Player Matchup

Bacchus
Bacchus
GuichoMG
Bacchus
Level 28
God Stats
5W - 9L
1,428 SR
Queue Stats
21W - 29L
1,366 Elo+
Solo
Guan Yu
Guan Yu
NicolasTheDealer
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
YOTlCOJO
Skadi
Level 28
God Stats
27W - 31L
1,487 SR
Queue Stats
1,034W - 1,244L
1,335 Elo+
Solo
Bakasura
Bakasura
niclazxc123
Bakasura
Level 101
God Stats
5W - 1L
1,640 SR
Queue Stats
146W - 154L
1,444 Elo+
Party 1
Cupid
Cupid
zachgaveup
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,119 Elo+
Solo
Team Averages
Level 35
1,511 SR
1,353 Elo+

VS

Team Averages
Level 22
1,548 SR
1,361 Elo+
Cernunnos
Cernunnos
Duergard
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Solo
Raijin
Raijin
Eifti
Raijin
Level 27
God Stats
1W - 2L
1,456 SR
Queue Stats
84W - 90L
1,400 Elo+
Solo
Bellona
Bellona
HarveyTime
Bellona
Level 23
God Stats
3W - 2L
1,848 SR
Queue Stats
77W - 75L
1,364 Elo+
Party 2
Kuzenbo
Kuzenbo
KingKillaqueued
Kuzenbo
Level 27
God Stats
31W - 24L
1,515 SR
Queue Stats
93W - 124L
1,397 Elo+
Party 2
Thanatos
Thanatos
NTRgator
Thanatos
Level 17
God Stats
8W - 13L
1,420 SR
Queue Stats
14W - 30L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GuichoMG
Bacchus
9
3 / 0 / 6
6,300
525
3,858
6,052
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 3
5,370
448
2,304
4,524
2,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
YOTlCOJO
Skadi
10
2 / 1 / 3
6,281
523
4,497
5,336
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
niclazxc123
Bakasura
8
5 / 1 / 0
6,040
503
3,165
4,963
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
9
1 / 3 / 3
5,886
491
4,635
6,948
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Duergard
Cernunnos
3
1 / 2 / 0
4,412
368
492
1,959
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Eifti
Raijin
7
2 / 2 / 0
5,165
430
3,969
5,135
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HarveyTime
Bellona
9
1 / 2 / 1
5,402
450
2,581
7,691
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 0
5,642
470
4,259
8,632
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
NTRgator
Thanatos
7
0 / 5 / 2
4,967
414
3,577
7,150
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
6
6
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Duergard
Cernunnos
1
2
0
0.5
L
Raijin
Eifti
Raijin
2
2
0
1
W
Bacchus
GuichoMG
Bacchus
3
0
6
6
L
Bellona
HarveyTime
Bellona
1
2
1
0.75
L
2
1
0
2
L
Thanatos
NTRgator
Thanatos
0
5
2
0.2
W
1
1
3
2.5
W
Skadi
YOTlCOJO
Skadi
2
1
3
3.5
W
Bakasura
niclazxc123
Bakasura
5
1
0
5
W
Cupid
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
14,878
27,823
Taken
30,567
11,679
Mitigated
17,203
7,984
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Duergard
Cernunnos
492
482
0
381
1,959
439
44
325
1,634
0
3,738
L
Raijin
Eifti
Raijin
3,969
674
0
107
5,135
1,335
0
967
4,168
15,016
0
W
Bacchus
GuichoMG
Bacchus
3,858
499
450
1,488
6,052
4,048
819
1,623
4,429
15,818
0
L
Bellona
HarveyTime
Bellona
2,581
701
0
1,323
7,691
6,351
574
749
6,743
0
20,066
L
4,259
1,789
0
2,694
8,632
7,200
231
784
7,628
16,399
0
L
Thanatos
NTRgator
Thanatos
3,577
864
234
3,254
7,150
1,878
0
1,033
5,807
0
16,342
W
2,304
668
328
786
4,524
2,266
0
2,318
2,206
0
9,001
W
Skadi
YOTlCOJO
Skadi
4,497
1,518
0
781
5,336
1,692
206
1,506
3,830
0
24,211
W
Bakasura
niclazxc123
Bakasura
3,165
2,376
0
1,233
4,963
1,681
294
1,129
3,834
0
19,108
W
Cupid
4,635
2,814
135
2,783
6,948
1,992
1,010
1,652
5,296
0
24,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
25,588
171
Minions Killed
115
0
Camps Cleared
0
1,001,494
Distance Traveled
959,642
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,412
368
6
1
0
61,359
0
L
Raijin
5,165
430
20
2
0
206,452
1
W
Bacchus
6,300
525
25
2
0
263,570
2
L
Bellona
5,402
450
37
3
0
212,701
1
L
Kuzenbo
5,642
470
21
2
0
240,701
2
L
Thanatos
4,967
414
31
3
0
238,429
0
W
Guan Yu
5,370
448
11
1
0
182,042
0
W
Skadi
6,281
523
45
4
0
218,219
0
W
Bakasura
6,040
503
49
4
0
165,869
1
W
Cupid
5,886
491
41
3
0
171,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role