Player Matchup

Pele
Pele
ElenaSempai
Pele
Level 21
God Stats
9W - 8L
1,565 SR
Queue Stats
173W - 138L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Far2Easy
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,628 Elo+
Solo
Cernunnos
Cernunnos
FryMcEggs
Cernunnos
Level 28
God Stats
9W - 3L
1,718 SR
Queue Stats
157W - 123L
1,591 Elo+
Party 2
Achilles
Achilles
OneSingularBean
Achilles
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Ymir
Ymir
Oscar8bit
Ymir
Level 28
God Stats
4W - 1L
1,572 SR
Queue Stats
149W - 140L
1,531 Elo+
Party 2
Team Averages
Level 23
1,571 SR
1,574 Elo+

VS

Team Averages
Level 16
1,516 SR
1,548 Elo+
Achilles
Achilles
FrostyFriess
Achilles
Level 27
God Stats
0W - 1L
1,296 SR
Queue Stats
40W - 49L
1,387 Elo+
Party 1
Apollo
Apollo
Grasoo
Apollo
Level 5
God Stats
4W - 5L
1,496 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 1
Fenrir
Fenrir
LobeznoGaming
Fenrir
Level 16
God Stats
1W - 3L
1,516 SR
Queue Stats
98W - 91L
1,637 Elo+
Solo
Bellona
Bellona
braingolden434
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Raijin
Raijin
mikeyy7610
Raijin
Level 28
God Stats
1W - 1L
1,771 SR
Queue Stats
65W - 61L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
9,731
608
7,191
10,521
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Far2Easy
Kukulkan
15
12 / 4 / 2
9,982
624
13,285
8,000
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FryMcEggs
Cernunnos
15
4 / 3 / 2
8,927
558
7,620
12,277
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
1 / 0 / 7
8,394
525
4,741
4,905
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
1 / 4 / 5
7,570
473
2,873
9,815
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrostyFriess
Achilles
12
1 / 3 / 4
7,221
451
4,112
11,074
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Grasoo
Apollo
13
3 / 3 / 2
7,849
491
9,576
9,965
2,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 3 / 1
8,279
517
4,335
12,045
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 2
5,456
341
873
7,124
2,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
mikeyy7610
Raijin
12
2 / 7 / 4
7,608
476
6,182
9,625
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
24
Kills
13
13
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Kukulkan
Far2Easy
Kukulkan
12
4
2
3.25
L
Achilles
FrostyFriess
Achilles
1
3
4
1
W
Cernunnos
FryMcEggs
Cernunnos
4
3
2
1.67
L
Apollo
Grasoo
Apollo
3
3
2
1.33
L
7
3
1
2.5
W
Achilles
1
0
7
4.5
W
Ymir
1
4
5
0.88
L
0
8
2
0.13
L
Raijin
mikeyy7610
Raijin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
25,078
45,518
Taken
49,833
23,948
Mitigated
22,468
16,272
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
1,450
0
5,592
10,521
3,930
288
1,255
9,142
0
72,972
W
Kukulkan
Far2Easy
Kukulkan
13,285
1,575
0
1,388
8,000
3,088
232
2,176
5,524
64,946
0
L
Achilles
FrostyFriess
Achilles
4,112
910
0
2,784
11,074
5,134
0
2,830
8,169
0
37,683
W
Cernunnos
FryMcEggs
Cernunnos
7,620
4,376
0
6,170
12,277
5,468
604
342
11,917
0
55,144
L
Apollo
Grasoo
Apollo
9,576
7,767
0
4,430
9,965
2,930
0
554
9,411
0
50,339
L
4,335
906
0
3,488
12,045
8,475
379
4,777
7,218
0
17,336
W
Achilles
4,741
1,384
0
2,278
4,905
4,253
546
449
4,438
0
34,445
W
Ymir
2,873
426
0
844
9,815
7,209
0
1,350
8,315
20,899
0
L
873
326
0
105
7,124
2,823
150
3,576
3,523
0
3,923
L
Raijin
mikeyy7610
Raijin
6,182
635
0
602
9,625
3,106
156
4,421
5,079
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
36,413
428
Minions Killed
270
0
Camps Cleared
0
1,548,294
Distance Traveled
1,242,414
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,731
608
113
7
0
355,878
4
W
Kukulkan
9,982
624
103
6
0
296,016
0
L
Achilles
7,221
451
71
4
0
294,622
1
W
Cernunnos
8,927
558
105
7
0
280,008
3
L
Apollo
7,849
491
83
5
0
273,066
0
L
Fenrir
8,279
517
25
2
0
272,844
2
W
Achilles
8,394
525
79
5
0
307,534
0
W
Ymir
7,570
473
28
2
0
308,858
0
L
Bellona
5,456
341
9
1
0
159,172
3
L
Raijin
7,608
476
82
5
0
242,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role