Player Matchup

Ymir
Ymir
Eniigma7-
Ymir
Level 25
God Stats
6W - 13L
1,615 SR
Queue Stats
159W - 181L
1,475 Elo+
Party 1
Medusa
Medusa
RiiseeeN-
Medusa
Level 26
God Stats
1W - 5L
1,122 SR
Queue Stats
79W - 75L
1,529 Elo+
Party 1
Da Ji
Da Ji
aidinasg
Da Ji
Level 123
God Stats
11W - 9L
1,766 SR
Queue Stats
626W - 492L
1,633 Elo+
Party 3
Raijin
Raijin
akyt88
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
finemmkaaayy
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 30L
1,882 Elo+
Party 3
Team Averages
Level 39
1,501 SR
1,604 Elo+

VS

Team Averages
Level 20
1,563 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dxrren13
Skadi
Level 30
God Stats
21W - 5L
1,810 SR
Queue Stats
253W - 265L
1,484 Elo+
Solo
Ymir
Ymir
LintyShihtzu146
Ymir
Level 18
God Stats
16W - 13L
1,625 SR
Queue Stats
94W - 98L
1,606 Elo+
Solo
Fenrir
Fenrir
Original-Lanze
Fenrir
Level 27
God Stats
6W - 4L
1,602 SR
Queue Stats
198W - 195L
1,547 Elo+
Party 2
Scylla
Scylla
Stickay26
Scylla
Level 15
God Stats
6W - 8L
1,278 SR
Queue Stats
168W - 156L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 3
6,628
473
4,256
11,764
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
RiiseeeN-
Medusa
11
2 / 6 / 2
6,616
473
5,251
9,819
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
aidinasg
Da Ji
13
5 / 6 / 0
8,277
591
9,080
11,575
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
akyt88
Raijin
9
2 / 7 / 1
6,180
441
3,209
7,918
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
finemmkaaayy
Aphrodite
12
1 / 4 / 2
7,325
523
5,740
10,417
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 3
8,533
610
6,058
9,725
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Dxrren13
Skadi
13
10 / 4 / 3
8,323
595
8,958
7,735
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 11
7,678
548
6,233
8,870
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 1 / 9
8,918
637
10,609
12,451
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Stickay26
Scylla
14
7 / 4 / 4
8,558
611
6,270
5,360
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
30
30
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
W
Skadi
Dxrren13
Skadi
10
4
3
2.88
L
Ymir
1
7
3
0.36
W
1
1
11
6.5
W
8
1
9
12.5
L
Medusa
RiiseeeN-
Medusa
2
6
2
0.5
W
Scylla
Stickay26
Scylla
7
4
4
2.25
L
Da Ji
aidinasg
Da Ji
5
6
0
0.83
L
Raijin
akyt88
Raijin
2
7
1
0.36
L
Aphrodite
finemmkaaayy
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
38,128
51,493
Taken
44,141
18,228
Mitigated
16,486
11,724
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,058
4,082
0
5,151
9,725
3,446
2,493
4,144
5,297
0
51,711
W
Skadi
Dxrren13
Skadi
8,958
5,437
0
1,912
7,735
2,469
1,690
1,774
5,961
0
43,916
L
Ymir
4,256
861
0
680
11,764
6,231
192
3,292
8,472
20,960
0
W
6,233
467
405
3,352
8,870
4,091
306
3,054
5,792
27,538
0
W
10,609
3,111
0
6,292
12,451
4,861
1,385
2,106
10,303
0
40,925
L
Medusa
RiiseeeN-
Medusa
5,251
2,186
0
2,509
9,819
2,773
442
2,441
7,378
0
35,875
W
Scylla
Stickay26
Scylla
6,270
652
0
338
5,360
1,619
888
1,699
3,583
28,111
0
L
Da Ji
aidinasg
Da Ji
9,080
3,103
0
2,757
11,575
3,730
660
2,860
8,715
0
43,295
L
Raijin
akyt88
Raijin
3,209
366
0
336
7,918
2,166
743
2,624
5,294
12,580
0
L
Aphrodite
finemmkaaayy
Aphrodite
5,740
501
0
5,442
10,417
3,328
22
1,286
9,131
40,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
42,010
300
Minions Killed
344
0
Camps Cleared
0
1,226,370
Distance Traveled
1,249,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,533
610
102
7
0
241,214
1
W
Skadi
8,323
595
79
6
0
228,564
4
L
Ymir
6,628
473
39
3
0
257,862
0
W
Ymir
7,678
548
36
3
0
232,731
1
W
Fenrir
8,918
637
64
5
0
270,637
0
L
Medusa
6,616
473
63
5
0
249,226
5
W
Scylla
8,558
611
63
5
0
276,791
0
L
Da Ji
8,277
591
89
6
0
262,964
0
L
Raijin
6,180
441
20
1
0
203,050
0
L
Aphrodite
7,325
523
89
6
0
253,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role