Player Matchup

Janus
Janus
JackRPaulson
Janus
Level 24
God Stats
4W - 3L
1,498 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Nohanz87
Kukulkan
Level 14
God Stats
14W - 3L
1,538 SR
Queue Stats
17W - 11L
1,637 Elo+
Party 1
Vamana
Vamana
TheDeadFisch
Vamana
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
44W - 53L
1,408 Elo+
Party 1
Discordia
Discordia
callmezacari
Discordia
Level 52
God Stats
10W - 10L
1,501 SR
Queue Stats
152W - 173L
1,488 Elo+
Party 1
Thor
Thor
javierhormol07
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,576 Elo+
Solo
Team Averages
Level 25
1,469 SR
1,515 Elo+

VS

Team Averages
Level 23
1,492 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DevilInDisquise
Mercury
Level 22
God Stats
5W - 5L
1,656 SR
Queue Stats
365W - 372L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
KUSH-KUSH28
Ah Puch
Level 19
God Stats
2W - 2L
1,312 SR
Queue Stats
13W - 20L
1,318 Elo+
Solo
Cerberus
Cerberus
SukkaSayWhat
Cerberus
Level 29
God Stats
14W - 15L
1,505 SR
Queue Stats
453W - 516L
1,487 Elo+
Party 2
Da Ji
Da Ji
iGetSomeCuddy
Da Ji
Level 28
God Stats
91W - 89L
1,485 SR
Queue Stats
92W - 94L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 11
11,049
1,105
14,662
15,420
3,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nohanz87
Kukulkan
17
5 / 5 / 9
11,654
1,165
11,525
12,716
4,630
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
2 / 9 / 10
9,442
944
7,259
20,000
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
callmezacari
Discordia
17
8 / 6 / 9
12,028
1,203
15,501
15,648
4,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 10 / 11
8,885
889
7,248
14,275
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

124

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 15
11,001
1,100
13,886
11,784
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 13
10,251
1,025
9,112
13,256
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
KUSH-KUSH28
Ah Puch
16
3 / 6 / 16
10,135
1,014
10,690
10,398
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
SukkaSayWhat
Cerberus
17
2 / 4 / 24
11,151
1,115
14,973
18,491
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
18 / 3 / 11
13,402
1,340
24,175
10,143
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
115
20
Kills
36
36
Deaths
20
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
15
4.83
W
6
4
13
3.13
L
5
6
11
1.75
W
Ah Puch
KUSH-KUSH28
Ah Puch
3
6
16
1.83
L
Kukulkan
Nohanz87
Kukulkan
5
5
9
1.9
W
Cerberus
SukkaSayWhat
Cerberus
2
4
24
3.5
L
Vamana
2
9
10
0.78
L
Discordia
callmezacari
Discordia
8
6
9
2.08
W
18
3
11
7.83
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,195
Damage
72,836
78,059
Taken
64,072
24,910
Mitigated
37,186
9,197
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,886
9,707
414
3,900
11,784
4,340
0
7,373
4,411
0
39,763
W
9,112
5,111
321
78
13,256
5,241
0
8,981
4,275
0
16,541
L
14,662
1,115
503
805
15,420
3,792
0
6,305
9,115
31,296
0
W
Ah Puch
KUSH-KUSH28
Ah Puch
10,690
1,212
0
1,026
10,398
3,976
0
6,764
3,634
21,304
0
L
Kukulkan
Nohanz87
Kukulkan
11,525
1,398
0
82
12,716
4,630
0
3,226
9,490
47,615
0
W
Cerberus
SukkaSayWhat
Cerberus
14,973
707
0
4,497
18,491
19,041
0
12,790
5,701
32,539
0
L
Vamana
7,259
3,750
0
3,183
20,000
8,017
0
5,302
14,698
0
14,545
L
Discordia
callmezacari
Discordia
15,501
2,555
534
3,967
15,648
4,128
0
5,122
10,526
22,946
0
W
24,175
10,725
0
0
10,143
4,588
0
5,780
4,363
0
37,113
L
7,248
1,639
0
123
14,275
4,343
0
5,708
8,567
0
10,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
55,940
179
Minions Killed
178
4
Camps Cleared
8
836,838
Distance Traveled
839,799
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,001
1,100
61
6
3
128,506
1
W
Mercury
10,251
1,025
19
2
0
206,056
2
L
Janus
11,049
1,105
44
4
1
182,342
0
W
Ah Puch
10,135
1,014
15
2
0
141,511
1
L
Kukulkan
11,654
1,165
106
11
2
177,263
0
W
Cerberus
11,151
1,115
64
6
1
198,888
0
L
Vamana
9,442
944
18
2
0
148,218
0
L
Discordia
12,028
1,203
6
1
0
183,775
2
W
Da Ji
13,402
1,340
19
2
4
164,838
3
L
Thor
8,885
889
5
1
1
145,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role