Player Matchup

Merlin
Merlin
AppleBiscuits
Merlin
Level 106
God Stats
31W - 18L
1,621 SR
Queue Stats
660W - 295L
1,931 Elo+
Party 2
Heimdallr
Heimdallr
SteGreggles
Heimdallr
Level 148
God Stats
17W - 12L
1,624 SR
Queue Stats
484W - 198L
1,927 Elo+
Party 2
Yemoja
Yemoja
Turticus
Yemoja
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
379W - 126L
1,915 Elo+
Party 2
Vamana
Vamana
robbie222
Vamana
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
237W - 108L
1,874 Elo+
Party 2
Xing Tian
Xing Tian
uuhhhhh
Xing Tian
Level 27
God Stats
42W - 7L
1,961 SR
Queue Stats
196W - 28L
2,008 Elo+
Party 2
Team Averages
Level 78
1,641 SR
1,931 Elo+

VS

Team Averages
Level 47
1,499 SR
1,528 Elo+
Rama
Rama
ChaosJackalope
Rama
Level 49
God Stats
1W - 1L
1,865 SR
Queue Stats
122W - 97L
1,611 Elo+
Solo
Khepri
Khepri
Lavashot449
Khepri
Level 108
God Stats
6W - 2L
1,619 SR
Queue Stats
11W - 14L
1,495 Elo+
Party 3
Ra
Ra
Muszoo
Ra
Level 16
God Stats
1W - 2L
1,575 SR
Queue Stats
7W - 7L
1,495 Elo+
Party 3
Discordia
Discordia
TadashiSensei
Discordia
Level 28
God Stats
2W - 11L
1,093 SR
Queue Stats
111W - 100L
1,508 Elo+
Party 1
Tyr
Tyr
jakevomits
Tyr
Level 36
God Stats
1W - 9L
1,345 SR
Queue Stats
230W - 244L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
11,353
1,135
23,568
4,820
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SteGreggles
Heimdallr
17
4 / 0 / 14
10,673
1,067
12,353
7,271
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Turticus
Yemoja
16
0 / 0 / 17
9,533
953
10,432
9,615
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
robbie222
Vamana
16
4 / 2 / 11
9,895
990
13,786
16,527
10,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
uuhhhhh
Xing Tian
17
5 / 0 / 12
10,194
1,019
9,858
12,280
15,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

285

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,495
950
10,308
14,773
5,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
0 / 6 / 3
9,898
990
8,173
22,656
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
0 / 2 / 2
8,874
887
6,856
10,960
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
TadashiSensei
Discordia
15
0 / 3 / 2
8,746
875
13,618
7,773
3,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 1
8,524
852
7,341
17,446
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
20
Kills
3
3
Deaths
20
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
3
2
0
1.5
L
Khepri
0
6
3
0.25
L
Ra
0
2
2
0.5
W
Heimdallr
SteGreggles
Heimdallr
4
0
14
11
L
Discordia
TadashiSensei
Discordia
0
3
2
0.33
W
Yemoja
Turticus
Yemoja
0
0
17
8.5
L
0
7
1
0.07
W
Vamana
robbie222
Vamana
4
2
11
4.75
W
Xing Tian
uuhhhhh
Xing Tian
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,997
Damage
46,296
50,513
Taken
73,608
36,485
Mitigated
51,390
17,836
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,568
2,045
0
0
4,820
2,208
0
1,921
2,801
46,125
0
L
10,308
7,945
0
1,889
14,773
5,833
0
8,556
5,982
0
25,282
L
Khepri
8,173
258
0
878
22,656
23,332
0
12,152
10,197
20,387
0
L
Ra
6,856
656
1,720
1,707
10,960
4,480
0
7,140
3,482
37,156
0
W
Heimdallr
SteGreggles
Heimdallr
12,353
4,853
0
1,885
7,271
3,817
0
4,933
2,258
0
44,449
L
Discordia
TadashiSensei
Discordia
13,618
221
1,960
1,104
7,773
3,156
0
3,549
4,058
31,053
0
W
Yemoja
Turticus
Yemoja
10,432
3,232
4,876
5,114
9,615
4,586
0
6,891
2,531
20,589
0
L
7,341
253
0
1,317
17,446
14,589
0
11,147
5,550
431
11,240
W
Vamana
robbie222
Vamana
13,786
7,052
785
2,823
16,527
10,766
0
7,366
8,851
0
26,639
W
Xing Tian
uuhhhhh
Xing Tian
9,858
646
0
2,353
12,280
15,108
0
7,359
4,563
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
45,537
204
Minions Killed
184
13
Camps Cleared
3
966,801
Distance Traveled
1,034,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,353
1,135
60
6
4
196,556
1
L
Rama
9,495
950
40
4
2
190,533
0
L
Khepri
9,898
990
18
2
0
196,851
1
L
Ra
8,874
887
83
8
0
200,111
1
W
Heimdallr
10,673
1,067
74
7
7
165,082
2
L
Discordia
8,746
875
34
3
1
181,447
1
W
Yemoja
9,533
953
20
2
0
165,664
0
L
Tyr
8,524
852
9
1
0
265,529
0
W
Vamana
9,895
990
32
3
2
224,479
0
W
Xing Tian
10,194
1,019
18
2
0
215,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role