Player Matchup

Vulcan
Vulcan
CommodoreBlacky
Vulcan
Level 107
God Stats
33W - 23L
1,619 SR
Queue Stats
690W - 646L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
LordSenpaiScuz
Danzaburou
Level 43
God Stats
7W - 6L
1,292 SR
Queue Stats
34W - 24L
1,564 Elo+
Party 2
Medusa
Medusa
N8iveQuinnx3
Medusa
Level 36
God Stats
89W - 63L
1,661 SR
Queue Stats
321W - 184L
1,677 Elo+
Party 3
Bacchus
Bacchus
OutLawZ17
Bacchus
Level 144
God Stats
7W - 5L
1,476 SR
Queue Stats
327W - 176L
1,679 Elo+
Party 3
Bellona
Bellona
merculator
Bellona
Level 98
God Stats
24W - 20L
1,493 SR
Queue Stats
532W - 500L
1,528 Elo+
Party 2
Team Averages
Level 86
1,508 SR
1,597 Elo+

VS

Team Averages
Level 43
1,469 SR
1,552 Elo+
Hercules
Hercules
DocDrewington
Hercules
Level 80
God Stats
2W - 7L
1,168 SR
Queue Stats
143W - 137L
1,514 Elo+
Party 1
Ymir
Ymir
IONxMystic
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,538 Elo+
Party 1
Loki
Loki
Security82
Loki
Level 27
God Stats
12W - 9L
1,590 SR
Queue Stats
22W - 14L
1,579 Elo+
Party 1
Cupid
Cupid
UnquietBaker244
Cupid
Level 34
God Stats
18W - 21L
1,630 SR
Queue Stats
43W - 49L
1,666 Elo+
Solo
Tiamat
Tiamat
techno 52
Tiamat
Level 58
God Stats
9W - 12L
1,457 SR
Queue Stats
37W - 47L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 22
13,593
971
46,102
5,806
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LordSenpaiScuz
Danzaburou
20
8 / 3 / 14
14,634
1,045
22,134
11,241
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
8 / 7 / 13
13,999
1,000
18,253
17,602
7,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
OutLawZ17
Bacchus
20
4 / 2 / 25
13,729
981
21,065
18,695
21,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
merculator
Bellona
20
8 / 3 / 18
14,463
1,033
29,644
17,313
14,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DocDrewington
Hercules
19
7 / 4 / 7
13,684
977
12,095
32,940
35,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 5 / 7
13,998
1,000
8,623
33,806
42,961
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 8 / 10
12,328
881
9,155
29,288
11,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
0 / 5 / 12
12,148
868
20,476
25,373
10,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
techno 52
Tiamat
19
2 / 10 / 10
12,559
897
11,777
22,805
14,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
32
Kills
15
15
Deaths
32
92
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
0
22
15
L
Hercules
DocDrewington
Hercules
7
4
7
2.63
L
4
5
7
1.5
W
Danzaburou
LordSenpaiScuz
Danzaburou
8
3
14
5
W
Medusa
8
7
13
2.07
W
Bacchus
OutLawZ17
Bacchus
4
2
25
8.25
L
2
8
10
0.88
L
0
5
12
1.2
W
Bellona
merculator
Bellona
8
3
18
5.67
L
Tiamat
techno 52
Tiamat
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,198
Damage
62,126
70,657
Taken
144,212
52,323
Mitigated
116,360
12,968
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,102
16,692
1,032
295
5,806
2,805
0
936
4,795
76,505
0
L
Hercules
DocDrewington
Hercules
12,095
2,405
0
7,498
32,940
35,826
0
16,317
16,623
466
23,126
L
8,623
911
0
1,247
33,806
42,961
0
13,154
20,652
29,508
0
W
Danzaburou
LordSenpaiScuz
Danzaburou
22,134
14,069
0
3,048
11,241
5,183
0
4,793
6,398
0
46,360
W
Medusa
18,253
9,583
522
522
17,602
7,919
0
4,712
12,765
0
36,838
W
Bacchus
OutLawZ17
Bacchus
21,065
2,046
0
6,348
18,695
21,837
0
4,925
11,563
32,680
0
L
9,155
1,974
0
792
29,288
11,997
0
14,269
15,019
0
36,791
L
20,476
12,353
642
5,937
25,373
10,586
0
12,286
13,087
0
45,971
W
Bellona
merculator
Bellona
29,644
9,026
0
1,201
17,313
14,579
0
5,473
11,615
0
48,099
L
Tiamat
techno 52
Tiamat
11,777
588
0
1,754
22,805
14,990
0
11,141
11,664
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
64,717
251
Minions Killed
247
7
Camps Cleared
6
1,325,019
Distance Traveled
1,359,409
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,593
971
94
7
0
299,556
0
L
Hercules
13,684
977
35
3
1
292,728
0
L
Ymir
13,998
1,000
55
4
1
264,000
0
W
Danzaburou
14,634
1,045
45
3
4
223,422
0
W
Medusa
13,999
1,000
39
3
2
226,158
1
W
Bacchus
13,729
981
23
2
0
279,607
2
L
Loki
12,328
881
60
4
0
272,339
0
L
Cupid
12,148
868
62
4
4
248,681
0
W
Bellona
14,463
1,033
50
4
1
296,276
0
L
Tiamat
12,559
897
35
3
0
281,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role