641 Elo+
Party 2
Neith
Neith
seansucks2
Neith
Level 21
God Stats
0W - 1L
1,373 SR
Queue Stats
6W - 12L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
3,870
774
1,610
3,190
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ScrambledGreg
Sun Wukong
7
1 / 0 / 0
4,022
804
1,065
1,389
388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
5
2 / 2 / 2
3,461
692
1,904
2,771
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 4
3,527
705
768
2,454
899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
dubzies
Nu Wa
6
0 / 1 / 3
3,506
701
1,437
1,632
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyCaucasian
Danzaburou
5
1 / 1 / 0
3,346
669
1,875
2,871
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
RamboFTW
Ne Zha
5
1 / 1 / 1
3,422
684
696
3,117
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SinZvHD
Tiamat
6
0 / 1 / 1
3,413
683
1,127
2,359
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
minty0
Nike
3
0 / 1 / 0
2,783
557
483
1,532
356
Boots

Boots

+6%
Movement Speed

Neith
4
0 / 2 / 0
2,746
549
308
2,280
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazyCaucasian
Danzaburou
1
1
0
1
W
3
0
0
3
L
Ne Zha
RamboFTW
Ne Zha
1
1
1
1.5
W
Sun Wukong
ScrambledGreg
Sun Wukong
1
0
0
1
L
Tiamat
SinZvHD
Tiamat
0
1
1
0.5
W
Chernobog
2
2
2
1.5
W
0
0
4
2
W
Nu Wa
dubzies
Nu Wa
0
1
3
1.5
L
Nike
minty0
Nike
0
1
0
0
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,784
Damage
4,489
11,436
Taken
12,159
2,967
Mitigated
3,076
4,609
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazyCaucasian
Danzaburou
1,875
487
0
1,376
2,871
715
0
334
2,497
0
12,453
W
1,610
729
0
1,920
3,190
739
0
298
2,836
0
11,209
L
Ne Zha
RamboFTW
Ne Zha
696
249
0
1,061
3,117
821
0
430
2,641
0
9,897
W
Sun Wukong
ScrambledGreg
Sun Wukong
1,065
251
0
110
1,389
388
0
0
1,389
0
14,441
L
Tiamat
SinZvHD
Tiamat
1,127
296
0
1,260
2,359
787
0
700
1,507
10,105
0
W
Chernobog
1,904
1,215
0
645
2,771
590
0
0
2,771
0
9,549
W
768
126
0
1,424
2,454
899
0
0
2,454
7,407
0
W
Nu Wa
dubzies
Nu Wa
1,437
378
0
510
1,632
351
0
649
859
10,857
0
L
Nike
minty0
Nike
483
224
0
111
1,532
356
0
90
1,430
0
3,373
L
Neith
308
141
0
430
2,280
397
0
435
1,833
0
4,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,386
Gold Earned
15,710
134
Minions Killed
87
0
Camps Cleared
0
489,172
Distance Traveled
397,510
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,346
669
21
4
0
78,056
0
W
Serqet
3,870
774
33
7
0
120,051
0
L
Ne Zha
3,422
684
30
6
0
100,995
1
W
Sun Wukong
4,022
804
43
9
0
103,967
1
L
Tiamat
3,413
683
20
4
0
90,913
2
W
Chernobog
3,461
692
18
4
0
78,392
1
W
Khepri
3,527
705
10
2
0
100,308
2
W
Nu Wa
3,506
701
30
6
0
86,454
1
L
Nike
2,783
557
9
2
0
51,171
1
L
Neith
2,746
549
7
1
0
76,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role