Player Matchup

Artemis
Artemis
Almattigr Ox
Artemis
Level 88
God Stats
3W - 2L
1,834 SR
Queue Stats
12W - 11L
1,450 Elo+
Party 1
Ganesha
Ganesha
DeadWolf_2
Ganesha
Level 22
God Stats
6W - 4L
1,665 SR
Queue Stats
88W - 90L
1,548 Elo+
Party 1
Janus
Janus
Jadiru
Janus
Level 109
God Stats
5W - 2L
1,869 SR
Queue Stats
122W - 100L
1,549 Elo+
Party 1
Cupid
Cupid
Kiburu
Cupid
Level 131
God Stats
2W - 1L
1,726 SR
Queue Stats
464W - 409L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
Promxh
Nu Wa
Level 84
God Stats
2W - 3L
1,259 SR
Queue Stats
105W - 92L
1,608 Elo+
Party 1
Team Averages
Level 87
1,671 SR
1,560 Elo+

VS

Team Averages
Level 63
1,475 SR
1,541 Elo+
Tiamat
Tiamat
DailyYT
Tiamat
Level 72
God Stats
3W - 4L
1,497 SR
Queue Stats
149W - 118L
1,633 Elo+
Party 2
Scylla
Scylla
SweatyFarmer69
Scylla
Level 16
God Stats
0W - 1L
1,257 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Werder Beermen
Sun Wukong
Level 93
God Stats
8W - 6L
1,816 SR
Queue Stats
41W - 33L
1,675 Elo+
Party 2
Ymir
Ymir
baba_jaga17
Ymir
Level 36
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 7L
1,397 Elo+
Solo
Rama
Rama
dunktrain23
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almattigr Ox
Artemis
16
7 / 0 / 6
9,825
893
9,150
4,712
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ganesha
DeadWolf_2
Ganesha
14
0 / 3 / 14
8,095
736
2,975
11,057
8,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Jadiru
Janus
16
6 / 1 / 6
9,542
867
11,881
5,951
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Kiburu
Cupid
17
5 / 0 / 9
9,377
852
10,190
9,490
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Promxh
Nu Wa
16
4 / 0 / 5
9,068
824
7,527
6,627
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DailyYT
Tiamat
14
0 / 2 / 2
7,155
650
9,973
7,136
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 8 / 0
6,646
604
5,676
8,383
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Werder Beermen
Sun Wukong
14
2 / 4 / 0
7,381
671
7,017
13,831
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 6 / 2
6,601
600
1,873
10,317
6,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 0
7,263
660
5,029
9,582
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
4
4
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Almattigr Ox
Artemis
7
0
6
10
L
Tiamat
DailyYT
Tiamat
0
2
2
0.5
W
Ganesha
DeadWolf_2
Ganesha
0
3
14
2.33
W
Janus
Jadiru
Janus
6
1
6
9
W
Cupid
Kiburu
Cupid
5
0
9
9.5
W
Nu Wa
Promxh
Nu Wa
4
0
5
6.5
L
1
8
0
0.13
L
Sun Wukong
Werder Beermen
Sun Wukong
2
4
0
0.5
L
0
6
2
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
29,568
37,837
Taken
49,249
18,249
Mitigated
25,831
15,231
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Almattigr Ox
Artemis
9,150
2,788
0
1,348
4,712
1,619
672
1,347
3,078
0
26,538
L
Tiamat
DailyYT
Tiamat
9,973
718
0
2,354
7,136
5,744
0
3,252
3,603
28,416
0
W
Ganesha
DeadWolf_2
Ganesha
2,975
200
1,074
3,528
11,057
8,132
0
5,016
5,497
18,870
0
W
Janus
Jadiru
Janus
11,881
1,015
0
1,125
5,951
2,059
104
2,865
2,762
33,148
0
W
Cupid
Kiburu
Cupid
10,190
5,818
624
5,968
9,490
3,999
476
4,163
4,923
0
44,463
W
Nu Wa
Promxh
Nu Wa
7,527
2,419
0
1,564
6,627
2,440
467
3,230
3,065
31,329
0
L
5,676
163
0
0
8,383
2,404
0
3,331
4,806
16,864
0
L
Sun Wukong
Werder Beermen
Sun Wukong
7,017
1,012
0
4,302
13,831
8,308
0
5,360
8,113
0
26,721
L
1,873
92
0
0
10,317
6,035
29
4,684
5,320
11,117
0
L
5,029
2,928
0
3,837
9,582
3,340
0
4,355
4,889
0
26,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
35,046
332
Minions Killed
224
11
Camps Cleared
5
1,056,383
Distance Traveled
934,031
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,825
893
74
7
3
189,343
3
L
Tiamat
7,155
650
53
5
3
223,702
3
W
Ganesha
8,095
736
6
1
0
207,601
2
W
Janus
9,542
867
75
7
2
243,257
3
W
Cupid
9,377
852
96
9
2
208,009
0
W
Nu Wa
9,068
824
81
7
4
208,173
3
L
Scylla
6,646
604
37
3
0
177,397
1
L
Sun Wukong
7,381
671
45
4
1
187,318
3
L
Ymir
6,601
600
26
2
1
156,945
0
L
Rama
7,263
660
63
6
0
188,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role