Player Matchup

Hades
Hades
D0m1nic2006
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Kennyace2005
Cthulhu
Level 3
God Stats
5W - 9L
1,299 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Izanami
Izanami
MouseDG
Izanami
Level 5
God Stats
3W - 9L
1,299 SR
Queue Stats
12W - 24L
1,402 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SnakierTrack789
Tsukuyomi
Level 2
God Stats
6W - 12L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 3
King Arthur
King Arthur
TLINGITW0LF
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Team Averages
Level 4
1,420 SR
1,480 Elo+

VS

Team Averages
Level 27
1,550 SR
1,375 Elo+
Nemesis
Nemesis
Durandal-Tycho
Nemesis
Level 18
God Stats
13W - 4L
1,808 SR
Queue Stats
100W - 104L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
LT DEVISTATER
Jormungandr
Level 29
God Stats
5W - 6L
1,565 SR
Queue Stats
141W - 143L
1,396 Elo+
Party 1
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 28
God Stats
58W - 49L
1,510 SR
Queue Stats
224W - 235L
1,346 Elo+
Party 2
King Arthur
King Arthur
XxSpiderxX1986
King Arthur
Level 39
God Stats
65W - 64L
1,443 SR
Queue Stats
940W - 1,008L
1,337 Elo+
Party 1
Raijin
Raijin
lProfessorTree
Raijin
Level 22
God Stats
36W - 46L
1,426 SR
Queue Stats
78W - 94L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 18 / 4
7,848
374
8,629
19,507
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kennyace2005
Cthulhu
12
1 / 14 / 4
8,433
402
5,920
24,743
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MouseDG
Izanami
14
4 / 9 / 4
9,309
443
11,705
21,314
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SnakierTrack789
Tsukuyomi
11
0 / 9 / 1
7,056
336
4,594
15,615
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TLINGITW0LF
King Arthur
11
2 / 14 / 2
7,914
377
4,470
21,416
9,142
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
20 / 1 / 16
12,345
588
17,119
12,849
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LT DEVISTATER
Jormungandr
16
5 / 3 / 28
11,631
554
13,284
15,086
14,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
17 / 5 / 24
12,036
573
29,163
15,115
5,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
XxSpiderxX1986
King Arthur
16
4 / 0 / 15
11,290
538
8,250
18,776
13,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
15 / 0 / 16
12,483
594
13,766
10,123
3,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
160
9
Kills
61
64
Deaths
9
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
2
18
4
0.22
W
20
1
16
28
L
Cthulhu
Kennyace2005
Cthulhu
1
14
4
0.21
W
Jormungandr
LT DEVISTATER
Jormungandr
5
3
28
6.33
W
17
5
24
5.8
L
Izanami
MouseDG
Izanami
4
9
4
0.67
L
Tsukuyomi
SnakierTrack789
Tsukuyomi
0
9
1
0.06
L
King Arthur
TLINGITW0LF
King Arthur
2
14
2
0.21
W
King Arthur
XxSpiderxX1986
King Arthur
4
0
15
11.5
W
15
0
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
81,582
102,595
Taken
71,949
47,727
Mitigated
43,514
9,715
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,629
1,108
109
2,144
19,507
8,018
0
4,073
15,434
20,008
0
W
17,119
10,048
0
2,014
12,849
6,200
6,393
1,737
10,937
0
47,184
L
Cthulhu
Kennyace2005
Cthulhu
5,920
1,097
0
747
24,743
16,332
174
8,069
16,674
22,165
0
W
Jormungandr
LT DEVISTATER
Jormungandr
13,284
2,947
0
650
15,086
14,882
1,724
2,852
12,109
63,926
0
W
29,163
19,005
0
4,591
15,115
5,502
5,063
6,333
8,732
0
52,267
L
Izanami
MouseDG
Izanami
11,705
8,945
0
4,202
21,314
6,837
567
6,400
14,914
0
52,949
L
Tsukuyomi
SnakierTrack789
Tsukuyomi
4,594
1,500
0
2,263
15,615
7,398
594
3,906
11,709
0
27,263
L
King Arthur
TLINGITW0LF
King Arthur
4,470
1,621
0
250
21,416
9,142
180
4,602
16,814
0
19,695
W
King Arthur
XxSpiderxX1986
King Arthur
8,250
1,970
0
5,900
18,776
13,100
945
1,824
16,573
0
51,338
W
13,766
1,014
0
2,634
10,123
3,830
3,217
1,803
8,220
66,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
59,785
240
Minions Killed
384
0
Camps Cleared
0
1,767,765
Distance Traveled
2,008,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,848
374
32
2
0
288,594
2
W
Nemesis
12,345
588
51
2
0
458,185
0
L
Cthulhu
8,433
402
38
2
0
373,160
0
W
Jormungandr
11,631
554
110
5
0
347,406
0
W
Skadi
12,036
573
42
2
0
384,302
0
L
Izanami
9,309
443
89
4
0
326,931
2
L
Tsukuyomi
7,056
336
51
2
0
428,995
0
L
King Arthur
7,914
377
30
1
0
350,085
0
W
King Arthur
11,290
538
89
4
0
449,209
0
W
Raijin
12,483
594
92
4
0
368,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role