Player Matchup

Chaac
Chaac
DefiantlAngel
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,621 Elo+
Solo
Set
Set
Draco3039
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,841 Elo+
Solo
Serqet
Serqet
duplex_predator7
Serqet
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 76L
1,695 Elo+
Party 1
Scylla
Scylla
evw0pp
Scylla
Level 14
God Stats
1W - 3L
1,732 SR
Queue Stats
11W - 12L
1,698 Elo+
Party 1
Artemis
Artemis
senpai-tease_uwu
Artemis
Level 13
God Stats
2W - 2L
1,532 SR
Queue Stats
27W - 15L
1,795 Elo+
Party 1
Team Averages
Level 13
1,553 SR
1,730 Elo+

VS

Team Averages
Level 25
1,580 SR
1,691 Elo+
Bellona
Bellona
AgentSpOOner
Bellona
Level 29
God Stats
14W - 25L
1,574 SR
Queue Stats
174W - 140L
1,637 Elo+
Solo
Nemesis
Nemesis
True3lood
Nemesis
Level 27
God Stats
38W - 37L
1,563 SR
Queue Stats
186W - 168L
1,681 Elo+
Solo
Osiris
Osiris
Wailingdiesel
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,914 Elo+
Solo
Zeus
Zeus
YoungParrot
Zeus
Level 15
God Stats
14W - 10L
1,568 SR
Queue Stats
38W - 41L
1,558 Elo+
Solo
Aphrodite
Aphrodite
tiltballz
Aphrodite
Level 26
God Stats
33W - 26L
1,694 SR
Queue Stats
91W - 82L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
11,058
481
10,871
18,833
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 7 / 2
8,588
373
4,726
16,499
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 8 / 1
11,162
485
7,119
21,040
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
evw0pp
Scylla
12
0 / 12 / 0
8,121
353
2,247
19,216
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 9 / 2
10,728
466
18,162
22,413
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentSpOOner
Bellona
18
3 / 3 / 12
11,928
519
8,368
22,965
13,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
True3lood
Nemesis
20
10 / 1 / 10
14,946
650
19,335
22,405
12,485
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 9
12,906
561
11,706
20,196
16,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
17 / 0 / 5
14,627
636
25,854
7,421
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
tiltballz
Aphrodite
18
1 / 5 / 7
11,771
512
9,010
19,792
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
12
Kills
37
39
Deaths
12
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentSpOOner
Bellona
3
3
12
3
L
4
3
1
1.5
L
1
7
2
0.29
W
Nemesis
True3lood
Nemesis
10
1
10
15
W
6
3
9
3.5
W
17
0
5
19.5
L
5
8
1
0.69
L
Scylla
evw0pp
Scylla
0
12
0
0
L
2
9
2
0.33
W
Aphrodite
tiltballz
Aphrodite
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
74,273
98,001
Taken
92,779
45,729
Mitigated
53,092
17,742
Healing
49,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentSpOOner
Bellona
8,368
2,646
0
11,168
22,965
13,528
642
1,167
21,233
0
61,687
L
10,871
1,749
0
7,174
18,833
13,440
356
10,439
8,319
0
57,517
L
4,726
2,172
0
2,057
16,499
5,272
56
5,253
11,006
0
37,688
W
Nemesis
True3lood
Nemesis
19,335
6,174
0
10,691
22,405
12,485
6,123
577
20,966
0
132,069
W
11,706
3,526
0
9,772
20,196
16,679
5,588
932
18,962
0
77,533
W
25,854
1,035
0
1,263
7,421
2,584
3,369
1,121
6,163
91,244
0
L
7,119
1,382
0
2,046
21,040
13,326
70
6,666
14,294
0
25,184
L
Scylla
evw0pp
Scylla
2,247
54
0
944
19,216
5,370
205
5,368
13,845
46,175
0
L
18,162
8,467
0
5,521
22,413
8,321
0
7,138
15,195
0
86,094
W
Aphrodite
tiltballz
Aphrodite
9,010
635
3,983
12,958
19,792
7,816
323
917
18,300
67,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
66,178
411
Minions Killed
647
0
Camps Cleared
0
1,799,075
Distance Traveled
2,310,640
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,928
519
82
4
0
488,476
4
L
Chaac
11,058
481
86
4
0
349,689
0
L
Set
8,588
373
75
3
0
247,396
0
W
Nemesis
14,946
650
177
8
0
524,908
1
W
Osiris
12,906
561
101
4
0
431,234
1
W
Zeus
14,627
636
152
7
0
453,720
3
L
Serqet
11,162
485
37
2
0
480,959
8
L
Scylla
8,121
353
65
3
0
379,020
0
L
Artemis
10,728
466
148
6
0
342,011
4
W
Aphrodite
11,771
512
135
6
0
412,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role