Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BearxxHug
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,375 Elo+
Party 1
Ganesha
Ganesha
JonDoe224
Ganesha
Level 66
God Stats
3W - 3L
1,640 SR
Queue Stats
103W - 95L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Miichael666
Baron Samedi
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 126L
1,433 Elo+
Solo
Hachiman
Hachiman
eddythunder
Hachiman
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,586 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,457 Elo+

VS

Team Averages
Level 77
1,469 SR
1,404 Elo+
Sylvanus
Sylvanus
G4llOT3_
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,255 Elo+
Solo
Nox
Nox
M0ONSHINE
Nox
Level 136
God Stats
13W - 5L
1,583 SR
Queue Stats
301W - 348L
1,459 Elo+
Party 3
Da Ji
Da Ji
gxlilea320
Da Ji
Level 64
God Stats
2W - 1L
1,264 SR
Queue Stats
94W - 57L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
jefreymiles
Zhong Kui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 71L
1,397 Elo+
Party 3
Skadi
Skadi
serenxtyyy
Skadi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 5 / 13
12,734
749
25,999
20,953
10,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
BearxxHug
Cupid
18
2 / 4 / 18
11,222
660
16,269
13,746
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
JonDoe224
Ganesha
17
1 / 6 / 22
12,079
711
11,766
34,634
31,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Miichael666
Baron Samedi
16
4 / 3 / 10
10,937
643
8,409
9,477
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
eddythunder
Hachiman
20
10 / 4 / 12
12,636
743
17,685
19,669
9,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G4llOT3_
Sylvanus
19
2 / 5 / 10
10,573
622
10,831
19,579
23,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 5 / 11
13,101
771
23,152
18,893
9,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
20
8 / 7 / 11
13,060
768
12,811
20,865
14,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
jefreymiles
Zhong Kui
18
3 / 8 / 10
11,125
654
19,990
23,669
14,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
18
4 / 2 / 6
12,120
713
10,409
9,588
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
27
Kills
21
22
Deaths
27
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
5
13
3.3
L
Cupid
BearxxHug
Cupid
2
4
18
2.75
W
Sylvanus
G4llOT3_
Sylvanus
2
5
10
1.4
L
Ganesha
JonDoe224
Ganesha
1
6
22
2
W
4
5
11
1.9
L
Baron Samedi
Miichael666
Baron Samedi
4
3
10
3
L
Hachiman
eddythunder
Hachiman
10
4
12
4
W
Da Ji
8
7
11
1.93
W
Zhong Kui
jefreymiles
Zhong Kui
3
8
10
1
W
Skadi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,128
Damage
77,193
98,479
Taken
92,594
62,607
Mitigated
65,667
43,876
Healing
38,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
25,999
10,087
1,583
6,582
20,953
10,535
2,157
8,837
12,116
0
46,305
L
Cupid
BearxxHug
Cupid
16,269
7,014
6,618
2,456
13,746
6,134
695
8,106
5,640
0
34,274
W
Sylvanus
G4llOT3_
Sylvanus
10,831
1,707
7,458
5,252
19,579
23,789
550
4,207
15,183
18,112
0
L
Ganesha
JonDoe224
Ganesha
11,766
957
3,292
9,820
34,634
31,197
154
18,579
16,055
20,488
0
W
23,152
2,006
3,984
4,780
18,893
9,310
787
3,862
14,947
57,292
0
L
Baron Samedi
Miichael666
Baron Samedi
8,409
571
6,051
2,822
9,477
4,860
726
4,860
4,617
20,379
0
L
Hachiman
eddythunder
Hachiman
17,685
9,332
0
4,652
19,669
9,881
1,761
13,591
6,078
0
34,483
W
Da Ji
12,811
4,258
3,090
3,914
20,865
14,713
1,976
4,984
15,679
0
23,496
W
Zhong Kui
jefreymiles
Zhong Kui
19,990
300
2,033
3,547
23,669
14,046
306
4,870
18,597
32,955
0
W
Skadi
10,409
3,927
1,628
3,059
9,588
3,809
1,503
1,549
8,013
0
29,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,608
Gold Earned
59,979
186
Minions Killed
153
0
Camps Cleared
0
1,235,808
Distance Traveled
1,191,975
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,734
749
60
4
0
272,779
0
L
Cupid
11,222
660
50
3
0
272,329
0
W
Sylvanus
10,573
622
15
1
0
255,610
0
L
Ganesha
12,079
711
3
0
0
258,284
1
W
Nox
13,101
771
73
4
0
289,935
1
L
Baron Samedi
10,937
643
31
2
0
186,189
0
L
Hachiman
12,636
743
42
2
0
246,227
0
W
Da Ji
13,060
768
20
1
0
243,271
1
W
Zhong Kui
11,125
654
20
1
0
264,176
0
W
Skadi
12,120
713
25
1
0
138,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role