Player Matchup

Heimdallr
Heimdallr
AxiosP88
Heimdallr
Level 25
God Stats
16W - 14L
1,573 SR
Queue Stats
96W - 98L
1,463 Elo+
Solo
Discordia
Discordia
One1x9976
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kali
Kali
SonneHunter
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
VendoMonza98
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
kptah
Zeus
Level 27
God Stats
55W - 38L
1,505 SR
Queue Stats
56W - 41L
1,472 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,487 Elo+

VS

Team Averages
Level 12
1,489 SR
1,420 Elo+
Neith
Neith
Beringhs
Neith
Level 26
God Stats
37W - 42L
1,445 SR
Queue Stats
63W - 64L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Digo_Gaby_Helena
Tsukuyomi
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 115L
1,429 Elo+
Solo
Ra
Ra
Leko_Noia
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 1
Kali
Kali
Lost_GUIMP
Kali
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
heitorzinpvp
Cthulhu
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 6L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxiosP88
Heimdallr
9
4 / 4 / 2
6,093
508
6,506
9,882
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
One1x9976
Discordia
4
0 / 3 / 0
4,361
363
773
1,832
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 6 / 1
4,804
400
815
7,087
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
VendoMonza98
Achilles
10
3 / 1 / 3
6,048
504
2,697
8,406
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
kptah
Zeus
9
0 / 5 / 1
5,335
445
4,519
5,018
1,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beringhs
Neith
9
2 / 2 / 4
5,726
477
2,822
4,317
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
12
4 / 1 / 3
7,236
603
4,650
6,210
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
9 / 1 / 4
8,656
721
9,445
6,333
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 7
8,077
673
4,934
9,786
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
heitorzinpvp
Cthulhu
9
1 / 3 / 5
6,092
508
4,308
6,385
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
19
19
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxiosP88
Heimdallr
4
4
2
1.25
W
Neith
Beringhs
Neith
2
2
4
2
W
Tsukuyomi
4
1
3
5.5
W
9
1
4
11
W
3
0
7
6.5
L
Discordia
One1x9976
Discordia
0
3
0
0
L
0
6
1
0.08
L
Achilles
VendoMonza98
Achilles
3
1
3
4.5
W
Cthulhu
heitorzinpvp
Cthulhu
1
3
5
1.17
L
Zeus
kptah
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
26,159
32,225
Taken
33,031
13,154
Mitigated
12,562
7,060
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxiosP88
Heimdallr
6,506
3,473
0
3,298
9,882
3,472
602
3,804
6,027
0
32,276
W
Neith
Beringhs
Neith
2,822
741
0
384
4,317
987
360
413
3,904
0
14,914
W
Tsukuyomi
4,650
755
0
592
6,210
3,298
1,410
2,371
3,814
0
32,051
W
9,445
1,775
914
3,284
6,333
2,179
1,401
1,482
4,726
45,944
0
W
4,934
2,900
0
5,328
9,786
3,470
450
600
9,136
0
49,133
L
Discordia
One1x9976
Discordia
773
186
0
0
1,832
480
0
1,134
568
6,355
0
L
815
144
0
846
7,087
2,684
151
2,463
4,426
0
6,144
L
Achilles
VendoMonza98
Achilles
2,697
441
0
2,672
8,406
5,330
68
4,806
3,335
0
9,203
W
Cthulhu
heitorzinpvp
Cthulhu
4,308
463
8
768
6,385
2,628
0
426
5,889
14,902
0
L
Zeus
kptah
Zeus
4,519
326
0
244
5,018
1,188
189
1,035
3,841
30,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
35,787
141
Minions Killed
315
0
Camps Cleared
0
850,482
Distance Traveled
1,302,423
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,093
508
57
5
0
184,505
0
W
Neith
5,726
477
27
2
0
254,454
6
W
Tsukuyomi
7,236
603
62
5
0
242,584
3
W
Ra
8,656
721
104
9
0
269,773
2
W
Kali
8,077
673
103
9
0
281,758
0
L
Discordia
4,361
363
10
1
0
68,969
0
L
Kali
4,804
400
12
1
0
198,529
1
L
Achilles
6,048
504
14
1
0
197,398
0
W
Cthulhu
6,092
508
19
2
0
253,854
3
L
Zeus
5,335
445
48
4
0
201,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role