Player Matchup

Tsukuyomi
Tsukuyomi
DJohnsonCOD
Tsukuyomi
Level 62
God Stats
22W - 23L
1,420 SR
Queue Stats
55W - 56L
1,383 Elo+
Solo
Hera
Hera
OGamer85
Hera
Level 76
God Stats
19W - 16L
1,742 SR
Queue Stats
195W - 241L
1,374 Elo+
Solo
Arachne
Arachne
Papapool
Arachne
Level 124
God Stats
22W - 33L
1,408 SR
Queue Stats
206W - 219L
1,354 Elo+
Solo
Neith
Neith
ZX Myung
Neith
Level 64
God Stats
3W - 8L
1,252 SR
Queue Stats
35W - 42L
1,369 Elo+
Solo
Cerberus
Cerberus
mtchllking13
Cerberus
Level 60
God Stats
5W - 5L
1,906 SR
Queue Stats
16W - 24L
1,376 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,371 Elo+

VS

Team Averages
Level 78
1,547 SR
1,424 Elo+
Jing Wei
Jing Wei
FinickyFern9773
Jing Wei
Level 81
God Stats
64W - 57L
1,485 SR
Queue Stats
570W - 588L
1,398 Elo+
Solo
Tiamat
Tiamat
Jomeisa12
Tiamat
Level 97
God Stats
22W - 12L
1,620 SR
Queue Stats
459W - 475L
1,371 Elo+
Solo
Apollo
Apollo
SU3-SU2-U1
Apollo
Level 85
God Stats
32W - 26L
1,566 SR
Queue Stats
655W - 710L
1,447 Elo+
Solo
Nemesis
Nemesis
angekxd
Nemesis
Level 49
God Stats
19W - 16L
1,565 SR
Queue Stats
257W - 299L
1,405 Elo+
Solo
Yemoja
Yemoja
x McBuddz x
Yemoja
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJohnsonCOD
Tsukuyomi
10
3 / 4 / 3
6,132
511
4,763
8,372
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
2 / 2 / 2
6,169
514
4,008
5,094
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Papapool
Arachne
10
0 / 2 / 0
5,704
475
1,458
7,667
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
ZX Myung
Neith
11
3 / 1 / 3
6,381
532
5,287
6,524
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
mtchllking13
Cerberus
8
0 / 3 / 6
5,688
474
3,525
8,823
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 2
7,562
630
4,165
3,074
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Jomeisa12
Tiamat
11
2 / 1 / 3
6,739
562
4,020
5,598
4,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SU3-SU2-U1
Apollo
10
1 / 1 / 4
6,143
512
4,784
8,454
2,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
angekxd
Nemesis
11
3 / 3 / 7
6,840
570
5,992
8,592
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
10
2 / 3 / 2
6,448
537
2,814
5,892
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
12
12
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DJohnsonCOD
Tsukuyomi
3
4
3
1.13
W
Jing Wei
4
0
2
5
W
Tiamat
Jomeisa12
Tiamat
2
1
3
3.5
L
Hera
2
2
2
1.5
L
Arachne
Papapool
Arachne
0
2
0
0
W
Apollo
SU3-SU2-U1
Apollo
1
1
4
3
L
Neith
ZX Myung
Neith
3
1
3
4.5
W
Nemesis
angekxd
Nemesis
3
3
7
2.17
L
Cerberus
mtchllking13
Cerberus
0
3
6
1
W
Yemoja
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
21,775
36,480
Taken
31,610
14,561
Mitigated
11,993
11,134
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DJohnsonCOD
Tsukuyomi
4,763
1,907
0
1,384
8,372
2,909
27
2,075
6,297
0
33,356
W
Jing Wei
4,165
3,415
0
1,541
3,074
653
462
948
2,126
0
39,685
W
Tiamat
Jomeisa12
Tiamat
4,020
188
0
2,483
5,598
4,062
948
2,224
3,374
38,786
0
L
Hera
4,008
983
0
1,314
5,094
1,473
36
602
4,492
38,459
0
L
Arachne
Papapool
Arachne
1,458
1,059
0
4,210
7,667
3,268
0
0
7,667
0
22,690
W
Apollo
SU3-SU2-U1
Apollo
4,784
2,414
0
4,815
8,454
2,349
0
1,266
7,188
0
42,198
L
Neith
ZX Myung
Neith
5,287
1,973
0
1,051
6,524
2,026
164
1,746
4,778
0
33,384
W
Nemesis
angekxd
Nemesis
5,992
2,594
0
2,487
8,592
2,643
0
1,275
7,317
0
33,618
L
Cerberus
mtchllking13
Cerberus
3,525
51
0
3,175
8,823
4,885
0
2,411
6,412
17,576
0
W
Yemoja
2,814
306
1,513
1,822
5,892
2,286
0
1,820
4,072
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
33,732
298
Minions Killed
354
0
Camps Cleared
0
1,031,008
Distance Traveled
1,173,161
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,132
511
60
5
0
215,829
4
W
Jing Wei
7,562
630
104
9
0
202,230
0
W
Tiamat
6,739
562
72
6
0
259,105
0
L
Hera
6,169
514
80
7
0
203,891
4
L
Arachne
5,704
475
51
4
0
155,477
1
W
Apollo
6,143
512
71
6
0
223,211
3
L
Neith
6,381
532
75
6
0
210,290
2
W
Nemesis
6,840
570
72
6
0
274,025
3
L
Cerberus
5,688
474
32
3
0
245,521
0
W
Yemoja
6,448
537
35
3
0
214,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role