Player Matchup

King Arthur
King Arthur
BlatinoHeat
King Arthur
Level 44
God Stats
6W - 2L
1,834 SR
Queue Stats
164W - 152L
1,389 Elo+
Solo
Discordia
Discordia
DetectiveDupont
Discordia
Level 73
God Stats
14W - 9L
1,825 SR
Queue Stats
29W - 27L
1,460 Elo+
Party 1
Hel
Hel
Mirage1210
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
QcWazaaaaaaaaa
Loki
Level 26
God Stats
28W - 25L
1,497 SR
Queue Stats
31W - 32L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
piojosandey
Cernunnos
Level 65
God Stats
15W - 14L
1,423 SR
Queue Stats
168W - 173L
1,435 Elo+
Solo
Team Averages
Level 58
1,616 SR
1,443 Elo+

VS

Team Averages
Level 76
1,556 SR
1,395 Elo+
Osiris
Osiris
Brum12
Osiris
Level 60
God Stats
1W - 3L
1,514 SR
Queue Stats
41W - 35L
1,175 Elo+
Solo
Apollo
Apollo
EagleWithGlases
Apollo
Level 48
God Stats
19W - 25L
1,450 SR
Queue Stats
109W - 138L
1,348 Elo+
Solo
Serqet
Serqet
KagitoYamachi
Serqet
Level 48
God Stats
83W - 96L
1,547 SR
Queue Stats
590W - 666L
1,510 Elo+
Solo
Zeus
Zeus
RAYKUAIN
Zeus
Level 137
God Stats
241W - 177L
1,399 SR
Queue Stats
509W - 496L
1,436 Elo+
Solo
Chang'e
Chang'e
Remington9229
Chang'e
Level 89
God Stats
2W - 1L
1,870 SR
Queue Stats
187W - 187L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlatinoHeat
King Arthur
19
0 / 7 / 6
12,922
808
10,210
28,515
29,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
DetectiveDupont
Discordia
20
5 / 3 / 3
14,671
917
27,569
14,790
5,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
0 / 7 / 9
13,592
850
14,050
23,209
10,597
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 6 / 6
13,510
844
5,329
21,742
9,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
piojosandey
Cernunnos
20
6 / 4 / 4
14,825
927
18,375
21,056
8,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brum12
Osiris
20
6 / 3 / 15
15,980
999
18,084
21,453
19,529
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 3 / 12
14,303
894
19,356
19,041
7,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 11
14,000
875
11,505
16,535
6,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
12 / 3 / 11
16,036
1,002
42,576
14,911
6,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
20
1 / 1 / 14
14,333
896
12,606
14,414
10,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
12
Kills
27
27
Deaths
12
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlatinoHeat
King Arthur
0
7
6
0.43
W
Osiris
Brum12
Osiris
6
3
15
4.5
L
Discordia
DetectiveDupont
Discordia
5
3
3
2.17
W
4
3
12
3.33
W
4
2
11
4.75
L
0
7
9
0.64
L
1
6
6
0.67
W
Zeus
12
3
11
5.83
W
Chang'e
1
1
14
8
L
Cernunnos
piojosandey
Cernunnos
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,533
Damage
104,127
109,312
Taken
86,354
62,351
Mitigated
50,910
20,477
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlatinoHeat
King Arthur
10,210
682
0
0
28,515
29,275
0
8,991
18,018
422
36,735
W
Osiris
Brum12
Osiris
18,084
6,979
0
1,915
21,453
19,529
0
9,612
10,505
423
46,956
L
Discordia
DetectiveDupont
Discordia
27,569
1,565
0
387
14,790
5,220
0
9,571
4,883
69,018
0
W
19,356
12,871
189
5,032
19,041
7,700
0
10,105
8,726
0
55,879
W
11,505
1,922
0
0
16,535
6,250
0
6,845
8,656
0
14,315
L
14,050
68
11,498
8,276
23,209
10,597
0
13,703
9,375
42,481
0
L
5,329
616
0
0
21,742
9,013
0
11,501
10,166
0
18,955
W
Zeus
42,576
1,753
0
1,094
14,911
6,601
0
6,118
8,793
80,837
0
W
Chang'e
12,606
683
9,167
6,091
14,414
10,830
0
9,361
5,053
56,463
0
L
Cernunnos
piojosandey
Cernunnos
18,375
8,026
0
316
21,056
8,246
0
11,822
9,081
0
40,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,520
Gold Earned
74,652
296
Minions Killed
338
6
Camps Cleared
18
1,527,350
Distance Traveled
1,516,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,922
808
66
4
0
311,793
1
W
Osiris
15,980
999
49
3
14
306,410
0
L
Discordia
14,671
917
96
6
0
288,753
0
W
Apollo
14,303
894
74
5
3
298,658
0
W
Serqet
14,000
875
9
1
1
310,480
0
L
Hel
13,592
850
75
5
4
299,196
1
L
Loki
13,510
844
27
2
1
308,221
0
W
Zeus
16,036
1,002
115
7
0
306,542
0
W
Chang'e
14,333
896
91
6
0
294,232
0
L
Cernunnos
14,825
927
32
2
1
319,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role