Player Matchup

Danzaburou
Danzaburou
Arkenonx
Danzaburou
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
147W - 129L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Candlecurious
Nu Wa
Level 16
God Stats
9W - 9L
1,477 SR
Queue Stats
29W - 42L
1,224 Elo+
Party 1
Hun Batz
Hun Batz
DooBYZz
Hun Batz
Level 7
God Stats
7W - 16L
1,397 SR
Queue Stats
95W - 97L
1,194 Elo+
Solo
Kuzenbo
Kuzenbo
GangstaJobz
Kuzenbo
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
156W - 153L
1,319 Elo+
Party 1
Ares
Ares
guntuna
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,410 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,308 Elo+

VS

Team Averages
Level 35
1,476 SR
1,437 Elo+
Aphrodite
Aphrodite
Apeli
Aphrodite
Level 14
God Stats
10W - 19L
1,358 SR
Queue Stats
93W - 103L
1,385 Elo+
Party 2
Thanatos
Thanatos
CinqMoonstruck
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,649 Elo+
Party 2
Ares
Ares
Gothidk
Ares
Level 12
God Stats
2W - 1L
1,446 SR
Queue Stats
17W - 12L
1,421 Elo+
Solo
Bellona
Bellona
Rurro45
Bellona
Level 10
God Stats
16W - 18L
1,466 SR
Queue Stats
69W - 68L
1,377 Elo+
Party 2
Neith
Neith
fortune9316
Neith
Level 12
God Stats
17W - 9L
1,609 SR
Queue Stats
76W - 88L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkenonx
Danzaburou
9
2 / 12 / 0
6,409
377
6,352
16,888
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 2
8,055
474
10,020
7,743
2,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
DooBYZz
Hun Batz
10
0 / 0 / 0
6,395
376
0
8,243
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
GangstaJobz
Kuzenbo
9
1 / 7 / 3
6,700
394
3,769
12,019
10,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
guntuna
Ares
14
2 / 3 / 1
8,363
492
11,047
12,983
13,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apeli
Aphrodite
14
7 / 4 / 9
8,989
529
9,405
11,009
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
8 / 1 / 6
9,485
558
8,387
13,018
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
Gothidk
Ares
13
4 / 0 / 14
8,916
524
5,304
10,991
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Rurro45
Bellona
14
1 / 0 / 5
8,468
498
3,776
6,612
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 3 / 8
8,607
506
9,477
9,754
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
8
Kills
27
27
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Apeli
Aphrodite
7
4
9
2.88
L
Danzaburou
Arkenonx
Danzaburou
2
12
0
0.17
L
3
5
2
0.8
W
Thanatos
8
1
6
11
L
Hun Batz
DooBYZz
Hun Batz
0
0
0
0
L
Kuzenbo
GangstaJobz
Kuzenbo
1
7
3
0.36
W
Ares
Gothidk
Ares
4
0
14
11
W
Bellona
Rurro45
Bellona
1
0
5
3.5
W
7
3
8
3.67
L
Ares
guntuna
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
36,349
57,876
Taken
51,384
34,393
Mitigated
26,410
9,120
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Apeli
Aphrodite
9,405
774
3,211
5,253
11,009
4,846
462
6,825
3,970
34,865
0
L
Danzaburou
Arkenonx
Danzaburou
6,352
2,386
0
2,466
16,888
6,039
264
3,792
12,878
0
20,067
L
10,020
4,838
0
500
7,743
2,316
1,048
2,170
5,265
43,931
0
W
Thanatos
8,387
2,209
0
12,643
13,018
4,582
1,453
2,652
10,296
0
51,612
L
Hun Batz
DooBYZz
Hun Batz
0
0
0
3,548
8,243
2,240
0
0
8,243
0
32,087
L
Kuzenbo
GangstaJobz
Kuzenbo
3,769
1,964
0
0
12,019
10,386
0
4,263
7,549
8,861
0
W
Ares
Gothidk
Ares
5,304
737
0
1,126
10,991
8,551
1,260
4,478
6,399
18,072
0
W
Bellona
Rurro45
Bellona
3,776
607
0
888
6,612
4,479
1,351
3,844
2,722
3,809
35,174
W
9,477
6,277
0
3,281
9,754
3,952
2,748
6,523
3,161
0
45,643
L
Ares
guntuna
Ares
11,047
780
0
2,606
12,983
13,412
0
4,398
8,133
50,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
44,465
253
Minions Killed
344
0
Camps Cleared
0
1,296,955
Distance Traveled
1,509,927
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,989
529
83
5
0
267,090
2
L
Danzaburou
6,409
377
28
2
0
230,048
0
L
Nu Wa
8,055
474
78
5
0
229,666
0
W
Thanatos
9,485
558
77
5
0
356,941
0
L
Hun Batz
6,395
376
59
3
0
221,198
0
L
Kuzenbo
6,700
394
4
0
0
310,570
2
W
Ares
8,916
524
31
2
0
291,998
0
W
Bellona
8,468
498
83
5
0
342,820
2
W
Neith
8,607
506
70
4
0
251,078
1
L
Ares
8,363
492
84
5
0
305,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role