Player Matchup

Neith
Neith
Ariko_Tendai
Neith
Level 7
God Stats
2W - 9L
1,250 SR
Queue Stats
5W - 15L
1,152 Elo+
Solo
Sol
Sol
Halforchubby
Sol
Level 22
God Stats
9W - 11L
1,811 SR
Queue Stats
575W - 644L
1,264 Elo+
Solo
Nox
Nox
Strabery 28
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 50L
1,291 Elo+
Solo
Kuzenbo
Kuzenbo
TheRealSpielburg
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,343 Elo+
Solo
Hachiman
Hachiman
Waldz681
Hachiman
Level 22
God Stats
0W - 4L
1,272 SR
Queue Stats
168W - 190L
1,365 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,283 Elo+

VS

Team Averages
Level 19
1,401 SR
1,304 Elo+
Kukulkan
Kukulkan
AspenWolf09
Kukulkan
Level 17
God Stats
5W - 6L
1,227 SR
Queue Stats
48W - 56L
1,197 Elo+
Solo
Cupid
Cupid
KiddMillennium
Cupid
Level 29
God Stats
25W - 22L
1,495 SR
Queue Stats
111W - 109L
1,379 Elo+
Party 1
Freya
Freya
Thrudgunnr
Freya
Level 28
God Stats
30W - 26L
1,518 SR
Queue Stats
32W - 37L
1,431 Elo+
Solo
Cthulhu
Cthulhu
mysupersweet
Cthulhu
Level 14
God Stats
4W - 1L
1,564 SR
Queue Stats
51W - 49L
1,366 Elo+
Party 1
Medusa
Medusa
poowipe_1
Medusa
Level 5
God Stats
4W - 3L
1,201 SR
Queue Stats
7W - 8L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,087
826
4,031
14,090
5,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 6 / 3
9,535
867
9,165
16,408
13,587
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 3
9,715
883
9,309
17,103
7,421
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 3
10,027
912
7,023
17,315
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Waldz681
Hachiman
15
3 / 12 / 1
9,761
887
8,705
18,328
6,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AspenWolf09
Kukulkan
16
1 / 3 / 10
9,601
873
7,215
4,714
1,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
15 / 0 / 7
13,160
1,196
29,505
8,185
3,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
18
13 / 3 / 8
12,809
1,164
20,684
14,504
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
mysupersweet
Cthulhu
18
4 / 1 / 18
11,293
1,027
8,999
10,473
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
poowipe_1
Medusa
18
3 / 0 / 14
11,097
1,009
6,424
5,442
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
7
Kills
36
36
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Kukulkan
AspenWolf09
Kukulkan
1
3
10
2
L
1
6
3
0.42
W
15
0
7
18.5
L
2
7
3
0.5
L
1
3
3
0.83
W
Freya
13
3
8
5.67
L
Hachiman
Waldz681
Hachiman
3
12
1
0.29
W
Cthulhu
mysupersweet
Cthulhu
4
1
18
13
W
Medusa
poowipe_1
Medusa
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
72,827
83,244
Taken
43,318
55,645
Mitigated
24,651
3,601
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,031
3,711
0
42
14,090
5,851
0
4,860
9,205
0
12,174
W
Kukulkan
AspenWolf09
Kukulkan
7,215
1,158
0
0
4,714
1,850
0
2,418
2,296
18,605
0
L
9,165
2,422
673
2,301
16,408
13,587
0
8,083
8,209
27,460
0
W
29,505
17,146
1,077
1,944
8,185
3,326
0
4,138
4,047
0
61,670
L
9,309
947
0
0
17,103
7,421
0
8,449
8,579
20,070
0
L
7,023
2,509
0
546
17,315
22,109
0
8,289
8,790
14,856
0
W
Freya
20,684
9,107
0
5,090
14,504
5,565
0
9,388
5,116
29,544
0
L
Hachiman
Waldz681
Hachiman
8,705
5,897
0
39
18,328
6,677
0
6,640
10,852
0
19,932
W
Cthulhu
mysupersweet
Cthulhu
8,999
543
124
598
10,473
11,735
0
6,242
4,231
19,819
0
W
Medusa
poowipe_1
Medusa
6,424
4,382
0
2,295
5,442
2,175
0
3,311
2,131
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
57,960
106
Minions Killed
209
4
Camps Cleared
8
767,672
Distance Traveled
900,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,087
826
12
1
0
115,641
0
W
Kukulkan
9,601
873
33
3
0
133,176
0
L
Sol
9,535
867
36
3
2
146,172
0
W
Cupid
13,160
1,196
82
7
4
170,728
0
L
Nox
9,715
883
18
2
1
175,526
0
L
Kuzenbo
10,027
912
11
1
0
168,534
0
W
Freya
12,809
1,164
19
2
3
186,580
0
L
Hachiman
9,761
887
29
3
1
161,799
0
W
Cthulhu
11,293
1,027
25
2
0
203,663
1
W
Medusa
11,097
1,009
50
5
1
205,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role