Player Matchup

Heimdallr
Heimdallr
AlecFletcher
Heimdallr
Level 29
God Stats
14W - 12L
1,512 SR
Queue Stats
123W - 153L
1,397 Elo+
Party 2
Bacchus
Bacchus
KhaosArts
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
KingPhrosty
Achilles
Level 26
God Stats
6W - 3L
1,597 SR
Queue Stats
36W - 27L
1,524 Elo+
Party 3
He Bo
He Bo
MomPlower069
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,424 Elo+
Party 2
Mercury
Mercury
Sil3nthope
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,497 Elo+
Party 3
Team Averages
Level 24
1,522 SR
1,469 Elo+

VS

Team Averages
Level 25
1,418 SR
1,448 Elo+
Pele
Pele
KatanaGGS
Pele
Level 29
God Stats
0W - 5L
1,144 SR
Queue Stats
94W - 114L
1,468 Elo+
Party 1
Izanami
Izanami
Nerdherd47
Izanami
Level 27
God Stats
29W - 25L
1,556 SR
Queue Stats
30W - 25L
1,496 Elo+
Party 4
Tyr
Tyr
ORxIxON
Tyr
Level 29
God Stats
4W - 21L
1,295 SR
Queue Stats
245W - 276L
1,484 Elo+
Party 1
Anubis
Anubis
SlashMeyer97
Anubis
Level 27
God Stats
12W - 8L
1,589 SR
Queue Stats
51W - 51L
1,464 Elo+
Party 4
Amaterasu
Amaterasu
dreamhours
Amaterasu
Level 14
God Stats
1W - 2L
1,505 SR
Queue Stats
24W - 40L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlecFletcher
Heimdallr
17
6 / 2 / 9
11,224
561
11,224
7,062
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KhaosArts
Bacchus
16
3 / 2 / 14
10,874
544
8,440
11,263
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
KingPhrosty
Achilles
20
22 / 3 / 5
13,641
682
28,510
17,219
17,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 6
11,271
564
10,337
10,741
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Sil3nthope
Mercury
16
5 / 7 / 13
10,821
541
9,989
15,169
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 8 / 2
9,817
491
13,186
18,598
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nerdherd47
Izanami
13
2 / 7 / 1
8,564
428
8,295
11,849
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
13
2 / 6 / 1
8,796
440
5,745
16,498
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
15
6 / 10 / 1
10,243
512
9,645
18,615
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dreamhours
Amaterasu
12
0 / 12 / 3
7,985
399
3,209
20,029
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
43
Kills
17
18
Deaths
43
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlecFletcher
Heimdallr
6
2
9
5.25
L
Pele
7
8
2
1
W
Bacchus
KhaosArts
Bacchus
3
2
14
5
W
Achilles
KingPhrosty
Achilles
22
3
5
8.17
W
7
4
6
2.5
L
Izanami
Nerdherd47
Izanami
2
7
1
0.36
L
Tyr
2
6
1
0.42
W
Mercury
Sil3nthope
Mercury
5
7
13
1.64
L
Anubis
6
10
1
0.65
L
Amaterasu
dreamhours
Amaterasu
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
40,080
61,454
Taken
85,589
41,759
Mitigated
39,539
15,313
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlecFletcher
Heimdallr
11,224
3,680
0
1,115
7,062
2,990
5,500
582
6,438
0
59,477
L
Pele
13,186
3,412
0
3,505
18,598
7,231
0
3,067
15,389
0
56,875
W
Bacchus
KhaosArts
Bacchus
8,440
1,138
243
2,876
11,263
12,502
306
1,456
9,724
29,010
0
W
Achilles
KingPhrosty
Achilles
28,510
17,136
0
3,748
17,219
17,855
4,225
1,148
16,034
0
83,908
W
10,337
843
0
3,911
10,741
3,089
518
2,722
7,793
62,548
0
L
Izanami
Nerdherd47
Izanami
8,295
4,567
0
486
11,849
4,392
72
2,671
9,162
0
49,823
L
Tyr
5,745
527
0
2,094
16,498
10,756
280
4,359
12,073
0
35,622
W
Mercury
Sil3nthope
Mercury
9,989
3,661
0
3,420
15,169
5,323
0
3,199
11,820
0
49,588
L
Anubis
9,645
635
0
6,504
18,615
8,659
974
5,492
12,767
54,572
0
L
Amaterasu
dreamhours
Amaterasu
3,209
1,722
0
2,721
20,029
8,501
266
2,567
17,418
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,831
Gold Earned
45,405
436
Minions Killed
422
0
Camps Cleared
0
2,038,831
Distance Traveled
1,902,073
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,224
561
109
5
0
423,392
4
L
Pele
9,817
491
92
5
0
367,860
0
W
Bacchus
10,874
544
38
2
0
445,856
4
W
Achilles
13,641
682
116
6
0
391,258
0
W
He Bo
11,271
564
98
5
0
374,205
6
L
Izanami
8,564
428
109
5
0
392,785
6
L
Tyr
8,796
440
63
3
0
495,813
3
W
Mercury
10,821
541
75
4
0
404,120
1
L
Anubis
10,243
512
101
5
0
290,836
0
L
Amaterasu
7,985
399
57
3
0
354,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role