Player Matchup

Geb
Geb
Gold III
Ikragboar
Geb
Gold III
Level 159
God Stats
1W - 1L
1,817 SR
Queue Stats
118W - 101L
1,463 MMR
Party 2
Merlin
Merlin
Platinum IV
OOJdog
Merlin
Platinum IV
Level 68
God Stats
12W - 9L
1,730 SR
Queue Stats
59W - 51L
1,643 MMR
Party 2
Da Ji
Da Ji
Gold IV
TRILOBIT3
Da Ji
Gold IV
Level 129
God Stats
19W - 13L
1,643 SR
Queue Stats
24W - 25L
1,586 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,730 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,595 SR
1,562 MMR
Sun Wukong
Sun Wukong
Platinum IV
DDOGGFOREST
Sun Wukong
Platinum IV
Level 137
God Stats
10W - 10L
1,622 SR
Queue Stats
197W - 208L
1,698 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
MrVexOffender
Nu Wa
Bronze III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,452 MMR
Solo
Artio
Artio
Platinum V
Shocked91
Artio
Platinum V
Level 107
God Stats
15W - 15L
1,662 SR
Queue Stats
111W - 103L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
14,261
594
13,516
32,107
30,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
OOJdog
Merlin
18
2 / 4 / 6
13,786
574
24,969
20,326
8,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
TRILOBIT3
Da Ji
17
5 / 3 / 5
13,806
575
10,137
19,877
10,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
DanzaburouCu ChulainnZeusPersephoneCthulhu

VS

Bans
ScyllaHeraKuzenboChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DDOGGFOREST
Sun Wukong
19
5 / 1 / 3
15,003
625
22,166
24,538
16,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 7
14,448
602
26,786
17,742
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Shocked91
Artio
16
2 / 6 / 4
13,742
573
9,650
26,326
30,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
9
9
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DDOGGFOREST
Sun Wukong
5
1
3
6.5
L
3
2
6
3
W
2
3
7
1.83
L
Merlin
OOJdog
Merlin
2
4
6
1.25
W
Artio
Shocked91
Artio
2
6
4
0.67
L
Da Ji
TRILOBIT3
Da Ji
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,622
Damage
58,602
72,310
Taken
68,606
50,152
Mitigated
53,439
16,579
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DDOGGFOREST
Sun Wukong
22,166
3,994
0
6,943
24,538
16,428
1,038
12,825
11,713
0
90,687
L
13,516
1,164
1,008
5,930
32,107
30,855
0
16,008
14,719
53,734
0
W
26,786
6,679
182
3,174
17,742
6,465
1,568
9,360
8,382
104,295
0
L
Merlin
OOJdog
Merlin
24,969
1,520
0
6,048
20,326
8,375
0
8,664
11,058
139,494
0
W
Artio
Shocked91
Artio
9,650
342
4,069
6,457
26,326
30,546
921
16,393
9,933
26,893
0
L
Da Ji
TRILOBIT3
Da Ji
10,137
2,444
0
3,593
19,877
10,922
0
10,485
8,772
0
50,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
43,193
276
Minions Killed
237
0
Camps Cleared
0
1,313,438
Distance Traveled
1,382,610
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,003
625
82
3
0
501,616
0
L
Geb
14,261
594
42
2
0
470,889
2
W
Nu Wa
14,448
602
125
5
0
402,917
2
L
Merlin
13,786
574
184
8
0
394,950
8
W
Artio
13,742
573
30
1
0
478,077
2
L
Da Ji
13,806
575
50
2
0
447,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role