Player Matchup

Danzaburou
Danzaburou
AK_2465
Danzaburou
Level 60
God Stats
15W - 12L
1,637 SR
Queue Stats
259W - 309L
1,486 Elo+
Party 2
Vamana
Vamana
Mockmeister
Vamana
Level 28
God Stats
29W - 22L
1,466 SR
Queue Stats
121W - 141L
1,529 Elo+
Party 2
Anubis
Anubis
Silent_Slayer786
Anubis
Level 52
God Stats
7W - 7L
1,607 SR
Queue Stats
136W - 137L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
naeem01234
Cthulhu
Level 8
God Stats
25W - 27L
1,784 SR
Queue Stats
201W - 256L
1,426 Elo+
Party 2
Awilix
Awilix
ridi17
Awilix
Level 73
God Stats
4W - 3L
1,636 SR
Queue Stats
217W - 231L
1,500 Elo+
Party 2
Team Averages
Level 44
1,626 SR
1,490 Elo+

VS

Team Averages
Level 62
1,603 SR
1,487 Elo+
Anhur
Anhur
HoldTheWave
Anhur
Level 21
God Stats
1W - 1L
1,883 SR
Queue Stats
64W - 23L
1,726 Elo+
Party 3
Arachne
Arachne
IvarRagnasson
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 140L
1,374 Elo+
Party 1
Fenrir
Fenrir
i PHAXE i
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
matthijsvg1999
Xing Tian
Level 36
God Stats
13W - 19L
1,491 SR
Queue Stats
378W - 460L
1,344 Elo+
Solo
The Morrigan
The Morrigan
yassumi
The Morrigan
Level 125
God Stats
2W - 2L
1,643 SR
Queue Stats
494W - 396L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK_2465
Danzaburou
19
5 / 7 / 4
12,912
478
15,345
16,627
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
11 / 3 / 6
15,444
572
23,121
27,960
36,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 3 / 7
13,408
497
7,376
18,763
11,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
naeem01234
Cthulhu
17
0 / 5 / 2
11,094
411
7,171
12,414
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
ridi17
Awilix
20
13 / 3 / 7
14,617
541
16,042
19,455
7,671
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
15,662
580
17,895
18,604
10,839
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
16
3 / 11 / 3
11,746
435
10,147
22,744
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
i PHAXE i
Fenrir
14
0 / 13 / 2
10,220
379
9,458
23,193
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
matthijsvg1999
Xing Tian
18
1 / 4 / 7
12,816
475
5,899
22,862
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
yassumi
The Morrigan
20
11 / 2 / 2
16,167
599
23,684
12,006
5,624
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
31
Kills
21
21
Deaths
32
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AK_2465
Danzaburou
5
7
4
1
L
6
2
6
4.5
L
Arachne
3
11
3
0.41
W
Vamana
11
3
6
4.67
W
2
3
7
1.83
L
Fenrir
i PHAXE i
Fenrir
0
13
2
0.08
L
Xing Tian
matthijsvg1999
Xing Tian
1
4
7
1.13
W
Cthulhu
naeem01234
Cthulhu
0
5
2
0.2
W
Awilix
ridi17
Awilix
13
3
7
5.5
L
The Morrigan
yassumi
The Morrigan
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,055
Damage
67,083
95,219
Taken
99,409
70,488
Mitigated
65,171
32,351
Healing
26,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AK_2465
Danzaburou
15,345
8,203
0
3,716
16,627
6,181
392
4,256
12,252
0
80,513
L
17,895
10,390
0
8,259
18,604
10,839
3,728
3,305
15,010
0
152,614
L
Arachne
10,147
7,751
921
6,246
22,744
8,496
0
2,335
20,259
0
44,613
W
Vamana
23,121
11,539
0
11,413
27,960
36,021
148
6,703
20,804
0
133,442
W
7,376
641
0
10,476
18,763
11,005
707
6,917
11,436
122,048
0
L
Fenrir
i PHAXE i
Fenrir
9,458
2,907
0
4,573
23,193
20,324
294
1,778
20,727
0
48,717
L
Xing Tian
matthijsvg1999
Xing Tian
5,899
1,034
243
3,457
22,862
19,888
405
4,739
18,073
40,774
0
W
Cthulhu
naeem01234
Cthulhu
7,171
282
0
924
12,414
9,610
126
3,617
8,703
49,930
0
W
Awilix
ridi17
Awilix
16,042
5,579
0
5,822
19,455
7,671
0
6,571
12,746
0
131,307
L
The Morrigan
yassumi
The Morrigan
23,684
2,598
0
3,121
12,006
5,624
893
2,390
9,396
115,472
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,475
Gold Earned
66,611
864
Minions Killed
621
0
Camps Cleared
0
2,578,726
Distance Traveled
2,346,400
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,912
478
136
5
0
499,561
2
L
Anhur
15,662
580
219
8
0
457,369
2
L
Arachne
11,746
435
66
2
0
387,238
2
W
Vamana
15,444
572
241
9
0
524,904
0
W
Anubis
13,408
497
203
8
0
462,778
1
L
Fenrir
10,220
379
68
3
0
428,241
4
L
Xing Tian
12,816
475
60
2
0
545,159
3
W
Cthulhu
11,094
411
103
4
0
476,151
0
W
Awilix
14,617
541
181
7
0
615,332
7
L
The Morrigan
16,167
599
208
8
0
528,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role