Player Matchup

Cernunnos
Cernunnos
JohanR08
Cernunnos
Level 4
God Stats
2W - 1L
1,543 SR
Queue Stats
15W - 4L
1,724 Elo+
Party 3
King Arthur
King Arthur
Mobvengence
King Arthur
Level 26
God Stats
17W - 10L
1,460 SR
Queue Stats
60W - 65L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
coneno23
Tsukuyomi
Level 141
God Stats
18W - 26L
1,390 SR
Queue Stats
660W - 576L
1,587 Elo+
Party 3
Tiamat
Tiamat
inmysights411
Tiamat
Level 83
God Stats
21W - 9L
1,531 SR
Queue Stats
133W - 118L
1,407 Elo+
Party 2
Ganesha
Ganesha
xasexino
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 79
1,485 SR
1,519 Elo+

VS

Team Averages
Level 64
1,602 SR
1,578 Elo+
Hou Yi
Hou Yi
AlfonzoEsquire
Hou Yi
Level 69
God Stats
16W - 16L
1,721 SR
Queue Stats
557W - 536L
1,601 Elo+
Party 1
Baba Yaga
Baba Yaga
DonaldDeagan
Baba Yaga
Level 68
God Stats
3W - 3L
1,733 SR
Queue Stats
88W - 87L
1,613 Elo+
Party 4
Athena
Athena
HeartofOblivion
Athena
Level 42
God Stats
4W - 4L
1,802 SR
Queue Stats
39W - 39L
1,604 Elo+
Party 1
Thanatos
Thanatos
Rogelioram
Thanatos
Level 126
God Stats
1W - 3L
1,255 SR
Queue Stats
64W - 46L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Uberjew123
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohanR08
Cernunnos
16
2 / 3 / 5
9,248
544
6,048
9,580
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Mobvengence
King Arthur
15
5 / 1 / 6
9,173
540
10,032
12,579
7,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
coneno23
Tsukuyomi
18
9 / 3 / 9
10,951
644
10,886
12,636
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
10 / 1 / 7
10,152
597
12,904
8,944
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xasexino
Ganesha
14
0 / 1 / 19
8,844
520
4,937
12,762
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,089
535
10,072
11,940
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
DonaldDeagan
Baba Yaga
11
0 / 7 / 1
6,791
399
6,705
10,699
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 6
7,781
458
4,997
12,629
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Rogelioram
Thanatos
14
3 / 5 / 1
8,779
516
6,410
16,952
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Uberjew123
Cthulhu
11
0 / 3 / 3
7,070
416
6,130
9,437
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
26
Kills
8
9
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Baba Yaga
DonaldDeagan
Baba Yaga
0
7
1
0.07
L
1
5
6
0.8
W
Cernunnos
JohanR08
Cernunnos
2
3
5
1.5
W
King Arthur
Mobvengence
King Arthur
5
1
6
8
L
Thanatos
Rogelioram
Thanatos
3
5
1
0.7
L
Cthulhu
Uberjew123
Cthulhu
0
3
3
0.5
W
Tsukuyomi
coneno23
Tsukuyomi
9
3
9
4.5
W
10
1
7
13.5
W
Ganesha
xasexino
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
34,314
56,501
Taken
61,657
30,981
Mitigated
30,611
18,164
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
3,004
0
1,939
11,940
4,383
0
1,597
10,319
0
55,570
L
Baba Yaga
DonaldDeagan
Baba Yaga
6,705
71
0
2,723
10,699
3,880
0
4,202
6,198
42,545
0
L
4,997
1,563
0
1,099
12,629
7,903
0
4,695
7,722
25,942
0
W
Cernunnos
JohanR08
Cernunnos
6,048
2,004
0
3,980
9,580
4,072
840
2,313
7,242
0
61,747
W
King Arthur
Mobvengence
King Arthur
10,032
520
0
3,912
12,579
7,365
348
5,219
6,994
0
45,255
L
Thanatos
Rogelioram
Thanatos
6,410
3,389
0
11,169
16,952
6,553
17
4,849
11,672
0
60,743
L
Cthulhu
Uberjew123
Cthulhu
6,130
413
361
1,740
9,437
7,892
99
1,568
7,743
33,708
0
W
Tsukuyomi
coneno23
Tsukuyomi
10,886
2,098
0
4,469
12,636
5,220
459
1,425
11,211
0
73,120
W
12,904
1,580
0
3,242
8,944
5,779
819
3,727
5,192
50,398
0
W
Ganesha
xasexino
Ganesha
4,937
726
0
2,561
12,762
8,545
100
4,657
8,030
24,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
39,510
431
Minions Killed
384
0
Camps Cleared
0
1,707,284
Distance Traveled
1,612,778
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,089
535
95
6
0
307,562
1
L
Baba Yaga
6,791
399
74
4
0
297,652
1
L
Athena
7,781
458
47
3
0
365,225
3
W
Cernunnos
9,248
544
125
7
0
317,491
2
W
King Arthur
9,173
540
76
4
0
298,352
2
L
Thanatos
8,779
516
106
6
0
336,704
4
L
Cthulhu
7,070
416
62
4
0
305,635
0
W
Tsukuyomi
10,951
644
132
8
0
383,777
1
W
Tiamat
10,152
597
88
5
0
355,363
7
W
Ganesha
8,844
520
10
1
0
352,301
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role