Player Matchup

Osiris
Osiris
 
Osiris
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Decarry
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,100 Elo+
Party 3
Thanatos
Thanatos
FelipeMilky
Thanatos
Level 75
God Stats
5W - 10L
1,404 SR
Queue Stats
609W - 572L
1,543 Elo+
Party 3
Merlin
Merlin
Gwud
Merlin
Level 15
God Stats
24W - 32L
1,790 SR
Queue Stats
197W - 207L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
kelakaa
Cthulhu
Level 28
God Stats
4W - 2L
1,699 SR
Queue Stats
403W - 448L
1,523 Elo+
Party 2
Team Averages
Level 32
1,579 SR
1,446 Elo+

VS

Team Averages
Level 15
1,593 SR
1,592 Elo+
Nox
Nox
Abbout
Nox
Level 28
God Stats
4W - 5L
1,507 SR
Queue Stats
125W - 110L
1,531 Elo+
Solo
Artemis
Artemis
BestJgEver5
Artemis
Level 7
God Stats
0W - 2L
1,349 SR
Queue Stats
35W - 31L
1,789 Elo+
Solo
Ao Kuang
Ao Kuang
Xino17
Ao Kuang
Level 7
God Stats
6W - 7L
1,520 SR
Queue Stats
48W - 39L
1,606 Elo+
Party 1
Ymir
Ymir
eydan123xd
Ymir
Level 6
God Stats
0W - 1L
1,877 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Osiris
Osiris
fear0909bbx
Osiris
Level 29
God Stats
16W - 15L
1,710 SR
Queue Stats
561W - 578L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
8 / 0 / 4
10,182
566
11,121
11,679
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Decarry
Izanami
18
7 / 5 / 4
11,286
627
10,533
13,683
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
FelipeMilky
Thanatos
19
10 / 1 / 7
11,358
631
10,351
13,993
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Gwud
Merlin
14
3 / 3 / 8
8,981
499
6,938
7,184
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kelakaa
Cthulhu
12
2 / 2 / 10
7,996
444
9,177
13,568
10,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Abbout
Nox
15
3 / 7 / 4
8,919
496
9,930
10,342
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BestJgEver5
Artemis
12
1 / 6 / 4
7,461
415
10,049
15,032
4,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Xino17
Ao Kuang
15
3 / 4 / 1
9,107
506
6,196
12,021
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 7 / 3
7,855
436
2,672
12,084
10,408
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
13
2 / 6 / 2
8,424
468
4,827
14,842
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
11
11
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
0
4
10
L
Nox
Abbout
Nox
3
7
4
0.71
L
Artemis
BestJgEver5
Artemis
1
6
4
0.5
W
Izanami
Decarry
Izanami
7
5
4
1.8
W
Thanatos
FelipeMilky
Thanatos
10
1
7
13.5
W
Merlin
Gwud
Merlin
3
3
8
2.33
L
Ao Kuang
Xino17
Ao Kuang
3
4
1
0.88
L
2
7
3
0.5
L
Osiris
2
6
2
0.5
W
Cthulhu
kelakaa
Cthulhu
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
33,674
60,107
Taken
64,321
32,545
Mitigated
29,969
32,989
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,121
4,360
0
6,078
11,679
7,895
0
3,493
8,186
0
54,948
L
Nox
Abbout
Nox
9,930
707
0
1,158
10,342
3,662
0
3,134
6,960
50,267
0
L
Artemis
BestJgEver5
Artemis
10,049
4,894
0
4,848
15,032
4,247
0
3,597
11,405
0
46,454
W
Izanami
Decarry
Izanami
10,533
7,662
0
4,209
13,683
5,172
3,754
3,145
10,538
0
95,974
W
Thanatos
FelipeMilky
Thanatos
10,351
1,997
0
18,035
13,993
6,107
0
4,310
9,683
0
84,189
W
Merlin
Gwud
Merlin
6,938
527
0
675
7,184
3,009
67
3,933
3,251
49,155
0
L
Ao Kuang
Xino17
Ao Kuang
6,196
1,512
0
5,221
12,021
3,773
0
1,090
10,843
51,242
0
L
2,672
510
0
119
12,084
10,408
0
6,015
5,949
8,093
0
L
Osiris
4,827
1,506
0
2,344
14,842
7,879
0
1,759
13,049
0
33,935
W
Cthulhu
kelakaa
Cthulhu
9,177
638
923
3,069
13,568
10,362
0
3,917
9,651
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
41,766
547
Minions Killed
308
0
Camps Cleared
0
1,701,950
Distance Traveled
1,556,888
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,182
566
99
6
0
353,863
2
L
Nox
8,919
496
78
4
0
315,866
3
L
Artemis
7,461
415
67
4
0
291,785
6
W
Izanami
11,286
627
170
9
0
269,006
2
W
Thanatos
11,358
631
152
8
0
375,351
5
W
Merlin
8,981
499
88
5
0
335,029
5
L
Ao Kuang
9,107
506
103
6
0
359,941
1
L
Ymir
7,855
436
12
1
0
286,377
1
L
Osiris
8,424
468
48
3
0
302,919
7
W
Cthulhu
7,996
444
38
2
0
368,701
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role