Player Matchup

Sobek
Sobek
Barbosa337
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,502 Elo+
Party 1
Thor
Thor
Bazaku2
Thor
Level 21
God Stats
0W - 2L
1,305 SR
Queue Stats
319W - 324L
1,509 Elo+
Solo
Izanami
Izanami
V0K4J1M4
Izanami
Level 5
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1
Mercury
Mercury
wulfrico
Mercury
Level 13
God Stats
1W - 1L
1,177 SR
Queue Stats
4W - 5L
1,400 Elo+
Party 1
Raijin
Raijin
zLimonada
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,142 Elo+
Party 1
Team Averages
Level 10
1,382 SR
1,411 Elo+

VS

Team Averages
Level 20
1,521 SR
1,398 Elo+
Discordia
Discordia
Isabella0607215
Discordia
Level 17
God Stats
1W - 1L
1,604 SR
Queue Stats
3W - 4L
1,253 Elo+
Solo
Izanami
Izanami
Rinox123
Izanami
Level 26
God Stats
10W - 3L
1,692 SR
Queue Stats
62W - 66L
1,500 Elo+
Party 2
Chaac
Chaac
fawibotta2000
Chaac
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 48L
1,437 Elo+
Solo
Arachne
Arachne
romzoide
Arachne
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 77L
1,500 Elo+
Party 2
Nemesis
Nemesis
zBlackSoul
Nemesis
Level 10
God Stats
2W - 3L
1,308 SR
Queue Stats
5W - 9L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 10 / 4
7,743
387
5,719
21,593
16,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Bazaku2
Thor
13
5 / 8 / 3
9,089
454
7,875
19,019
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
V0K4J1M4
Izanami
11
0 / 12 / 6
7,575
379
7,218
17,064
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
wulfrico
Mercury
13
5 / 5 / 4
9,295
465
5,589
10,662
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
zLimonada
Raijin
9
1 / 11 / 1
6,985
349
6,238
16,026
4,104
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Isabella0607215
Discordia
11
1 / 5 / 12
8,118
406
2,955
6,183
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rinox123
Izanami
15
12 / 3 / 9
10,387
519
16,953
11,294
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
18 / 0 / 18
11,845
592
27,721
20,934
21,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
romzoide
Arachne
15
9 / 4 / 14
10,368
518
11,572
12,571
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zBlackSoul
Nemesis
15
6 / 1 / 19
9,921
496
7,992
10,078
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
12
Kills
46
46
Deaths
13
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
10
4
0.3
L
Thor
Bazaku2
Thor
5
8
3
0.81
W
Discordia
Isabella0607215
Discordia
1
5
12
1.4
W
Izanami
Rinox123
Izanami
12
3
9
5.5
L
Izanami
V0K4J1M4
Izanami
0
12
6
0.25
W
18
0
18
27
W
Arachne
romzoide
Arachne
9
4
14
4
L
Mercury
wulfrico
Mercury
5
5
4
1.4
W
Nemesis
zBlackSoul
Nemesis
6
1
19
15.5
L
Raijin
zLimonada
Raijin
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
67,193
84,364
Taken
61,060
35,185
Mitigated
37,944
9,092
Healing
26,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,719
1,106
0
2,559
21,593
16,039
0
1,965
19,328
19,860
0
L
Thor
Bazaku2
Thor
7,875
2,200
0
2,628
19,019
6,659
0
1,357
17,462
0
31,787
W
Discordia
Isabella0607215
Discordia
2,955
82
0
530
6,183
2,049
306
1,145
5,038
19,092
0
W
Izanami
Rinox123
Izanami
16,953
13,137
0
4,378
11,294
4,549
5,905
1,855
9,439
0
63,811
L
Izanami
V0K4J1M4
Izanami
7,218
4,907
0
2,641
17,064
4,860
0
807
16,082
0
42,540
W
27,721
5,448
0
13,780
20,934
21,312
1,789
3,189
17,497
7,634
67,945
W
Arachne
romzoide
Arachne
11,572
8,575
0
4,554
12,571
5,913
884
3,392
9,179
0
50,454
L
Mercury
wulfrico
Mercury
5,589
1,147
0
942
10,662
3,523
0
309
10,178
0
30,674
W
Nemesis
zBlackSoul
Nemesis
7,992
2,335
0
3,509
10,078
4,121
1,499
2,128
7,950
0
37,245
L
Raijin
zLimonada
Raijin
6,238
1,158
0
322
16,026
4,104
495
1,080
14,871
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
50,639
282
Minions Killed
353
0
Camps Cleared
0
1,619,303
Distance Traveled
1,762,013
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,743
387
31
2
0
344,490
0
L
Thor
9,089
454
61
3
0
318,929
2
W
Discordia
8,118
406
20
1
0
289,253
0
W
Izanami
10,387
519
117
6
0
317,261
2
L
Izanami
7,575
379
84
4
0
326,198
2
W
Chaac
11,845
592
98
5
0
377,948
0
W
Arachne
10,368
518
77
4
0
366,123
4
L
Mercury
9,295
465
58
3
0
425,509
1
W
Nemesis
9,921
496
41
2
0
411,428
0
L
Raijin
6,985
349
48
2
0
204,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role