Player Matchup

Olorun
Olorun
MurtaghInfin8
Olorun
Level 88
God Stats
0W - 2L
1,247 SR
Queue Stats
516W - 453L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Rorudo
Sylvanus
Level 143
God Stats
51W - 43L
1,650 SR
Queue Stats
632W - 603L
1,642 Elo+
Party 1
King Arthur
King Arthur
Sasaeruswag
King Arthur
Level 44
God Stats
24W - 20L
1,672 SR
Queue Stats
77W - 71L
1,638 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,630 Elo+

VS

Team Averages
Level 119
1,491 SR
1,563 Elo+
Tyr
Tyr
BigDicccEnergy
Tyr
Level 96
God Stats
37W - 22L
1,631 SR
Queue Stats
648W - 567L
1,560 Elo+
Party 2
Chang'e
Chang'e
ShadyBlackMage
Chang'e
Level 115
God Stats
11W - 4L
1,332 SR
Queue Stats
160W - 174L
1,574 Elo+
Solo
Xbalanque
Xbalanque
cfig0709
Xbalanque
Level 146
God Stats
10W - 4L
1,511 SR
Queue Stats
615W - 521L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,497
650
5,268
7,302
3,656
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Rorudo
Sylvanus
10
3 / 1 / 1
7,081
708
6,828
8,414
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Sasaeruswag
King Arthur
9
1 / 4 / 3
6,441
644
2,397
11,181
7,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,795
680
5,939
9,129
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 3 / 5
7,321
732
6,374
6,740
2,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
cfig0709
Xbalanque
11
3 / 0 / 7
7,436
744
9,173
4,963
2,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
9
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
5
4
0.4
L
Sylvanus
Rorudo
Sylvanus
3
1
1
3.5
L
King Arthur
Sasaeruswag
King Arthur
1
4
3
0.63
W
4
3
5
2.17
W
Xbalanque
cfig0709
Xbalanque
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
21,486
26,897
Taken
20,832
18,111
Mitigated
9,544
6,590
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
1,245
0
850
9,129
4,943
0
5,079
4,050
0
17,062
L
5,268
2,488
393
689
7,302
3,656
111
2,663
4,639
26,629
3,975
L
Sylvanus
Rorudo
Sylvanus
6,828
2,419
1,638
2,118
8,414
7,293
58
1,504
6,822
16,977
3,515
L
King Arthur
Sasaeruswag
King Arthur
2,397
568
0
1,752
11,181
7,162
25
2,222
8,737
0
9,917
W
6,374
306
1,590
2,419
6,740
2,186
41
3,489
3,251
26,436
0
W
Xbalanque
cfig0709
Xbalanque
9,173
4,088
0
160
4,963
2,415
0
2,663
2,300
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
21,552
96
Minions Killed
114
0
Camps Cleared
0
463,267
Distance Traveled
572,245
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,795
680
17
2
0
209,629
3
L
Olorun
6,497
650
43
4
0
141,219
0
L
Sylvanus
7,081
708
31
3
0
150,468
2
L
King Arthur
6,441
644
22
2
0
171,580
1
W
Chang'e
7,321
732
45
5
0
181,140
1
W
Xbalanque
7,436
744
52
5
0
181,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role