Player Matchup

Athena
Athena
ArnyEh
Athena
Level 108
God Stats
0W - 5L
1,346 SR
Queue Stats
115W - 102L
1,556 Elo+
Party 2
Cupid
Cupid
Burial3395
Cupid
Level 24
God Stats
12W - 11L
1,519 SR
Queue Stats
17W - 17L
1,395 Elo+
Party 2
Scylla
Scylla
Im Tryggered
Scylla
Level 24
God Stats
2W - 4L
1,133 SR
Queue Stats
6W - 6L
1,104 Elo+
Party 2
Izanami
Izanami
JT13
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Ravana
Ravana
REMOTAYYS
Ravana
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 65L
1,512 Elo+
Party 2
Team Averages
Level 41
1,400 SR
1,413 Elo+

VS

Team Averages
Level 90
1,580 SR
1,386 Elo+
Tiamat
Tiamat
Andy_Gamez
Tiamat
Level 160
God Stats
4W - 1L
1,456 SR
Queue Stats
40W - 54L
1,360 Elo+
Solo
Thor
Thor
Baronakovich14
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,279 Elo+
Party 1
Izanami
Izanami
Jcoxy1403
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Khepri
Khepri
Nizky
Khepri
Level 21
God Stats
12W - 13L
1,426 SR
Queue Stats
31W - 33L
1,322 Elo+
Solo
Achilles
Achilles
TIMMAH1290
Achilles
Level 155
God Stats
4W - 0L
2,017 SR
Queue Stats
20W - 16L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArnyEh
Athena
18
2 / 3 / 9
11,839
696
15,814
24,286
22,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
17
2 / 4 / 5
10,536
620
6,646
8,621
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
3 / 3 / 3
10,732
631
7,858
9,540
3,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JT13
Izanami
17
1 / 2 / 8
10,609
624
9,718
10,095
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
REMOTAYYS
Ravana
19
4 / 2 / 8
11,905
700
14,586
12,890
10,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andy_Gamez
Tiamat
20
0 / 1 / 1
11,783
693
11,646
6,103
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 4
11,462
674
5,753
11,930
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Jcoxy1403
Izanami
20
7 / 1 / 3
13,755
809
22,016
15,246
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Nizky
Khepri
16
0 / 1 / 2
10,572
622
5,407
14,891
18,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
TIMMAH1290
Achilles
19
5 / 4 / 8
13,260
780
11,390
21,721
29,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
12
Kills
14
14
Deaths
12
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andy_Gamez
Tiamat
0
1
1
0.5
L
Athena
ArnyEh
Athena
2
3
9
2.17
W
2
5
4
0.8
L
Cupid
2
4
5
1.13
L
Scylla
3
3
3
1.5
L
Izanami
JT13
Izanami
1
2
8
2.5
W
Izanami
Jcoxy1403
Izanami
7
1
3
8.5
W
Khepri
Nizky
Khepri
0
1
2
1
L
Ravana
REMOTAYYS
Ravana
4
2
8
4
W
Achilles
TIMMAH1290
Achilles
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,622
Damage
56,212
65,432
Taken
69,891
45,631
Mitigated
63,723
6,314
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andy_Gamez
Tiamat
11,646
1,222
0
2,487
6,103
3,955
1,435
2,225
3,878
73,459
0
L
Athena
ArnyEh
Athena
15,814
4,496
0
1,272
24,286
22,153
34
5,917
17,982
54,701
0
W
5,753
915
0
233
11,930
4,871
834
5,058
6,218
0
24,799
L
Cupid
6,646
3,878
164
249
8,621
4,398
358
2,911
5,637
0
25,313
L
Scylla
7,858
1,015
0
2,941
9,540
3,709
224
3,311
6,130
30,364
0
L
Izanami
JT13
Izanami
9,718
5,366
0
0
10,095
4,398
357
809
9,148
0
39,507
W
Izanami
Jcoxy1403
Izanami
22,016
16,231
0
5,706
15,246
6,745
2,660
5,835
9,411
0
88,258
W
Khepri
Nizky
Khepri
5,407
223
0
2,873
14,891
18,692
248
5,501
9,390
12,132
0
L
Ravana
REMOTAYYS
Ravana
14,586
3,155
0
1,688
12,890
10,973
359
4,229
8,437
0
46,791
W
Achilles
TIMMAH1290
Achilles
11,390
4,224
839
7,701
21,721
29,460
883
5,452
16,269
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
60,832
385
Minions Killed
417
6
Camps Cleared
9
1,509,794
Distance Traveled
1,589,994
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,783
693
162
10
1
312,911
2
L
Athena
11,839
696
89
5
3
346,372
4
W
Thor
11,462
674
41
2
2
302,564
1
L
Cupid
10,536
620
59
3
0
272,941
0
L
Scylla
10,732
631
71
4
1
284,259
2
L
Izanami
10,609
624
81
5
0
276,163
0
W
Izanami
13,755
809
167
10
6
326,779
2
W
Khepri
10,572
622
11
1
0
322,521
3
L
Ravana
11,905
700
85
5
2
330,059
2
W
Achilles
13,260
780
36
2
0
325,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role