Player Matchup

Chang'e
Chang'e
MooTu
Chang'e
Level 4
God Stats
3W - 1L
1,732 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolfgoggles
Tsukuyomi
Level 29
God Stats
17W - 31L
1,242 SR
Queue Stats
550W - 646L
1,401 Elo+
Party 2
Izanami
Izanami
cosmoBeach_
Izanami
Level 23
God Stats
41W - 45L
1,555 SR
Queue Stats
409W - 514L
1,473 Elo+
Party 2
Olorun
Olorun
matthewlgreen0
Olorun
Level 29
God Stats
1W - 2L
1,530 SR
Queue Stats
82W - 81L
1,551 Elo+
Solo
Nemesis
Nemesis
wdfrw2ef
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,489 Elo+

VS

Team Averages
Level 28
1,587 SR
1,542 Elo+
Apollo
Apollo
SavageMeist
Apollo
Level 29
God Stats
22W - 14L
1,507 SR
Queue Stats
79W - 63L
1,546 Elo+
Solo
Raijin
Raijin
ShadowDC015
Raijin
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
308W - 316L
1,547 Elo+
Party 1
Nike
Nike
eMAGIC_MIKE
Nike
Level 29
God Stats
29W - 24L
1,555 SR
Queue Stats
959W - 965L
1,487 Elo+
Solo
Cthulhu
Cthulhu
relleno376
Cthulhu
Level 25
God Stats
2W - 0L
1,917 SR
Queue Stats
26W - 19L
1,575 Elo+
Solo
Thanatos
Thanatos
sebasthor32
Thanatos
Level 27
God Stats
6W - 6L
1,458 SR
Queue Stats
91W - 97L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MooTu
Chang'e
10
0 / 2 / 1
5,036
458
3,018
5,335
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Wolfgoggles
Tsukuyomi
9
2 / 3 / 0
5,465
497
2,765
7,144
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
cosmoBeach_
Izanami
8
0 / 5 / 0
4,734
430
1,996
7,405
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,163
378
1,553
7,573
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
wdfrw2ef
Nemesis
7
0 / 2 / 0
4,146
377
645
4,568
1,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
7 / 0 / 2
6,754
614
7,767
4,475
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
12
3 / 0 / 2
6,623
602
3,002
4,755
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,164
560
3,108
5,369
2,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
relleno376
Cthulhu
10
3 / 0 / 6
6,754
614
5,902
4,660
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
sebasthor32
Thanatos
10
2 / 0 / 1
5,896
536
1,772
5,926
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
MooTu
Chang'e
0
2
1
0.25
W
Apollo
7
0
2
8
W
Raijin
3
0
2
4
L
Tsukuyomi
Wolfgoggles
Tsukuyomi
2
3
0
0.67
L
Izanami
cosmoBeach_
Izanami
0
5
0
0
W
1
2
1
0.75
L
0
5
0
0
W
Cthulhu
relleno376
Cthulhu
3
0
6
6
W
Thanatos
sebasthor32
Thanatos
2
0
1
2.5
L
Nemesis
wdfrw2ef
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
21,551
32,025
Taken
25,185
9,018
Mitigated
9,057
7,162
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
MooTu
Chang'e
3,018
217
395
1,394
5,335
1,478
60
1,823
3,214
25,694
0
W
Apollo
7,767
5,325
319
2,857
4,475
1,280
522
612
3,863
0
35,257
W
Raijin
3,002
413
0
1,165
4,755
1,503
668
1,771
2,984
33,142
0
L
Tsukuyomi
Wolfgoggles
Tsukuyomi
2,765
649
0
1,612
7,144
2,282
144
322
6,822
0
23,156
L
Izanami
cosmoBeach_
Izanami
1,996
1,501
0
1,311
7,405
1,754
0
2,166
5,191
0
22,022
W
3,108
1,262
0
1,526
5,369
2,333
872
384
4,985
0
28,282
L
1,553
767
99
1,751
7,573
2,341
0
3,302
4,231
8,719
0
W
Cthulhu
relleno376
Cthulhu
5,902
870
0
890
4,660
2,212
145
1,106
3,554
19,407
0
W
Thanatos
sebasthor32
Thanatos
1,772
355
0
5,629
5,926
1,729
50
698
5,228
0
27,661
L
Nemesis
wdfrw2ef
Nemesis
645
79
0
600
4,568
1,163
0
889
3,663
0
4,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
32,191
159
Minions Killed
286
0
Camps Cleared
0
898,919
Distance Traveled
992,259
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,036
458
47
4
0
208,706
3
W
Apollo
6,754
614
69
6
0
192,998
1
W
Raijin
6,623
602
74
7
0
200,734
0
L
Tsukuyomi
5,465
497
40
4
0
204,772
1
L
Izanami
4,734
430
47
4
0
167,675
2
W
Nike
6,164
560
62
6
0
155,335
2
L
Olorun
4,163
378
14
1
0
162,657
0
W
Cthulhu
6,754
614
26
2
0
218,017
2
W
Thanatos
5,896
536
55
5
0
225,175
1
L
Nemesis
4,146
377
11
1
0
155,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role