Player Matchup

King Arthur
King Arthur
ImTra5hDntyell
King Arthur
Level 29
God Stats
2W - 4L
1,511 SR
Queue Stats
66W - 69L
1,471 Elo+
Party 1
Ra
Ra
J-N_Pendragon
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,353 Elo+
Solo
Mulan
Mulan
littlenatvie67
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,488 Elo+
Party 1
Chang'e
Chang'e
logotdajuice1
Chang'e
Level 21
God Stats
18W - 12L
1,499 SR
Queue Stats
373W - 285L
1,577 Elo+
Solo
Ymir
Ymir
wdfrw2ef
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,478 Elo+

VS

Team Averages
Level 40
1,733 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
DiPolarity
Tsukuyomi
Level 25
God Stats
16W - 7L
1,595 SR
Queue Stats
107W - 81L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Moi c Bud 52
Jing Wei
Level 16
God Stats
8W - 6L
1,593 SR
Queue Stats
41W - 21L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
Moi c Sim 52
Cthulhu
Level 22
God Stats
31W - 12L
1,777 SR
Queue Stats
108W - 87L
1,644 Elo+
Party 2
Zeus
Zeus
Muuncch
Zeus
Level 107
God Stats
24W - 8L
1,876 SR
Queue Stats
132W - 126L
1,650 Elo+
Party 2
Bellona
Bellona
Qc OneMore
Bellona
Level 29
God Stats
20W - 5L
1,822 SR
Queue Stats
95W - 79L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImTra5hDntyell
King Arthur
15
0 / 8 / 2
8,789
879
8,775
23,348
17,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
0 / 9 / 2
8,612
861
5,509
11,703
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 1
8,354
835
940
15,536
7,355
Chang'e
15
2 / 8 / 0
9,487
949
13,004
17,592
6,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
0 / 6 / 1
8,916
892
1,172
11,442
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiPolarity
Tsukuyomi
18
3 / 0 / 27
10,434
1,043
14,596
7,001
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Moi c Bud 52
Jing Wei
17
8 / 1 / 16
10,547
1,055
11,767
6,656
2,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Moi c Sim 52
Cthulhu
18
7 / 0 / 27
11,438
1,144
11,874
7,307
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Muuncch
Zeus
18
14 / 0 / 16
12,094
1,209
19,236
4,727
1,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Qc OneMore
Bellona
17
9 / 1 / 12
10,661
1,066
12,643
8,539
6,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
139
2
Kills
41
41
Deaths
2
6
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DiPolarity
Tsukuyomi
3
0
27
16.5
L
King Arthur
ImTra5hDntyell
King Arthur
0
8
2
0.13
L
0
9
2
0.11
W
Jing Wei
Moi c Bud 52
Jing Wei
8
1
16
16
W
Cthulhu
Moi c Sim 52
Cthulhu
7
0
27
20.5
W
Zeus
Muuncch
Zeus
14
0
16
22
W
Bellona
Qc OneMore
Bellona
9
1
12
15
L
0
10
1
0.05
L
Chang'e
2
8
0
0.25
L
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
70,116
79,621
Taken
34,230
42,288
Mitigated
21,189
6,937
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DiPolarity
Tsukuyomi
14,596
4,892
0
1,001
7,001
3,062
0
3,386
3,615
0
29,700
L
King Arthur
ImTra5hDntyell
King Arthur
8,775
1,418
0
1,956
23,348
17,965
0
9,142
13,817
91
26,378
L
5,509
1,378
676
5
11,703
4,470
0
3,781
7,847
23,313
0
W
Jing Wei
Moi c Bud 52
Jing Wei
11,767
10,317
0
0
6,656
2,505
0
4,440
2,216
0
20,386
W
Cthulhu
Moi c Sim 52
Cthulhu
11,874
873
1,014
1,649
7,307
7,530
0
3,802
3,505
21,752
0
W
Zeus
Muuncch
Zeus
19,236
3,581
0
0
4,727
1,963
0
2,770
1,957
46,335
0
W
Bellona
Qc OneMore
Bellona
12,643
6,783
0
1,519
8,539
6,129
0
5,339
3,200
0
25,810
L
940
222
0
0
15,536
7,355
0
5,436
10,050
0
4,379
L
Chang'e
13,004
1,869
1,559
2,386
17,592
6,682
0
6,357
11,135
30,926
0
L
Ymir
1,172
276
0
355
11,442
5,816
0
5,709
5,662
7,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
55,174
139
Minions Killed
193
0
Camps Cleared
5
776,640
Distance Traveled
967,926
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,434
1,043
23
2
0
213,478
0
L
King Arthur
8,789
879
36
4
0
198,037
2
L
Ra
8,612
861
44
4
0
139,896
0
W
Jing Wei
10,547
1,055
30
3
2
181,409
0
W
Cthulhu
11,438
1,144
31
3
0
197,359
0
W
Zeus
12,094
1,209
64
6
2
180,868
0
W
Bellona
10,661
1,066
45
5
1
194,812
0
L
Mulan
8,354
835
5
1
0
159,642
0
L
Chang'e
9,487
949
33
3
0
162,796
0
L
Ymir
8,916
892
21
2
0
116,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role