Player Matchup

Hachiman
Hachiman
MeatMaiden
Hachiman
Level 128
God Stats
5W - 7L
1,679 SR
Queue Stats
30W - 23L
1,637 Elo+
Party 1
Zhong Kui
Zhong Kui
SharkToothJK
Zhong Kui
Level 61
God Stats
3W - 1L
1,524 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Serqet
Serqet
Wacboss
Serqet
Level 135
God Stats
1W - 0L
1,884 SR
Queue Stats
20W - 11L
1,885 Elo+
Party 1
Cthulhu
Cthulhu
XxNBKMEATFLAPxX
Cthulhu
Level 128
God Stats
2W - 0L
1,777 SR
Queue Stats
39W - 32L
1,701 Elo+
Party 1
Team Averages
Level 113
1,716 SR
1,673 Elo+

VS

Team Averages
Level 50
1,341 SR
1,437 Elo+
Artemis
Artemis
Azuriiken
Artemis
Level 62
God Stats
13W - 9L
1,664 SR
Queue Stats
88W - 83L
1,521 Elo+
Party 3
Yemoja
Yemoja
InherentSage27
Yemoja
Level 62
God Stats
0W - 1L
1,421 SR
Queue Stats
27W - 39L
1,453 Elo+
Party 2
Tiamat
Tiamat
Lil-Luma
Tiamat
Level 58
God Stats
0W - 2L
1,124 SR
Queue Stats
7W - 6L
1,644 Elo+
Party 3
Agni
Agni
qtfeesh
Agni
Level 18
God Stats
1W - 6L
1,153 SR
Queue Stats
3W - 12L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MeatMaiden
Hachiman
18
5 / 2 / 8
11,707
780
11,063
12,019
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SharkToothJK
Zhong Kui
17
1 / 3 / 7
11,234
749
7,067
10,192
8,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Wacboss
Serqet
18
7 / 4 / 8
12,125
808
13,615
12,531
5,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 8
12,001
800
12,632
18,876
13,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azuriiken
Artemis
17
4 / 4 / 3
11,422
761
9,669
11,861
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 4 / 2
9,707
647
1,665
12,250
9,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Lil-Luma
Tiamat
16
3 / 3 / 4
10,685
712
9,243
12,182
16,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
qtfeesh
Agni
16
3 / 5 / 2
10,413
694
10,785
16,433
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
10
10
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Azuriiken
Artemis
4
4
3
1.38
L
0
4
2
0.25
L
Tiamat
Lil-Luma
Tiamat
3
3
4
1.67
W
Hachiman
MeatMaiden
Hachiman
5
2
8
4.5
W
Zhong Kui
SharkToothJK
Zhong Kui
1
3
7
1.5
W
Serqet
Wacboss
Serqet
7
4
8
2.75
W
3
1
8
7
L
Agni
qtfeesh
Agni
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
31,362
53,618
Taken
52,726
31,338
Mitigated
36,472
20,424
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Azuriiken
Artemis
9,669
3,664
0
1,370
11,861
4,499
2,369
4,450
7,286
0
39,079
L
1,665
487
5,812
3,510
12,250
9,850
830
5,600
6,476
21,600
0
L
Tiamat
Lil-Luma
Tiamat
9,243
1,038
0
1,248
12,182
16,546
903
4,733
7,204
35,581
0
W
Hachiman
MeatMaiden
Hachiman
11,063
4,723
0
6,429
12,019
4,860
1,683
6,533
5,336
0
50,259
W
Zhong Kui
SharkToothJK
Zhong Kui
7,067
496
0
3,254
10,192
8,070
1,406
2,126
7,729
41,483
0
W
Serqet
Wacboss
Serqet
13,615
3,407
0
609
12,531
5,125
3,693
5,545
6,936
0
36,777
W
12,632
427
1,133
8,999
18,876
13,283
1,088
7,399
11,238
43,287
0
L
Agni
qtfeesh
Agni
10,785
1,050
637
3,453
16,433
5,577
789
5,305
11,070
36,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
42,227
280
Minions Killed
230
12
Camps Cleared
8
1,134,287
Distance Traveled
983,642
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,422
761
82
5
0
238,458
4
L
Yemoja
9,707
647
35
2
1
233,931
1
L
Tiamat
10,685
712
49
3
6
280,143
0
W
Hachiman
11,707
780
61
4
4
269,522
0
W
Zhong Kui
11,234
749
86
6
2
265,679
0
W
Serqet
12,125
808
54
4
4
317,083
3
W
Cthulhu
12,001
800
79
5
2
282,003
3
L
Agni
10,413
694
64
4
1
231,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role