Player Matchup

Thor
Thor
Bazaku2
Thor
Level 21
God Stats
0W - 2L
1,377 SR
Queue Stats
319W - 324L
1,534 Elo+
Solo
Izanami
Izanami
Romebolso_10
Izanami
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Geb
Geb
juanoXD204
Geb
Level 35
God Stats
20W - 9L
1,765 SR
Queue Stats
268W - 276L
1,519 Elo+
Party 1
Olorun
Olorun
rivovisk1
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
zBlackSoul
Nemesis
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,479 Elo+

VS

Team Averages
Level 22
1,575 SR
1,343 Elo+
Ymir
Ymir
Bacomito
Ymir
Level 23
God Stats
1W - 0L
1,749 SR
Queue Stats
1W - 2L
1,088 Elo+
Solo
Mercury
Mercury
Detonaw
Mercury
Level 28
God Stats
5W - 1L
1,256 SR
Queue Stats
74W - 43L
1,680 Elo+
Solo
Bellona
Bellona
Diguent
Bellona
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
93W - 79L
1,215 Elo+
Solo
Scylla
Scylla
Henrique__Brabo
Scylla
Level 26
God Stats
12W - 8L
1,552 SR
Queue Stats
477W - 532L
1,397 Elo+
Solo
Neith
Neith
Vmoss
Neith
Level 27
God Stats
4W - 1L
1,817 SR
Queue Stats
29W - 26L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bazaku2
Thor
8
1 / 2 / 0
4,618
513
1,212
5,718
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Romebolso_10
Izanami
6
0 / 3 / 2
4,084
454
2,145
4,611
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 2 / 1
4,521
502
2,673
7,144
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
rivovisk1
Olorun
6
0 / 4 / 0
4,063
451
2,329
5,204
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
zBlackSoul
Nemesis
5
0 / 1 / 1
3,875
431
1,581
3,292
618
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 3
4,759
529
2,338
6,118
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Detonaw
Mercury
11
7 / 0 / 2
6,567
730
4,527
4,616
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Diguent
Bellona
9
0 / 0 / 0
4,884
543
852
2,739
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 3
4,785
532
1,659
3,299
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vmoss
Neith
8
5 / 1 / 1
5,096
566
6,233
4,765
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
12
12
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
3
1.5
L
Thor
Bazaku2
Thor
1
2
0
0.5
W
Mercury
Detonaw
Mercury
7
0
2
8
W
Bellona
Diguent
Bellona
0
0
0
0
W
0
0
3
1.5
L
Izanami
Romebolso_10
Izanami
0
3
2
0.33
W
Neith
Vmoss
Neith
5
1
1
5.5
L
1
2
1
0.75
L
Olorun
rivovisk1
Olorun
0
4
0
0
L
Nemesis
zBlackSoul
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,940
Damage
15,609
25,969
Taken
21,537
6,748
Mitigated
7,960
7,788
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,338
385
0
2,065
6,118
2,519
0
1,328
4,790
16,419
0
L
Thor
Bazaku2
Thor
1,212
534
0
1,709
5,718
1,547
0
164
5,467
0
16,633
W
Mercury
Detonaw
Mercury
4,527
2,648
0
453
4,616
1,541
0
250
4,366
0
36,656
W
Bellona
Diguent
Bellona
852
0
0
1,752
2,739
1,751
175
0
2,739
0
16,971
W
1,659
577
0
1,502
3,299
927
54
1,724
1,575
13,001
0
L
Izanami
Romebolso_10
Izanami
2,145
1,345
0
680
4,611
801
0
505
4,106
0
17,084
W
Neith
Vmoss
Neith
6,233
3,562
0
2,943
4,765
1,222
36
1,700
3,065
0
17,807
L
2,673
192
346
2,708
7,144
2,300
0
1,833
5,311
9,223
0
L
Olorun
rivovisk1
Olorun
2,329
1,745
0
1,498
5,204
1,482
530
1,313
3,721
15,953
0
L
Nemesis
zBlackSoul
Nemesis
1,581
509
0
847
3,292
618
0
0
3,217
0
8,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
26,091
143
Minions Killed
186
0
Camps Cleared
0
712,936
Distance Traveled
840,239
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,759
529
33
4
0
154,083
2
L
Thor
4,618
513
49
5
0
161,127
2
W
Mercury
6,567
730
64
7
0
211,391
0
W
Bellona
4,884
543
32
4
0
159,505
4
W
Scylla
4,785
532
29
3
0
158,049
0
L
Izanami
4,084
454
37
4
0
135,939
0
W
Neith
5,096
566
28
3
0
157,211
2
L
Geb
4,521
502
9
1
0
150,511
1
L
Olorun
4,063
451
23
3
0
103,072
0
L
Nemesis
3,875
431
25
3
0
162,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role