Player Matchup

Cthulhu
Cthulhu
Bajwa23
Cthulhu
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 45L
1,500 Elo+
Party 1
Loki
Loki
Ghugo
Loki
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
158W - 197L
1,261 Elo+
Solo
Olorun
Olorun
JA5C
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NGKratos
Danzaburou
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 36L
1,500 Elo+
Party 1
Bellona
Bellona
clodoaldojunioor
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,452 Elo+

VS

Team Averages
Level 3
1,440 SR
1,455 Elo+
Cthulhu
Cthulhu
Aquarius11232
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
FlamingNips1
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Amaterasu
Amaterasu
WBSDESPORTS09
Amaterasu
Level 7
God Stats
2W - 5L
1,202 SR
Queue Stats
14W - 32L
1,121 Elo+
Solo
Kali
Kali
Zelëna
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
thesoli2007
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bajwa23
Cthulhu
8
1 / 1 / 7
5,342
534
3,562
3,683
1,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Loki
Ghugo
Loki
8
2 / 2 / 3
5,517
552
882
4,564
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
JA5C
Olorun
10
7 / 3 / 5
6,268
627
6,045
6,856
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NGKratos
Danzaburou
10
10 / 0 / 4
6,847
685
6,984
4,124
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
3 / 6 / 2
5,038
504
1,229
7,057
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 5 / 1
5,064
506
2,562
7,833
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
FlamingNips1
King Arthur
3
1 / 4 / 0
3,907
391
812
3,291
1,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
WBSDESPORTS09
Amaterasu
8
5 / 3 / 2
5,716
572
2,376
6,558
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Zelëna
Kali
7
1 / 8 / 2
4,742
474
2,105
7,363
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 4 / 0
3,870
387
1,356
3,523
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
9
12
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
1
0.3
W
Cthulhu
Bajwa23
Cthulhu
1
1
7
4.5
L
King Arthur
FlamingNips1
King Arthur
1
4
0
0.25
W
Loki
Ghugo
Loki
2
2
3
1.75
W
Olorun
JA5C
Olorun
7
3
5
3.17
W
Danzaburou
NGKratos
Danzaburou
10
0
4
12
L
Amaterasu
WBSDESPORTS09
Amaterasu
5
3
2
2
L
Kali
Zelëna
Kali
1
8
2
0.25
W
3
6
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
9,211
26,284
Taken
28,568
10,602
Mitigated
11,071
8,049
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,562
577
0
300
7,833
3,034
24
3,241
4,542
12,678
0
W
Cthulhu
Bajwa23
Cthulhu
3,562
614
0
0
3,683
1,698
125
982
2,651
15,103
0
L
King Arthur
FlamingNips1
King Arthur
812
308
0
75
3,291
1,435
0
1,080
2,162
0
3,381
W
Loki
Ghugo
Loki
882
271
0
1,985
4,564
1,073
0
0
4,466
0
20,078
W
Olorun
JA5C
Olorun
6,045
4,416
0
2,952
6,856
1,985
870
642
6,164
23,873
0
W
Danzaburou
NGKratos
Danzaburou
6,984
4,879
0
2,857
4,124
1,447
1,567
691
3,408
141
29,214
L
Amaterasu
WBSDESPORTS09
Amaterasu
2,376
1,165
0
840
6,558
3,565
804
1,502
4,981
0
10,965
L
Kali
Zelëna
Kali
2,105
1,077
0
371
7,363
1,995
630
1,557
5,806
0
14,623
W
1,229
323
0
255
7,057
4,399
0
247
6,710
0
10,420
L
1,356
1,356
0
549
3,523
1,042
0
2,289
1,209
0
5,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
23,299
180
Minions Killed
93
0
Camps Cleared
0
962,437
Distance Traveled
753,776
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,064
506
28
3
0
176,159
0
W
Cthulhu
5,342
534
28
3
0
200,518
0
L
King Arthur
3,907
391
5
1
0
91,892
0
W
Loki
5,517
552
52
5
0
219,704
0
W
Olorun
6,268
627
36
4
0
156,812
0
W
Danzaburou
6,847
685
50
5
0
167,119
1
L
Amaterasu
5,716
572
24
2
0
206,842
3
L
Kali
4,742
474
27
3
0
178,150
2
W
Bellona
5,038
504
14
1
0
218,284
0
L
Neith
3,870
387
9
1
0
100,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role