Player Matchup

Janus
Janus
Adark796
Janus
Level 72
God Stats
43W - 32L
1,637 SR
Queue Stats
209W - 201L
1,519 Elo+
Solo
Set
Set
KingsOfMisery
Set
Level 105
God Stats
75W - 66L
1,529 SR
Queue Stats
336W - 334L
1,469 Elo+
Party 2
Ymir
Ymir
PWNDBYALEFTY
Ymir
Level 67
God Stats
10W - 11L
1,636 SR
Queue Stats
92W - 99L
1,493 Elo+
Party 2
Osiris
Osiris
Sentinel of Nyx
Osiris
Level 126
God Stats
9W - 9L
1,692 SR
Queue Stats
157W - 151L
1,527 Elo+
Solo
Cupid
Cupid
VIICardinalSins
Cupid
Level 80
God Stats
0W - 2L
1,720 SR
Queue Stats
84W - 94L
1,476 Elo+
Party 2
Team Averages
Level 90
1,643 SR
1,497 Elo+

VS

Team Averages
Level 95
1,544 SR
1,508 Elo+
Cerberus
Cerberus
A Fat Swine
Cerberus
Level 158
God Stats
30W - 21L
1,701 SR
Queue Stats
596W - 597L
1,526 Elo+
Solo
Chang'e
Chang'e
CherryPopPLayz
Chang'e
Level 56
God Stats
29W - 23L
1,473 SR
Queue Stats
103W - 105L
1,485 Elo+
Party 1
Neith
Neith
OrangePopPlayz
Neith
Level 106
God Stats
4W - 6L
1,326 SR
Queue Stats
310W - 286L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
WizenedAmoeba52
Sun Wukong
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 214L
1,496 Elo+
Party 1
Bastet
Bastet
iitzryyan
Bastet
Level 80
God Stats
3W - 1L
1,720 SR
Queue Stats
329W - 310L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adark796
Janus
11
1 / 6 / 1
6,673
477
5,532
8,631
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 1
6,546
468
5,531
7,445
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,622
402
4,958
9,177
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
7,241
517
6,885
10,305
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
5,068
362
3,956
6,937
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Fat Swine
Cerberus
14
2 / 0 / 0
7,407
529
4,898
8,954
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 1 / 6
7,366
526
3,462
8,967
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 1 / 5
8,435
603
12,461
8,969
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
WizenedAmoeba52
Sun Wukong
11
3 / 0 / 9
7,375
527
5,236
8,637
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
iitzryyan
Bastet
13
2 / 2 / 3
7,408
529
3,148
9,040
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A Fat Swine
Cerberus
2
0
0
2
L
Janus
Adark796
Janus
1
6
1
0.25
W
1
1
6
4
L
2
3
1
0.83
W
11
1
5
13.5
L
0
4
0
0
L
0
2
1
0.25
L
0
5
0
0
W
Sun Wukong
WizenedAmoeba52
Sun Wukong
3
0
9
7.5
W
Bastet
iitzryyan
Bastet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
29,205
42,495
Taken
44,567
26,399
Mitigated
22,050
8,336
Healing
25,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A Fat Swine
Cerberus
4,898
444
0
4,399
8,954
6,745
0
0
8,954
39,166
0
L
Janus
Adark796
Janus
5,532
482
0
745
8,631
2,766
0
2,341
6,290
36,477
0
W
3,462
293
1,700
5,859
8,967
3,391
226
3,712
4,871
39,057
0
L
5,531
2,503
0
904
7,445
4,876
0
772
6,651
0
38,917
W
12,461
4,565
0
4,815
8,969
3,110
1,100
2,986
5,869
0
46,286
L
4,958
73
0
1,014
9,177
7,192
0
439
8,738
20,916
0
L
6,885
2,153
0
3,904
10,305
9,917
0
4,372
5,519
0
43,428
L
3,956
1,361
508
1,261
6,937
1,648
0
0
6,937
0
16,252
W
Sun Wukong
WizenedAmoeba52
Sun Wukong
5,236
1,159
0
3,778
8,637
5,698
100
3,074
5,487
0
23,971
W
Bastet
iitzryyan
Bastet
3,148
904
0
4,654
9,040
3,106
0
144
8,896
0
41,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
37,991
281
Minions Killed
387
0
Camps Cleared
0
1,271,981
Distance Traveled
1,339,008
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,407
529
108
8
0
246,932
0
L
Janus
6,673
477
76
5
0
246,982
4
W
Chang'e
7,366
526
78
6
0
257,736
4
L
Set
6,546
468
63
5
0
270,267
3
W
Neith
8,435
603
84
6
0
240,000
6
L
Ymir
5,622
402
32
2
0
276,498
4
L
Osiris
7,241
517
84
6
0
218,828
0
L
Cupid
5,068
362
26
2
0
259,406
2
W
Sun Wukong
7,375
527
35
3
0
297,922
3
W
Bastet
7,408
529
82
6
0
296,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role